Spectate mode for players in Assassins

Discussion in 'Suggestions' started by Nikboo, Aug 29, 2016.

?

Do you think spectate mode in assassins should be a thing?

  1. YES!

    7 vote(s)
    50.0%
  2. Nope (Explain below)

    5 vote(s)
    35.7%
  3. I don't care

    2 vote(s)
    14.3%
  1. Nikboo

    Nikboo Guest

    Since we see so many hackers in assassins and we need to report them, it would be easier if we could spectate the game in assassins as it would be easier to find the hackers and report them.

    Maybe a command such as /spectate or somewhere where you click and you can spectate the game.

    EDIT: Just to clear this up, this command would only be able to be accessed in lobbies.
     
    Last edited by a moderator: Aug 29, 2016
  2. Steyro

    Steyro Member

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    Steyro
    Obsidian
    It would be very easy to record hackers then but I think only Staff is allowed to go in 'Spectate' mode.
     
  3. SuperBuilder2

    SuperBuilder2 Member

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    Only Staff can Spectate
     
  4. Megaaa

    Megaaa Member

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    xMegaCoolx
    Obsidian
    This is already been suggested before. I like it but I think it would be better that only staff can spectate. Or else the chat is maybe 50% of people that are in spectator mode to:
    • Record hackers
    • Ghost their friends
     
  5. RynezDev

    RynezDev Member

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    I don't like this.

    This will be abused alot.
     
  6. Nikboo

    Nikboo Guest

    Even if most people are in spectator mode to record hackers, then isn't that a good thing? People would be recording and reporting more of the hackers in Assassins and I currently know that there is a hacker problem in assassins.

    Also by ghosting their friends is it a big deal if they do? In skywars there is a possibility of ghosting and Cubecraft still takes the risk of letting there be a spectator mode, so why not in Assassins?

    Could you please explain to why this could be abused?
     
  7. Lezappen

    Lezappen Mod Staff Member Moderator

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    Lezappen
    Mod
    My stance is that there is a maximum amount of players per game, when spectating you aren't going to be playing and are taking the spot of someone willing to play the game.
    Saying the name of the hacker out loud helps us staff locate the hacker. Staff is very present in assassinations as opposed to other gamemodes. Hackers seem to like assassinations more than the other gamemodes as they are continuously rewarded with better gear for killing people. Staff are not always seen as we often hide from the players so the hackers don't turn their hacks off as soon as they notice a mod is on, if you see a mod is on /tell him names of hackers but don't mention his name out loud in main chat unless his presence has already been "compromised" if I can say it like that.
     
    zDutchie, iLoveYouu and Nikboo like this.
  8. awesomebutter234

    awesomebutter234 Member

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    Not necesarry, just chase the hacker down, it's not that hard.
     
  9. Qin Shihuangdi

    Qin Shihuangdi Member

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    I do think this should be added, but it should be only usable in lobbies or if there are no players in a 30 block radius.
     
  10. Snodia

    Snodia Mod Staff Member Moderator

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    ^this

    Plus, I could see some players abusing /spectate to get out of losing their items. Granted, they could code it to only be done when out of combat and away from players. Though, I still don't like the idea of letting players that aren't staff (staff = helper+) have access to such a command.
     
  11. Shant

    Shant Member

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    how can that be abused? If a hacker kills you, you can spectate them for video instead of Looking for them which can take a long time.
     
  12. Nikboo

    Nikboo Guest

    1. They would only be able to access this command in lobbies.
    2. You are able to spectate in games such as Skywars and Eggwars once your dead anyways. What harm would there be if a non-staff member to spectate a game?
     
  13. Nikboo

    Nikboo Guest

    I'm sure staff can't be in assassins all the time so it's always good for the community to record and report.
    Also, there is maximum 40 players in game, and there are two lobbies of each map in assassins. If friends wish to play assassins together, I'm sure there would be a lobby where they could play, and where there would be a good amount of people. What harm would a couple of players who are spectating do to a lobby in Assassins? If everyone in assassins starts to spectate then maybe that would be a problem but other than that I don't see it as a thing which could be abused.
     
  14. RynezDev

    RynezDev Member

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    If someone almost kill you, you just can go into "spectate mode".
     
  15. Nikboo

    Nikboo Guest

    "EDIT: Just to clear this up, this command would only be able to be accessed in lobbies."
     
  16. Shant

    Shant Member

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    What if you can only access spectator mode when you are in the lobby (like after you die) and cannot be done in the warzone?
     
  17. RynezDev

    RynezDev Member

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    I still don't like it.
     
  18. Shant

    Shant Member

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    Because? I just proved why it can't be abused.... but it's really your opinion i just want to know why you dont like it
     
  19. Marieke2001

    Marieke2001 Member

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    Marieke2001
    Next time, check first if there have been made other threads about the same subject. This has been suggested a 10.000 times.
     
  20. Snodia

    Snodia Mod Staff Member Moderator

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    Commands like that don't go across servers. Meaning if someone does /spectate in the main pvp lobby, they wouldn't be able to join a game (unless they can right click and choose) as punching as a spectator will have them spectate whatever they punch.

    If you are meaning lobbies, as in, the area where you spawn in after death. Then, that's not as bad. Though, still not a fan.

    It's different in Skywars and Eggwars. You are put into spectate mode by the game as a result of death, not through a command. Also, when you are put into spectate, you are already in that game instance and not in a main lobby.

    I'm not saying there's any harm in it. I'm mainly saying that I don't like the idea of giving normal players (not staff) access to such a command.