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Tower defense update? (with polls)

Discussion in 'Suggestions' started by Jackmockrock, Jan 12, 2018 at 1:13 PM.

?

Which will u choose?

This poll will close on Jan 12, 2019 at 1:13 PM.
  1. Massive change

    7 vote(s)
    63.6%
  2. Minor change

    1 vote(s)
    9.1%
  3. Remain

    2 vote(s)
    18.2%
  4. Bring back colossal update

    0 vote(s)
    0.0%
  5. Brick back the very old one

    1 vote(s)
    9.1%
  1. Jackmockrock

    Jackmockrock Member

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    Tower defense is kinda getting repetitive and boring now.
    REDIRECTED Because there were no polls,

    Massive change?
    Would people agree on biggest update in tower defense?


    +Texture packs...
    New texture packs. Very cool texture.
    +changes of health and tower damage..
    -fixes. Less lag and improved performance.
    -Should be balanced
    -lobby change (better)
    +added a new tower (support tower) - Gives buff damage...
    +added a sword or/and bow ability. (explosive sword) or/and (Zeus bounce bow)
    -leach tower limit increased by 1. 2 leach towers can be placed
    +New potions or/and some nerf and buffs
    +1v1, 2v2, 3v3, 4v4 and 5v5. (1v1 has some balanced changes)
    +better particles (tower and mob particles)
    -changes of building tower sound? (the current one is getting old now)
    +new maps (maps like snow)
    +Diamond sword upgrade...
    +higher gold upgrade??? Maybe no.
    +More armageddon modes?? (mage trouble?) - releases mage proof monsters..
    -buffing or nerfing armaggedon modes.. (3 armageddon modes)
    -Changes of prices in items, mobs, towers etc.
    +endless mode.. (like survival modes but mobs gets stronger including magma cubes level 5 and giants)
    -Improved tutorial
    +Players can't play the game if they didn't complete the tutorial.
    -Fix from kicks, crash and Leach bug


    Minor change?

    -Balances
    -fixes. Less lag and improved performance...
    +Added effects
    +Texture packs
    -changes of building tower sound?
    +better particles
    +changes of health and tower damage..
    -lobby change (better)
    -Improved tutorial
    +Players can't play the game if they didn't complete the tutorial.
    -Fix from kicks, crash and Leach bug

    Remain?

    Bring back old update?

    colossal update

    Bring back old update?
    before colossal update

    NOTE: this is always updated, edited and changed
     
    Last edited: Jan 15, 2018 at 12:04 PM
  2. Blocky12

    Blocky12 Member

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    How about a endless mode?
     
  3. Graduatemonitor

    Graduatemonitor Member

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    I hope they will solve the ''Kick'' problem.
     
  4. ItsErwin

    ItsErwin Member

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    I want the /votekick command back.
     
  5. Aethiria

    Aethiria Member

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    I wouldn't mind an endless mode.
     
  6. Jackmockrock

    Jackmockrock Member

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    Could be a bad idea if it's not a 2nd survival mode.

    Endless mode is like survival mode but with waves. Very late waves will send magma cubes level 5.
    As the very late waves increases, the stronger and/or faster the magma cubes.

    Just like Bloons tower defense battles, Zomg appears in wave 42. As the waves go higher, the zomg gets stronger and faster.
    Let's say it's allowed to send mobs but only 6 just like survival mode.

    Wave 1:
    Zombies level 1 (20)

    Wave 2
    Zombies level 2 (30)

    Wave 3
    skeleton level 1 (1) Zombies level 3 (39)

    Wave 4
    Zombies level 4 (40)

    Wave 5
    Zombies level 5 (50)

    Wave 6
    Witch level 1 (1) Zombies level 5 (4)

    Well it's gonna be too long. I would think that magma cube rush would start at wave 30 - 50

    Example
    Wave 30
    Magma cubes (12) level 5 (health 1000)

    Wave 35
    Magma cubes (12) (health 1200)

    Wave 40
    Magma cubes (12) (health 1500)

    Wave 45
    Magma cubes (12) (health 2000)

    And so on
     
  7. Jackmockrock

    Jackmockrock Member

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    Added
    and added...
     
