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Hi CubeCrafters,

We have an awesome set of updates and tweaks for you today! Most of them are for our Bedrock network but we do have a small update for Java as well!


Lobby Update

We've totally revamped our lobbies on Bedrock. We've built some brand new lobbies for each of our main game types and you can navigate to them via the main lobby.

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Took this screenshot just as we were coming online after release!
Our new lobby layout is a lot cleaner with fewer NPCs and more space... plus, check out those game logos!
btw this is the skin I'm using

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Check out this render of the new Survival Games Lobby... follow us on instagram for more! 👀

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Hihi y'all! I am honestly amazed by the support I got on the previous edition. You guys crushed it and I couldn't be more excited! Just like April, May has been insane regarding content, staff changes, and more! Again guys, thank you so much for the support! Let's jump straight into CubeRecap: May!
Hello everyone!

Welcome to the new forums!

This is the largest upgrade of our website we've done since we've started. Community is at the heart of what we do here at CubeCraft and it was about time that we did some major investment into the website.

Under the hood, we've upgraded our forum software and we've also worked with our fabulous friends at Audentio to bring a brand new and fresh look to the forums. We hope you love it as much as we do!

You'll also notice that we've tweaked our logo...
Hello CubeCrafters,

We've just rolled out a major performance update to our Bedrock Network which solves many of the client lag issues and slow rendering for skins. Upon joining games and lobbies, you will now notice that many of the NPCs and player's skins should render at a much faster speed. We've put a large effort into optimizing skins and render times as much as possible in this update, and also fixing the infamous "Steve bug", where every skin stops rendering and turns into a Steve.

This had...
Hello CubeCrafters,

This is just an update to a previous post where we explained that we wanted to start a Server Engine team to focus on our anti-cheat and our server platform.
This is the biggest growth of our development team that we have ever done, and we're super excited for you to get to know them. We'd like to thank all the candidates who got in touch and hope to hear from them all...

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lmk if u want a tour on my skyblock & leave a REVIEW not revieuw :3

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Satirit wrote on Kaedee's profile.
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