Pearls in BedWars are currently too accessible. Because players can obtain them easily and use them frequently throughout a match, games tend to extend significantly longer than necessary. This creates situations where teams can indefinitely avoid confrontation, making matches feel drawn out and reducing engagement for both players and spectators.
I suggest replacing the pearl system with the feather system used in EggWars. This system is more restrictive in its availability, which naturally limits how often players can use it. As a result, matches would have better pacing without removing the mechanic entirely.
I suggest replacing the pearl system with the feather system used in EggWars. This system is more restrictive in its availability, which naturally limits how often players can use it. As a result, matches would have better pacing without removing the mechanic entirely.
