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Should this be added?


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xSionnachh

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Dec 18, 2024
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Hello.
This is quite an minor change but needed.
When you get MVP in either CTF or Bridges 5v5 for either getting multiple flags, many pit entries, or multiple kills, you currently get noting extra.
I can kind of understand not gaining much xp from Brdiges// CTF wins because its a 50:50 result, but getting NOTHING for MVP is stupid imo.
I think an extra 50-75 xp is reasonable.
Also maybe add the "MVP Count" to Bridges and CTF statistics?
Anyways thanks for reading this short thread and please react with :agree: :unsure: or :disagree:
F.
 

Nathie

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When you get MVP in either CTF or Bridges 5v5 for either getting multiple flags, many pit entries, or multiple kills, you currently get noting extra.
This is not true. In BlockWars CTF or Bridges, you get XP for capturing a flag, returning a flag or scoring in a pit. Capturing a flag gives 50 xp alone (correct me if I'm wrong on this) and by capturing 3 flags, that's already 150 xp + the calculated one (ranges from 30 and higher depending on the length of the game etc) and can easily get 200 xp from a single game. I don't play Bridges too much to know how much XP you receive for each pit capture, so I will not be adding much on it as I only play CTF.

The MVP system is very RNG. A lot of the times, the person who gets it is someone who only spends the entire time killing players with zero flag captures or any attempts. There's no public information out there that explains how the MVP is chosen but in BlockWars, its complete luck. Not to mention, a lot of the time the MVP for the losing team sometimes does not even show up or the team does not get one, even though this never used to be a thing in the past.

Giving extra XP for just getting MVP is already more than what the gamemode already gives and could potentionally be the most (behind the Mega gamemodes) a smaller gamemode has given. I'm not against how the XP is rewarded currently as it's mostly based on how much you've contributed to the game (by getting flag captures, returning your flag and winning the game). But awarding for RNG would not be fair or complete overkill for just a game that lasts less than 10 mins total time. (imo)
 

sebasxd12

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Nov 13, 2024
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Esto no es cierto. En BlockWars CTF o Bridges, obtienes XP por capturar una bandera, devolverla o puntuar en un foso. Capturar una bandera da 50 XP (corríjanme si me equivoco) y al capturar 3 banderas, ya son 150 XP más la calculada (varía entre 30 y más, dependiendo de la duración de la partida, etc.) y puedes obtener fácilmente 200 XP en una sola partida. No juego mucho a Bridges como para saber cuánta XP recibes por cada captura de foso, así que no añadiré mucho, ya que solo juego CTF.

El sistema de MVP es muy aleatorio. Muchas veces, quien lo consigue es alguien que se pasa el tiempo matando jugadores sin capturar la bandera ni intentarlo. No hay información pública que explique cómo se elige al MVP, pero en BlockWars, es pura suerte. Además, muchas veces el MVP del equipo perdedor ni siquiera aparece o el equipo no lo consigue, aunque esto nunca se había hecho antes.

Dar XP extra solo por conseguir el MVP ya es más de lo que ya ofrece el modo de juego y podría ser la mayor cantidad (después de los modos Mega) que ha dado un modo de juego más pequeño. No estoy en contra de cómo se otorga la XP actualmente, ya que se basa principalmente en tu contribución al juego (capturando banderas, devolviendo tu bandera y ganando la partida). Pero otorgarla por RNG no sería justo ni excesivo para una partida que dura menos de 10 minutos en total. (En mi opinión).
Nat, I would like CTF to be farmable again like before for exp and wins.
 
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