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_Spitz

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Jan 14, 2019
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Disclaimer: I have no experience whatsoever when it comes to Minecraft coding, so I cannot tell if this is possible to implement or not.

In 1.9, an animation was added to the hotbar to indicate when an Ender Pearl can be used again, as shown below:

ezgif-4-fd73e5bb7915.gif


This could be handy for wands in Lucky Island, instead of forcing the player to hover over them to read how many seconds there are left before they can be used again. Note that I'm not saying that this should replace the "X seconds" counter, but instead act as an extra way to tell the currently unusable wands from the others.
 

user947836

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Aug 24, 2017
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Nice idea, it would look cool, and it is more clear for people whether the wand can be used again of not.
 

Zombiepower

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It is an amazing idea , It will be a very helpful option and you will not have your message box getting spammed anymore. It will also give a nice look to your hotbar. If it is possible to do this I would love to have this in our Lucky Island games.
 

ProfAnalyst

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May 1, 2020
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That idea is very smart! I sometimes don't look at the chatbox so I don't see how long a wand charges for still. It also gets shown with an enchantment glow effect but this makes it even better!
 

Zathelas

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That idea is very smart! I sometimes don't look at the chatbox so I don't see how long a wand charges for still. It also gets shown with an enchantment glow effect but this makes it even better!
Can you stop, this thread is inactive already more than a year ago. Anyone lock?
 

ProfAnalyst

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Is it forbidden if I reply to threads that are older than a year? I am sorry I don't know all the rules but I will not do it anymore
 

Livvv

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Is it forbidden if I reply to threads that are older than a year? I am sorry I don't know all the rules but I will not do it anymore
Yes, it is not allowed to revive inactive threads.
(3.4 - No reviving inactive threads without reason. Does not apply to news posts, games, map submissions or introduction threads.)

You can read the rules here: https://www.cubecraft.net/rules/

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