Minecraft PC IP: play.cubecraft.net

Would you like to see this game on CubeCraft?

  • Definitely, I would love to play this game

    Votes: 24 44.4%
  • Yeah, I guess

    Votes: 14 25.9%
  • I'm not sure

    Votes: 10 18.5%
  • Nah, I don't think so

    Votes: 2 3.7%
  • Please burn this game and never suggest it again

    Votes: 4 7.4%

  • Total voters
    54
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lars.l

Novice Member
Nov 27, 2016
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I think it's a nice idea, but it has to be tested and good because it sounds difficult to create.
 

DrHam

Forum Veteran
Sep 15, 2015
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Kepler-452b
This is a game that I had suggested a few months ago. I forgot to bump the thread and went over the 2-weeks-or-necropost limit, so here's the suggestion again. The game is currently only a concept, so I don't know if it'll work in the real game. If this game ever gets accepted, please remember to make balance changes occasionally. Thanks.

General Information
"Deception" is a game heavily based on trust and communication. Player limit may vary depending on the map, but a minimum should be around 16 players. At the start of the game, everyone is spawned at random locations in the map. You will be given chain armor and a stone sword and after 10 seconds, one ally's username. Using the cryptic information you have, you must determine who is on your side and who you should kill. Most kits will be able to influence the given information, so you can either provide your opponents with false information, or provide you and your team with extra information. Potion effect bubbles are hidden at all times.

Game Objective
The objective is to eliminate the entire opponent team. You may not respawn when you die, with the exception of a few classes. Friendly fire is enabled.

Classes
The classes are divided in 3 main categories: Passive Class, which gives the player a physical advantage over other classes; Informative Class, which gives the player extra information about the team members; and Deceptive Class, which allows the player to deceive enemies by providing false information. Neutral Classes may be categorized into any of the 3 aforementioned categories. All classes have chain armor and a stone sword, so you can't tell the classes apart with their equipments, adding more mystery into the game.
Warrior
You have permanent Strength II effect.

Guardian
You have permanent Resistance II effect.

Medic
You have permanent Regeneration II effect, plus you can right click on any player to give them Regeneration I for 10 seconds. Right clicking the same player resets the timer. Right clicking another player will transfer the effect to the new target. Right clicking a block cancels the given effect. Medic effects does not stack.

Avenger (150 points)
Whenever a teammate dies anywhere in the map, your next hit will be an instant kill. You'll not be informed with the fallen teammate's name. If you kill a teammate, even if it was a normal kill, you'll lose this effect permanently.

Escapist (175 points)
Right click to become invincible for 6 seconds. You'll also get Speed II and Weakness IV. This effect can only be used 3 times per game.
BALANCE NOTE: While invincible, your sword deals as much damage as a normal punch, so you can only use the invincibility to flee.

Cannibal (225 points)
When you kill someone, regardless of their team, you'll receive Strength II and Speed I for 4 seconds.

Executioner (300 points)
Right click a block to set your invisible trap on top of it. When a player walks over the trap, you can choose to execute them. You have only 7 seconds to execute the player. When the timer runs out, the player can no longer be executed until they walk over the trap again. You won't know the player's username, and the trapped player will not be notified of the trap activation. If you execute a teammate, you'll permanently lose the ability to execute players.

Scientist (300 points)
Shift + right click a block to set your invisible teleporter on top of it. Right click at any time to teleport to the teleporter. You must wait 15 seconds before you can teleport again.

Retributionist (375 points)
Right click a corpse to resurrect the player. This can be done twice per game.
BALANCE NOTE: When a player dies, you must have certain informative roles to collect information about the dead player.

Plague Doctor (400 points)
Shift + right click a healthy player to spread the plague. The player will receive a permanent Wither II effect until they die. Shift + right click a plagued player to cure them, which removes the effect. If you are plagued, shift + right click the block you are standing on to cure yourself. If you have already plagued someone, you cannot plague another player until the plagued target dies or is cured of the plague. If you plagued a teammate to death, you'll permanently lose the ability to plague players for the rest of the game.

Survivalist (unlocks at 10 wins + 325 points)
When killed for the first time, you can choose to revive yourself within 30 seconds of death. When revived, you'll have Slowness I and Weakness I for 15 seconds.

