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Add random teams and then problem solved no more team farmers. Just remove team selection and putting big parties together no longer do that. Then every team gets even amount of tryhards and it's actually fair.
Why would i play on Cubecraft if i can't play with friends? I'm basically forced to play with people that i don't know.
 

Levi_the_pro

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Why would i play on Cubecraft if i can't play with friends? I'm basically forced to play with people that i don't know.
Why would anyone play blockwars cubecraft if they get killed by a tryhard party of 8 every game. Better thing would be remove team select for big parties. So people who aren't tryhard nolifes who only care about wins can actually play and have fun.
 
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siepp

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Why would i play on Cubecraft if i can't play with friends? I'm basically forced to play with people that i don't know
Why would i play on Cubecraft if i can't play with friends? I'm basically forced to play with people that i don't know.
People like you only care about wins, but let’s look at what i said. Change 8v5 and 7v4 to 7v6 and 6v5. If you don’t support that idea than you dont know fair play in my opinion.
 

Camezonda

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I'm curious; in the image attached to the main post, there's a game of 6v1. Did the game start like this? - If the game did, then that's an issue, but if it started off fair and people left the game to make it that, there's we're very limited on what we can do.

There was a system in place, and everyone hated it, and it was very unfair on people, so we removed it. It won't be easy to make everyone happy if the game mentioned did start off as 6v1.
 

siepp

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I'm curious; in the image attached to the main post, there's a game of 6v1. Did the game start like this? - If the game did, then that's an issue, but if it started off fair and people left the game to make it that, there's we're very limited on what we can do.

There was a system in place, and everyone hated it, and it was very unfair on people, so we removed it. It won't be easy to make everyone happy if the game mentioned did start off as 6v1.
It started as an 8v5, which is already unfair, and quickly after the game started people left because they already knew it was unwinnable. A minute in the game all my teammates had left and it became a 1v8 for two more minutes until i lost obviously. It should be changed, not to the old system, but that way that when the games start, its a 7v7 or 8v8 and not an 8v5. Change the maximum different between teams to 1 and not 3 as it is now. Thanks for reading :D
 
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siepp

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I'm curious; in the image attached to the main post, there's a game of 6v1. Did the game start like this? - If the game did, then that's an issue, but if it started off fair and people left the game to make it that, there's we're very limited on what we can do.

There was a system in place, and everyone hated it, and it was very unfair on people, so we removed it. It won't be easy to make everyone happy if the game mentioned did start off as 6v1.
I dont understand you see 8v5 or 7v4 as fair? Or did i just misread that
 
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Camezonda

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I dont understand you see 8v5 or 7v4 as fair? Or did i just misread that
No 8v5 etc isn't fair. But dragging someone from a different team to balance a team mid-game is also unfair. Another issue is, the balancing system will ignore parties, and it doesn't want to split parties up to keep friends together. So 8v5 can happen if it's a party of 8. I'm currently speaking to a developer about this, to ensure that BlockWars Java has correct balancing. It will still NOT split up mid-game nor split up parties if possible. Parties might also be the lowest priority and are split up last, moving single users first, not sure.
 

SGGSTNS

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No 8v5 etc isn't fair. But dragging someone from a different team to balance a team mid-game is also unfair. Another issue is, the balancing system will ignore parties, and it doesn't want to split parties up to keep friends together. So 8v5 can happen if it's a party of 8. I'm currently speaking to a developer about this, to ensure that BlockWars Java has correct balancing. It will still NOT split up mid-game nor split up parties if possible. Parties might also be the lowest priority and are split up last, moving single users first, not sure.
Make BlockWars CTF & Core start with 4 people in the game not 5, and if you don’t want to split parties of 8, but a game is 8v5 just move one person of that party, so it will be 7v6, a little fairer but I'm sure that person who was changed of team will not do anything to help their party to win fast...
Another thing, start giving resistance to the team that has 2 fewer players, not 4 fewer players!
Balance will always be a problem in blockwars, but I'm sure a decent solution will come up, you could even do the games 7v7 I don't know
 
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No 8v5 etc isn't fair. But dragging someone from a different team to balance a team mid-game is also unfair. Another issue is, the balancing system will ignore parties, and it doesn't want to split parties up to keep friends together. So 8v5 can happen if it's a party of 8. I'm currently speaking to a developer about this, to ensure that BlockWars Java has correct balancing. It will still NOT split up mid-game nor split up parties if possible. Parties might also be the lowest priority and are split up last, moving single users first, not sure.
I wouldn't mind if players get moved before the game starts actually, i still think there should be some sort of punishment for leaving games since it's affecting your team, /rejoin for if you lagged out or crashed. Not saying this will completely solve the problem but it will atleast fix a part of iti think.
 

siepp

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No 8v5 etc isn't fair. But dragging someone from a different team to balance a team mid-game is also unfair. Another issue is, the balancing system will ignore parties, and it doesn't want to split parties up to keep friends together. So 8v5 can happen if it's a party of 8. I'm currently speaking to a developer about this, to ensure that BlockWars Java has correct balancing. It will still NOT split up mid-game nor split up parties if possible. Parties might also be the lowest priority and are split up last, moving single users first, not sure.
The most important thing at the moment is that the games start fair, so 8v8 or 8v7 instead of 8v5, the in-game moving isn't completely necessary if the games start fair. You should start with changing that and after that has been done you can see how it works out for the game. Starting fair should be normal for a game.
 

siepp

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Aug 18, 2019
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No 8v5 etc isn't fair. But dragging someone from a different team to balance a team mid-game is also unfair. Another issue is, the balancing system will ignore parties, and it doesn't want to split parties up to keep friends together. So 8v5 can happen if it's a party of 8. I'm currently speaking to a developer about this, to ensure that BlockWars Java has correct balancing. It will still NOT split up mid-game nor split up parties if possible. Parties might also be the lowest priority and are split up last, moving single users first, not sure.
If not enough people have joined and its a party of 8 versus 5 randoms, then don't start the game, wait until more people have joined so it becomes fair or use the balancing to split the party, because what I feel is that most people just don't want to play against the big parties because they intend to ruin it for new players a lot. They speedrun some newbies in a minute in which way new people never start to like the game if they always get beaten by big parties. It's more a problem for the big parties if no one wants to play against them
 
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