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lars.l

Novice Member
Nov 27, 2016
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This @lars.l Imagine someone from your team doing / leave then you lost a team mate.
My idea was if, for example, he gets 25 per second that the fraud comes with someone per second
Eg you get 50 per second someone do / leave in your team you will get a team size of 75 gold per second

Let me know if you think
 
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MoonlightHugs

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May 20, 2018
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So if I understood this correctly, you're saying that if I leave, my G.P.S. should be added to everyone elses G.P.S. ?
Honestly I've been trying to think of solutions to the whole being a member short thing (cause it's really disheartening when someone leaves at the start of a match, makes you wanna just leave yourself). But I don't believe this is the right way to tackle it.
 

lars.l

Novice Member
Nov 27, 2016
353
209
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So if I understood this correctly, you're saying that if I leave, my G.P.S. should be added to everyone elses G.P.S. ?
Honestly I've been trying to think of solutions to the whole being a member short thing (cause it's really disheartening when someone leaves at the start of a match, makes you wanna just leave yourself). But I don't believe this is the right way to tackle it.
Not all players are a random player in the team. Personally annoying when someone leaves my team especially at the beginning, this is probably a possibility for fairness
 

MoonlightHugs

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May 20, 2018
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Just make that the players coins get divided and given to all teamates
My train of thought was more like an A.I. spawns for every missing player which spawns mobs occasionally, types of mobs depending on length of game maybe. Didn't think out all the balancing quirks yet.
 
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A pigeon

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This is a really good idea it’d really solve the problem of teammates leaving. @Camezonda


Edit: Oh I meant to quote juskebat’s reply I didnt even understand the actual thread description.
 
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