Striker (unlocks at 10 wins + 325 points)
When killed, you will automatically stab your killer as a final strike, damaging 5 hearts worth of their health. Your final comeback will be dealt to your killer even if you were protected by a Guardian Angel.

Guardian Angel (unlocks at 20 wins + 450 points)
Right click a player to bless them. You can only bless 1 player per game, but you can change target at any time before the currently blessed player dies. When a blessed player dies, they'll immediately be resurrected regardless of their location. If a blessed survivalist have not used their self revive ability, their first death will use your resurrection. For interactions with neutral classes, please see their own class description. You may bless yourself by right clicking on the block you are standing on.

Matchmaker (unlocks at 35 wins + 525 points)
At any point during the game, right click a player to pair them with the next player you right click. If a player in a pair dies, the other one dies too. A pair will disband 4 minutes after matching, and you cannot match another pair until then. If the pair dies, you may not match another pair for the rest of the game. You may match yourself by right clicking on the block you are standing on. NOTE! Unlike other classes, once the match has been made, both players in the pair will be notified, but they won't know eachother's name. They will also be notified when the pair is disbanded.

Storm Wizard (unlocks at 35 wins + 475 points)
Right click a player to summon an invisible lightning upon them, giving them Blindness and Nausea for 15 seconds, while also dealing 2 hearts of damage to said target. You can only target another player when the previous target's effects had worn off. Shift + right click to summon a storm and give everyone in the game (including yourself) Blindness and Nausea for 15 seconds, but you won't do any damage. You can only activate this ability once per 2 minutes.
Investigator
At any point during the game, shift + right click a player to know their team and class. You can investigate as many players as you need to, with a cool down of 5 minutes per investigation.

Senior
Regardless of influences, the name you are given at the start of the game always belongs to a true ally.

Scout
You'll get to know 2 ally's name and an enemy's name.

Medium (50 points)
You can read the chat of dead players.

Pathologist (100 points)
Shift + right click a corpse to see the dead player's and their killer's name.

Judge (250 points)
When someone dies, you'll be informed which team the dead player and their killer belongs to respectively. You'll be informed with the dead player's name, but not the killer's. You will not be given any information if the deceased is still capable of reviving themselves or if they were protected by a Guardian Angel.

Undertaker (250 points)
When someone dies, you'll get to know their name and their class, but not their team. You don't know anything about their killer. You will not be given any information if the deceased is still capable of reviving themselves or if they were protected by a Guardian Angel.

Tracker (300 points)
At any point of the game, shift + right click an user to track their activity. This allows you to see who they killed, who killed them and who they have interacted with, but you can't know what ability they used. (Your target have interacted with _____!) You can change target during any time of the game. Once tracked, you'll be able to see their activities even when you're dead.

Eavesdropper (350 points)
You can read all private messages and whispers from anywhere in the map, with the exception of encoded messages from Cryptographers. This ability is active at all times, even when you're dead.

Ghost (unlocks at 25 wins + 400 points)
You'll start the game as a spectator, which allows you to fly around the map. Right click at any time to join the game. If more than a third of the players have died, you'll be forced to join the game. When joining the game, you cannot choose where to spawn. You'll not be informed with a teammate's name until you join the game.

Veteran (unlocks at 25 wins + 400 points)
You know exactly what's going on. Get a message every time something about you happens, such as activating an executioner's trap, getting investigated, tracked and hypnotized, etc. You'll also know if there is an Eavesdropper and/or a Psychic in the game or not. You are still vulnerable against deceptive classes.

Chairman (unlocks at 30 wins + 350 points)
You'll know 4 of your teammate's names at the start of the game. You are immune against Spies and Liars, but you'll have a greater chance of being targeted by Blackmailers, Memory Eaters and Mentors.

Analyst (unlocks at 7 wins using informative classes + 225 points)
At the start of the game, select a class that you wish to analyze. Instead of receiving an ally's name, you'll instead know the names of all players who are using the analyzed class. If the veteran class is analyzed, all veterans in the game will be informed. You are immune against Memory Eaters and Mentors.
Spy
At the start of the game, you will appear as an ally for both teams.