    Last edited: Jan 13, 2018 at 12:01 AM
  8. BlazeyBoi

    BlazeyBoi Member

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    I like the idea of the 1v1 2v2 etc etc, and would love to see some new towers that have some cool capabilities!
    Great suggestion, keep it up.
     
    Blocky12 likes this.
  9. Blocky12

    Blocky12 Member

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    A few idea's exclusive to endless mode.
    -And maybe every 10 waves that a boss mob appears.
    -Things like lightning will struck towers from a specific wave and on so you can't build everything full.
    But you should be able to replace the destroyed towers with new towers.

    A few idea's that could be exclusive to endless but could also be applied to the team vs team mode.

    -Upgradeable arrows for your bow to tipping arrows.
    -Map's with 2 castle's per team so it adds a bit more challenge.
    -Damaged towers that are already placed before the game starts but don't do anything.
    You can spend coins to repair the damaged towers and they will fight for you.
    Players should not be able to obtain that kind of towers.
    -more roads where monsters could spawn.
    Or if you don't want inmiddiatly (probably wrong spelled) more ways to hold a eye on that the roads will be active the further the game goes on.
     
  10. ArianaGrande

    ArianaGrande Member

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    Gets abused
     
  11. jollow250

    jollow250 Member

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    The game was already laggy enough
    Don't make it unplayable to many
    please no
    If I need a turret to kill some blazes quickly I just need to place it anywhere
    this mode will not work out well

    It will just be whoever sends out strong mobs first always wins
    Not sure what "support tower" means
    The point of towers are to help you survive
    So what does this do
    since anyone can place leeches I am fine thank you

    Your votekick abuse avoidance idea is incredibly ineffective
    Abuse would happen so much still
    ooh me like-y
    for quick start and normal income, sure put it for 200 but double income no thank you

    Also before people say "but jollow the point of double income is to have more than normal" though you are right being a 100 coins per second in normal income costs so much exp I think 1 more is okay if it costed even equal
     
  12. _The13thDoctor_

    _The13thDoctor_ Member

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  13. ArianaGrande

    ArianaGrande Member

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    Votekick gets abused
     
    warriors1976 likes this.
  14. Jackmockrock

    Jackmockrock Member

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    "-fixes. Less lag and improved performance." It's in the major changes..
    Ok i'm gonna remove that votekick thingy
    Buffs tower's damage. Upgrade = more effective.

    ...........
    Removed 1 update in major change
    Added 2 updates in major change

    Removed 1 update in minor change
    Added 2 updates in minor change
     
  15. BlazeyBoi

    BlazeyBoi Member

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    I just remembered another thing I'd like to see is an end to the archer tower spam. Especially now when votekick doesn't exist any longer.
     
  16. jollow250

    jollow250 Member

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    You can't just say that
    It may work in theory but it doesn't work in practice
    Any texture pack is more intensifying than having none period
     
  17. Jackmockrock

    Jackmockrock Member

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    So it just needs:

    Download texture pack in settings, with a "warning 'lore' message"
    Or
    they add texture pack but they should make a major performance improvement.
     
  18. Miauw

    Miauw Member

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    Totally agree with these ones here, however I believe they should really make it a priority to fix the current bugs when starting to work on Tower Defence, because they've kind of been around ever since they released the colossal update.
     
  19. Graduatemonitor

    Graduatemonitor Member

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    Yeh, i think the main part now is: Fixing the bugs and KICKS!
     
  20. Jackmockrock

    Jackmockrock Member

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    It is already added
    -fixes. Less lag and improved performance.
    But i added another one
     
    Miauw likes this.