Minecraft PC IP: play.cubecraft.net

Which would YOU remove

  • Remove Parkour

    Votes: 1 100.0%
  • Remove Egg wars

    Votes: 0 0.0%

  • Total voters
    1

garmdon

Member
Jun 1, 2024
4
1
19
16

HOW TO APPEAL TO NEW PLAYERS

In order to attract new players and revamp CubeCraft, my suggestion is to get rid of gamemodes with fewer numbers of people, like Parkour or Egg Wars gamemodes which are underperforming, and replace them with newer, more exciting, modern PvP games like Duels, Crystal PvP, and Mace PvP. By doing this, as well as including quick PvP games 1v1 like the Bedrock version, we would surely attract that kind of player base. We can clearly see that changing the game roster works since the addition of Pillars of Fortune led to an mass increase in player activity.
 

SfenKer

Well-Known Member
Jul 1, 2019
12
18
79
21
Legnica, Poland
Pronouns
He/Him
Hi, removal of these game modes isn’t something that old player base want to see.
Removing EggWars can result in loss of old players who mostly played that mode.
While Parkour can be considered for removal, but in my opinion it doesn't make sense because it doesn't require a specific number of players to start and it’s great break from any pvp related modes.

Instead of removing any game mode, it’d be better to introduce new game mode, because current state of CubeCraft on Java can handle it. Also I can’t objectively answer to game mode which should be added, because I don’t really like highly pvp focussed game modes.
 

Loskol

Dedicated Member
Aug 30, 2023
503
1,454
199
Duolingo

HOW TO APPEAL TO NEW PLAYERS

In order to attract new players and revamp CubeCraft, my suggestion is to get rid of gamemodes with fewer numbers of people, like Parkour or Egg Wars gamemodes which are underperforming, and replace them with newer, more exciting, modern PvP games like Duels, Crystal PvP, and Mace PvP. By doing this, as well as including quick PvP games 1v1 like the Bedrock version, we would surely attract that kind of player base. We can clearly see that changing the game roster works since the addition of Pillars of Fortune led to an mass increase in player activity.
You can't only look at the player numbers when deciding what gamemodes should leave or stay. Even though Eggwars is underperforming compared to most other gamemodes, Eggwars still has the most dedicated player base on the Java network. This same player base brings Cubecraft a lot of money from the monthly subscription ranks that they are still willing to buy, and large amount of these players would stop paying for the ranks if Eggwars was removed. Some of them would most likely even leave the server, especially because Bedwars is still different enough that many Eggwars players wouldn't start playing that over Eggwars.

Parkour doesn't make any sense to remove either, since it doesn't even require any other players in order for games to start.

But I do agree that they should add duels back to Java, with regular sword pvp, but also axe+shield, mace, spear, crystal etc. Duels only need 2 players in order for games to start, so it wouldn't even take forever for games to start. Especially if they first only added few gamemodes so that games starts faster.
Also duels would be great if you could challenge your friends on the lobby!
 

itzT123O

Member
Jun 20, 2026
4
13
4
19
Removing core gamemodes like Egg Wars or Parkour is not the right way to attract new players. Many of us still play them. If CubeCraft wants to bring in modern PvP modes like Crystal or Mace PvP, they can just add them alongside the current games without removing the classics.
 
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Traincar100

Well-Known Member
Sep 9, 2020
188
282
139
Somewhere epic
I don’t think they should be removed, in fact I think if Cubecraft wants to appeal to more players, the java server needs some more non pvp games. Although I wouldn’t mind seeing a modern pvp game either.
 
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