I'm a great fan of Competitive Parkour, but there's one thing that's bothering me:
Whenever I'm in a game I'm always wondering: ''how far would my opponent be?'' That's why I came up with this suggestion. I don't think that it should reveal the exact location, but maybe you can make it so that it will show the opponent's time when they made it to the (next) checkpoint, depending on how much checkpoints exist in a specific map.
This will be a great addition in my opinion, because now you can decide: shall I take risk, when my opponent has a big lead?
Or, when he/she is far behind, you can concentrate a bit more and take the time for every jump. In my opinion it will become a more strategic game rather than just trying to reach the finish as fast as possible. (which is still the main target, but now you can coordinate it a bit more)
I'd like to hear your feedback!!
Whenever I'm in a game I'm always wondering: ''how far would my opponent be?'' That's why I came up with this suggestion. I don't think that it should reveal the exact location, but maybe you can make it so that it will show the opponent's time when they made it to the (next) checkpoint, depending on how much checkpoints exist in a specific map.
This will be a great addition in my opinion, because now you can decide: shall I take risk, when my opponent has a big lead?
Or, when he/she is far behind, you can concentrate a bit more and take the time for every jump. In my opinion it will become a more strategic game rather than just trying to reach the finish as fast as possible. (which is still the main target, but now you can coordinate it a bit more)
I'd like to hear your feedback!!