Minecraft PC IP: play.cubecraft.net

luv!

Well-Known Member
Apr 13, 2020
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Toronto, Ontario.
Okay, so I'm sure a lot of you have seen this video on the damage indicator progress right here:

So far, in my opinion, it's looking really good, however, I have a few nit-picky suggestions I'd like to rattle off here.
• Instead of having both the absorption health and normal health side by side, make them stack on top of each other to create a simpler, more elegant look. With the current design, players would have to focus a bit more to adjust to the change from having the normal health centred to a bit to the right when the opponent eats a golden apple.
Current Design:
Screen Shot 2020-09-24 at 1.00.16 PM.png

New Design:
Screen Shot 2020-09-24 at 12.59.46 PM copy 2.png

• Make the text displaying the amount of health a player has white instead of the same colour as the heart. This would provide better contrast and a nicer look.
Current look:
Screen Shot 2020-09-24 at 12.59.46 PM.png

Improvised Look (I made it under a minute xD):
Screen Shot 2020-09-24 at 12.59.46 PM copy.png

If the developers can take this idea into consideration, I'd really appreciate it!
Great work so far!
 

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Technosword

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Apr 21, 2020
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I like the stacking idea, but I don’t like the making the red heart text white. The stacking does look cleaner in my opinion, I agree.
 
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