Minecraft PC IP: play.cubecraft.net

Which would YOU remove

  • Remove Parkour

    Votes: 1 100.0%
  • Remove Egg wars

    Votes: 0 0.0%

  • Total voters
    1

garmdon

Member
Jun 1, 2024
6
2
19
16

HOW TO APPEAL TO NEW PLAYERS

In order to attract new players and revamp CubeCraft, my suggestion is to get rid of gamemodes with fewer numbers of people, like Parkour or Egg Wars gamemodes which are underperforming, and replace them with newer, more exciting, modern PvP games like Duels, Crystal PvP, and Mace PvP. By doing this, as well as including quick PvP games 1v1 like the Bedrock version, we would surely attract that kind of player base. We can clearly see that changing the game roster works since the addition of Pillars of Fortune led to an mass increase in player activity.
 

SfenKer

Well-Known Member
Jul 1, 2019
14
19
79
21
Legnica, Poland
Pronouns
He/Him
Hi, removal of these game modes isn’t something that old player base want to see.
Removing EggWars can result in loss of old players who mostly played that mode.
While Parkour can be considered for removal, but in my opinion it doesn't make sense because it doesn't require a specific number of players to start and it’s great break from any pvp related modes.

Instead of removing any game mode, it’d be better to introduce new game mode, because current state of CubeCraft on Java can handle it. Also I can’t objectively answer to game mode which should be added, because I don’t really like highly pvp focussed game modes.
 

Loskol

Dedicated Member
Aug 30, 2023
505
1,455
199
Duolingo

HOW TO APPEAL TO NEW PLAYERS

In order to attract new players and revamp CubeCraft, my suggestion is to get rid of gamemodes with fewer numbers of people, like Parkour or Egg Wars gamemodes which are underperforming, and replace them with newer, more exciting, modern PvP games like Duels, Crystal PvP, and Mace PvP. By doing this, as well as including quick PvP games 1v1 like the Bedrock version, we would surely attract that kind of player base. We can clearly see that changing the game roster works since the addition of Pillars of Fortune led to an mass increase in player activity.
You can't only look at the player numbers when deciding what gamemodes should leave or stay. Even though Eggwars is underperforming compared to most other gamemodes, Eggwars still has the most dedicated player base on the Java network. This same player base brings Cubecraft a lot of money from the monthly subscription ranks that they are still willing to buy, and large amount of these players would stop paying for the ranks if Eggwars was removed. Some of them would most likely even leave the server, especially because Bedwars is still different enough that many Eggwars players wouldn't start playing that over Eggwars.

Parkour doesn't make any sense to remove either, since it doesn't even require any other players in order for games to start.

But I do agree that they should add duels back to Java, with regular sword pvp, but also axe+shield, mace, spear, crystal etc. Duels only need 2 players in order for games to start, so it wouldn't even take forever for games to start. Especially if they first only added few gamemodes so that games starts faster.
Also duels would be great if you could challenge your friends on the lobby!
 

itzT123O

Member
Jun 20, 2026
4
16
4
19
Removing core gamemodes like Egg Wars or Parkour is not the right way to attract new players. Many of us still play them. If CubeCraft wants to bring in modern PvP modes like Crystal or Mace PvP, they can just add them alongside the current games without removing the classics.
 
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Traincar100

Well-Known Member
Sep 9, 2020
188
282
139
Somewhere epic
I don’t think they should be removed, in fact I think if Cubecraft wants to appeal to more players, the java server needs some more non pvp games. Although I wouldn’t mind seeing a modern pvp game either.
 
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CeruleanPrism81

Well-Known Member
Sep 19, 2021
155
225
94
20
world of emeralds
www.youtube.com
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HOW TO APPEAL TO NEW PLAYERS

In order to attract new players and revamp CubeCraft, my suggestion is to get rid of gamemodes with fewer numbers of people, like Parkour or Egg Wars gamemodes which are underperforming, and replace them with newer, more exciting, modern PvP games like Duels, Crystal PvP, and Mace PvP. By doing this, as well as including quick PvP games 1v1 like the Bedrock version, we would surely attract that kind of player base. We can clearly see that changing the game roster works since the addition of Pillars of Fortune led to an mass increase in player activity.
Yes, let's get rid of everything To attract new players, I think we should remove Cubecraft because it's too outdated, and not attracts new players
 
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garmdon

Member
Jun 1, 2024
6
2
19
16
Yes, let's get rid of everything To attract new players, I think we should remove Cubecraft because it's too outdated, and not attracts new players
bro i said to get rid of dead modes to make room for new ones, and you make it seem like I'm trying to ruin the server by getting rid of everything. If you said you disagree with this, you clearly don't understand what I said, or don't get the bigger picture.
 

Loskol

Dedicated Member
Aug 30, 2023
505
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199
Duolingo
bro i said to get rid of dead modes to make room for new ones, and you make it seem like I'm trying to ruin the server by getting rid of everything. If you said you disagree with this, you clearly don't understand what I said, or don't get the bigger picture.
There really isn't anything positive with this change though. Actually this would be terrible change for the server. Eggwars looks more dead because there are always less players than in most other gamemodes, but this isn't because players don't like it, but it's rather because the gamemode isn't new player friendly. Most Eggwars players are good, with large amount of them being sweats and tryhards. Just imagine joining Eggwars for the first time as a new player, and you are facing a party of 4 tryhards who speedrun every team in the first 2 minutes. Of course you would most likely move to some other gamemode. I believe that this is the reason why Eggwars has less players. It has less new players than any other gamemode.