Liar
At the start of the game, one player on the enemy team will appear as an enemy for both teams.

Cryptographer (75 points)
Your private messages and whispers cannot be eavesdropped or read, but the receiver must have a key to read your message. To give a key, shift + right click the player who can read your message. If you give a key to an Eavesdropper or a Psychic, the Eavesdropper or the Psychic will be able to see your messages as usual. Sneak while standing still for 5 seconds to return all given keys. If there are no Eavesdropper or Psychic in the game, everyone with this class will be changed to a random deceptive class.

Traitor (125 points)
You can change your team, but only once. If you are the last player alive on your team, changing your team will result in an immediate loss to you and the team you were in.

Janitor (200 points)
When you kill someone, nobody on the enemy team can collect information about the dead player.

Crematonist (225 points)
Burn a body by right clicking on it. This can be done once per game. The target player cannot be resurrected by a Retributionist or investigated by a Pathologist, and Soul Shifters can no longer use the corpse. If there is no Retributionist or Soul Shifter in the game, everyone with this class will be changed to a random deceptive class.

Blackmailer (300 points)
Blackmail a random player on the enemy team. The player will not be able to talk for the entire game.

Memory Eater (300 points)
A random enemy will not receive any information at the start of the game. This class is ineffective against Seniors and Analysts and will target other enemies if available.

Framer (350 points)
Right click at any time to bring up a menu of all players who are currently alive. When you kill someone, you will frame the selected player as the killer, which will be shown to Reaper, Tracker and Pathologist class players.

Mentor (375 points)
A random enemy will receive misleading information at the start of the game, such as getting an enemy's name when it's supposed to be an ally's, and vice versa. This class is ineffective against Seniors and Analysts and will target other enemies if available.

Hypnotist (400 points)
Shift + right click a player to change their team. This can be done twice per game, with a cooldown of 2 minutes. You won't know which team the target player was previously in.

Shape Shifter (450 points)
When you kill someone, you'll become that player (continue the game using their name and skin), and your former self will die.
Neutral Classes are classes that are, upon selection, automatically excluded from the two major factions. A neutral class player can only win if they are the last player alive, even if there are other players with the same class in the game. This does not include the Mime, which can turn into a non-neutral class at will. Neutral classes are a bit harder to play and requires more tactic, as there is no team to work with. This means everyone will try to kill you once you're confirmed to be neutral.



DECEPTIVE: Mime (unlocks at 10 wins + 400 points)
You do not belong to any team at the start of the game. Right click a player to change your class and team to said player's class and team. You cannot change your class again once you've successfully changed to a non-Mime class. If you are the last player alive while still being a Mime, you'll win alone.

PASSIVE: Stalker (unlocks at 20 wins + 575 points)
With each player you kill, you'll gain an additional level of Strength. When you reach Level 5, which is the highest level you can obtain, you'll instantly revive yourself at full health when killed at the cost of resetting your Strength effect. If you are blessed by a Guardian Angel, you'll only use their resurrection if you die before you could reach Strength V. Regardless of who you were revived by, your Strength effect will always reset.

PASSIVE: Vampire (unlocks at 30 wins + 650 points)
Every time you hit a player, you'll heal yourself with 50% of the damage inflicted. For each direct kill, you'll gain an extra health boost of 2 hearts. If you die and were revived, your health boost will reset.

DECEPTIVE: Soul Shifter (unlocks at 40 wins + 800 points)
When you die, you won't leave a corpse behind, but instead you'll disappear in a cloud of smoke and continue playing as someone else who died before you. You'll respawn at a random corpse's location, and you'll continue the game as if the corpse's owner had been revived. If you are blessed by a Guardian Angel, you'll only use their resurrection if there are no corpses available for you to shift into. Once permanently dead, you cannot be revived by anything.

DECEPTIVE: Cloak Master (unlocks at 50 wins + 425 points)
At any time during the game, right click in the air to open a menu where you can choose a class and a major faction to disguise as. This information will be shown to Investigators and Judges. You can also choose to be invisible, which will prevent everyone from seeing and interacting with you, but the invisibility will wear off when you deal damage towards anyone.

