In FFA, health regenerates as slowly as it normally does, which is fine during combat.
But since the game recognizes whether you're in combat or not, it would be useful if your health would regenerate faster while not in combat, because in the current way, players have to hide or run around for a while after every single fight because you would be at a huge disadvantage if you went into a fight on half HP.
I'm not talking about instantly regaining full hearts after every fight. Just a little regeneration boost while not in combat. This would make a lot more sense and improve the player experience by allowing players to spend more time actually fighting instead of just running around, waiting for their health to regenerate.
But since the game recognizes whether you're in combat or not, it would be useful if your health would regenerate faster while not in combat, because in the current way, players have to hide or run around for a while after every single fight because you would be at a huge disadvantage if you went into a fight on half HP.
I'm not talking about instantly regaining full hearts after every fight. Just a little regeneration boost while not in combat. This would make a lot more sense and improve the player experience by allowing players to spend more time actually fighting instead of just running around, waiting for their health to regenerate.


