Cubecraft, if you're reading this, please, take everything I say into consideration.
Cubecraft is becoming very greedy lately. They started off as a fairly well managed features server, but over the past year, everything has been crashing down. It all started when cubecraft discontinued legacy ranks on bedrock and instead replaced it with subscriptions, which already gave them some backlash. Not only that but they made people with legacy ranks not be able to use them on new features, such as private games or overall new games such as pillars of fortune or disasters. They also never made any legacy ranks for bedwars and beta games, which was later discontinued. This is only the tip of the iceberg, however. A month or so ago, cubecraft made subscriptions even more costly for longer times, which is very inconvenient for people who can't buy a lot of minecoins at once. They also made an alternative of the gold rank, keeping the 30 day one but also adding a 90 day one for a very hefty fee.
I now really see the effects of this greed. Asia players, recently, completely lost their server and always got redirected to European or North American servers, na being in the morning. Even thought the asian connection has majorly been improved, people who play in the evening still have to suffer through the lag of other regions. It's also prone to mention, the player count has been massively decreasing. From a server that peaked 20,000 players in June now has a lucky day at 5,000, clearly because of the greed. Also, the server randomly shuts down, shuts down entire games while in play, randomly doesn't let users open any UIs when in a game, crashes games when people leave, disables commands such as /fl, makes random lag spikes in games, and don't even get me started on the report system. I've seen 4 hackers lately, as in the past week, reported them, and cubecraft couldnt ban them because, guess what, they logged off. Yet the people who accidentally discover bugs get a warning, while sentinel doesn't want to deal with corrupt admins, people who are clearly flying and not even looking at their target, drag clickers, or people who have an auto clicker.
Everything adds up. More greed, less people. Less people, less bugs discovered. 2 days ago 11,000 people got disconnected due to a server glitch, and couldn't connect for about an hour after. The day before that several people got an error message that said something about server handling.
Cubecraft was warned about this happening by several, in my opinion, very important people in the community when they remade all the ranks.
I am writing this with all my heart and all the facts I've gathered across the last few years that I've been playing this server. And as you can see, even after spending 350 USD on a server that doesn't think twice before giving me a warning about big exploitation, I still have very high expectations of this server.
Do better.
Cubecraft is becoming very greedy lately. They started off as a fairly well managed features server, but over the past year, everything has been crashing down. It all started when cubecraft discontinued legacy ranks on bedrock and instead replaced it with subscriptions, which already gave them some backlash. Not only that but they made people with legacy ranks not be able to use them on new features, such as private games or overall new games such as pillars of fortune or disasters. They also never made any legacy ranks for bedwars and beta games, which was later discontinued. This is only the tip of the iceberg, however. A month or so ago, cubecraft made subscriptions even more costly for longer times, which is very inconvenient for people who can't buy a lot of minecoins at once. They also made an alternative of the gold rank, keeping the 30 day one but also adding a 90 day one for a very hefty fee.
I now really see the effects of this greed. Asia players, recently, completely lost their server and always got redirected to European or North American servers, na being in the morning. Even thought the asian connection has majorly been improved, people who play in the evening still have to suffer through the lag of other regions. It's also prone to mention, the player count has been massively decreasing. From a server that peaked 20,000 players in June now has a lucky day at 5,000, clearly because of the greed. Also, the server randomly shuts down, shuts down entire games while in play, randomly doesn't let users open any UIs when in a game, crashes games when people leave, disables commands such as /fl, makes random lag spikes in games, and don't even get me started on the report system. I've seen 4 hackers lately, as in the past week, reported them, and cubecraft couldnt ban them because, guess what, they logged off. Yet the people who accidentally discover bugs get a warning, while sentinel doesn't want to deal with corrupt admins, people who are clearly flying and not even looking at their target, drag clickers, or people who have an auto clicker.
Everything adds up. More greed, less people. Less people, less bugs discovered. 2 days ago 11,000 people got disconnected due to a server glitch, and couldn't connect for about an hour after. The day before that several people got an error message that said something about server handling.
Cubecraft was warned about this happening by several, in my opinion, very important people in the community when they remade all the ranks.
I am writing this with all my heart and all the facts I've gathered across the last few years that I've been playing this server. And as you can see, even after spending 350 USD on a server that doesn't think twice before giving me a warning about big exploitation, I still have very high expectations of this server.
Do better.