INFORMATIVE: Psychic (unlocks at 60 wins + 825 points)
Right click a player to instantly know their role, but you won't know their team. Right clicking them will also allow you to read all future messages they send, including the name of the receiver. You must obtain the Cryptographer's key in order to read said Cryptographer's messages. You can read private messages from an unlimited amount of players, but you must first target them. This ability has no cooldown.

Extra: Achievements
In order to minimize the chances of class reveals and unfair advantages, completed achievements will only be displayed in chat when the game is over.
New Phone, Who's This?
Win your first game of Deception.

Warming Up
Win 10 games of Deception.

Something Fishy
Win 25 games of Deception.

Something Sketchy
Win 50 games of Deception.

Something Shady
Win 100 games of Deception.

Organized Crime
Win 150 games of Deception.

Mastermind
Win 200 games of Deception.

One-Man Army
Win a game as a Neutral class.

Perfect Execution
As an Executioner, execute 3 players in a row without killing anyone on your team.

Insatiable Famine
As a Cannibal, kill 2 players on your team.

Helden Sterben Nicht!
As a Retributionist, resurrect 2 players on your team.

Safe And Sound
As a Guardian Angel, protect your target so they don't have to use your resurrection.
(You won't get this achievement if you don't select a target or if you selected yourself.)

Motion Sickness
As a Soul Shifter, shift to 8 different corpses in one game.

Mirror Mirror
As a Mime, become a Mime.

Genocide Streak
As a Stalker, win the game without self-reviving once.

How Did This Happen?
As a non-Neutral class, kill over half of your teammates by yourself.

Can't Touch This
Win a game without taking more than 4 hearts of damage.

Survivor
As a non-Neutral class, win as the last player alive.

Romeo and Juliet
As a non-Neutral class, get matched up with a player of the opponent faction by a Matchmaker.

Identity Crisis
As a Shape Shifter, shift to 4 different identities in one game.

Cracked
As a Eavesdropper or a Psychic, acquire a Cryptographer's key.
(Psychic: You must also target (right click) the same Cryptographer to get this achievement)

Instant Karma
As a Striker, immediately kill your killer using your final strike.

Take One For The Team
As a non-Neutral class, get framed by a Framer on your team.

Cracking A Cold One
As a Storm Wizard, kill an opponent with your lightning ability.

Perfect Medic
As a Medic, do not heal any opponent during the entire game.

Perfect Pestilence
As a Plague Doctor, kill 3 opponents by giving them the plague.

Hitchhiked Victory
Win a game without killing anyone.

Power House
Kill most players out of anyone else in the game. (must be direct kills)

Dimensional Ambassador
Get resurrected 3 times in a single game. (self-revives does not count)
It sounds like a great and funny idea.
 
Last edited:
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Deeds

Forum Veteran
Oct 2, 2016
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ohai.

So i read through it all, amd i think this would be a great addition to Cubecraft!
I could see myself enjoying it with other people, especially when you are in a call with someone :P.
 

PressLaunchMike

Novice Member
May 30, 2017
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I like this game concept. It is really unique and the closest I ever saw to it is GMod. Sounds pretty complicated but in practise it really isn't. I would love to see it added.

Kind regards,
PressLaunchMike.

content removed by moderator.
 

Marieke2001

Forum Professional
Jul 2, 2015
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I like this game concept. It is really unique and the closest I ever saw to it is GMod. Sounds pretty complicated but in practise it really isn't. I would love to see it added.

Kind regards,
PressLaunchMike.

@Cynamooo @Marieke2001 @CyanYellow @TeovoTeovo @hub3rt @Alex_de_Grote @DYD. @SKIFBY @Efcluke94 @rubik_cube_man @CrazymanJR @GingerGeek @iKeirNez @Marco Slater @Nyaruko @Octobyte @Qatell @theminecoder @toropov this idea was so fantastic, that the staff should have a look at this and maybe consider adding it ;) please add @staff lol
There's no need to tag that many staff D:
 
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Lilleh__

Dedicated Member
Apr 22, 2017
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+1 this is a noice idea. I would like, to get, to try it some day.
 
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