But that is not why Eggwars should be removed. Like I already said earlier in this thread, Eggwars has the most dedicated community on all of Cubecraft Java. These are also the players who spent the most amount of money on the server. You are probably not Eggwars player, because you would know that if you joined a game during the most active hours of the day, one Eggwars lobby is usually mostly full of ranked players. Not stone ranked players, but people with both legacy and subscription rank players. When I join any other gamemode, it's always full of stone rank players, with few iron, diamond or obsidian rank players every now and then. But in Eggwars it's always the rank players who fill the lobbies during evenings and nights (EU time)

Now get rid of Eggwars, and Cubecraft would not only lose most of it's "OG" players, but they would also lose most of its paying costumers from the Java network. In my opinion, this would only be bad change. It's also safe to say that Cubecraft wont remove Eggwars anytime soon. It's also the only gamemode on Java where Cubecraft is hosting its league competitions. And this is obviously because most of the competitive players mostly play Eggwars on the server.

Also removing Parkour is just stupid, because it doesn't require any other players in order for games to start. In the matter of fact, Parkour is the only gamemode in the entire server which should stay no matter how low the servers player count gets.
 

garmdon

Member
Jun 1, 2024
6
2
19
16
There really isn't anything positive with this change though. Actually this would be terrible change for the server. Eggwars looks more dead because there are always less players than in most other gamemodes, but this isn't because players don't like it, but it's rather because the gamemode isn't new player friendly. Most Eggwars players are good, with large amount of them being sweats and tryhards. Just imagine joining Eggwars for the first time as a new player, and you are facing a party of 4 tryhards who speedrun every team in the first 2 minutes. Of course you would most likely move to some other gamemode. I believe that this is the reason why Eggwars has less players. It has less new players than any other gamemode.

But that is not why Eggwars should be removed. Like I already said earlier in this thread, Eggwars has the most dedicated community on all of Cubecraft Java. These are also the players who spent the most amount of money on the server. You are probably not Eggwars player, because you would know that if you joined a game during the most active hours of the day, one Eggwars lobby is usually mostly full of ranked players. Not stone ranked players, but people with both legacy and subscription rank players. When I join any other gamemode, it's always full of stone rank players, with few iron, diamond or obsidian rank players every now and then. But in Eggwars it's always the rank players who fill the lobbies during evenings and nights (EU time)

Now get rid of Eggwars, and Cubecraft would not only lose most of it's "OG" players, but they would also lose most of its paying costumers from the Java network. In my opinion, this would only be bad change. It's also safe to say that Cubecraft wont remove Eggwars anytime soon. It's also the only gamemode on Java where Cubecraft is hosting its league competitions. And this is obviously because most of the competitive players mostly play Eggwars on the server.

Also removing Parkour is just stupid, because it doesn't require any other players in order for games to start. In the matter of fact, Parkour is the only gamemode in the entire server which should stay no matter how low the servers player count gets.
Okay, yes, I was wrong about eggwars, but parkour can be a mini gamemode in the lobby, I'm just saying it can free up space for new gamemodes. Why are you trying so hard to disagree with me?
 
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Loskol

Dedicated Member
Aug 30, 2023
505
1,455
199
Duolingo
Okay, yes, I was wrong about eggwars, but parkour can be a mini gamemode in the lobby, I'm just saying it can free up space for new gamemodes. Why are you trying so hard to disagree with me?
Nah I do get what you mean though with the Parkour. There used to be about double the amount of gamemodes few years ago, but then in the beginning of 2023 they removed around half of the gamemodes because the server had too many game modes for too low player count. They had to do everything over because the server was dying, and so they decided to remove the gamemodes so that players would not split too much into different gamemodes which caused that the games wouldn't start fast enough during inactive hours. They also updated every gamemode from 1.12 update, to the newest update available. Safe to say that this tactic worked because even though Cubecraft lost half of its players at the time, but they have now gotten back their lost players in the last 3 years after the big change. If they didn't do this change, Cubecraft Java network would be dead now since Cubecraft was actively losing players before the big update, and now they are slowly getting more players again.

But yeah what you are suggesting would work quite well if it was some other gamemode, but there is a good reason why they decided to keep Parkour in even though it wasn't anywhere close of being the most popular gamemode. And that reason is that it has never required more than 1 player so that you can join and play it. It also doesn't make other gamemodes lose players too much because there really isn't that many active Parkour players who would choose that gamemode over others. Parkour being an available gamemode on the lobby also doesn't take any room from other gamemodes either, especially when we know that there used to be double the amount of gamemodes on the same lobby. They were just more spread out from each other than they are now, so they fitted perfectly with the other gamemodes at the time.

Also in my opinion, having Parkour is quite nice and chill non pvp gamemode to have, especially because Cubecraft doesn't really have any other non pvp gamemodes other than Parkour and Skyblock.
 
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