You can't only look at the player numbers when deciding what gamemodes should leave or stay. Even though Eggwars is underperforming compared to most other gamemodes, Eggwars still has the most dedicated player base on the Java network. This same player base brings Cubecraft a lot of money from the monthly subscription ranks that they are still willing to buy, and large amount of these players would stop paying for the ranks if Eggwars was removed. Some of them would most likely even leave the server, especially because Bedwars is still different enough that many Eggwars players wouldn't start playing that over Eggwars.In order to attract new players and revamp CubeCraft, my suggestion is to get rid of gamemodes with fewer numbers of people, like Parkour or Egg Wars gamemodes which are underperforming, and replace them with newer, more exciting, modern PvP games like Duels, Crystal PvP, and Mace PvP. By doing this, as well as including quick PvP games 1v1 like the Bedrock version, we would surely attract that kind of player base. We can clearly see that changing the game roster works since the addition of Pillars of Fortune led to an mass increase in player activity.
HOW TO APPEAL TO NEW PLAYERS
Yes, let's get rid of everything To attract new players, I think we should remove Cubecraft because it's too outdated, and not attracts new playersIn order to attract new players and revamp CubeCraft, my suggestion is to get rid of gamemodes with fewer numbers of people, like Parkour or Egg Wars gamemodes which are underperforming, and replace them with newer, more exciting, modern PvP games like Duels, Crystal PvP, and Mace PvP. By doing this, as well as including quick PvP games 1v1 like the Bedrock version, we would surely attract that kind of player base. We can clearly see that changing the game roster works since the addition of Pillars of Fortune led to an mass increase in player activity.
HOW TO APPEAL TO NEW PLAYERS
bro i said to get rid of dead modes to make room for new ones, and you make it seem like I'm trying to ruin the server by getting rid of everything. If you said you disagree with this, you clearly don't understand what I said, or don't get the bigger picture.Yes, let's get rid of everything To attract new players, I think we should remove Cubecraft because it's too outdated, and not attracts new players
There really isn't anything positive with this change though. Actually this would be terrible change for the server. Eggwars looks more dead because there are always less players than in most other gamemodes, but this isn't because players don't like it, but it's rather because the gamemode isn't new player friendly. Most Eggwars players are good, with large amount of them being sweats and tryhards. Just imagine joining Eggwars for the first time as a new player, and you are facing a party of 4 tryhards who speedrun every team in the first 2 minutes. Of course you would most likely move to some other gamemode. I believe that this is the reason why Eggwars has less players. It has less new players than any other gamemode.bro i said to get rid of dead modes to make room for new ones, and you make it seem like I'm trying to ruin the server by getting rid of everything. If you said you disagree with this, you clearly don't understand what I said, or don't get the bigger picture.
Okay, yes, I was wrong about eggwars, but parkour can be a mini gamemode in the lobby, I'm just saying it can free up space for new gamemodes. Why are you trying so hard to disagree with me?There really isn't anything positive with this change though. Actually this would be terrible change for the server. Eggwars looks more dead because there are always less players than in most other gamemodes, but this isn't because players don't like it, but it's rather because the gamemode isn't new player friendly. Most Eggwars players are good, with large amount of them being sweats and tryhards. Just imagine joining Eggwars for the first time as a new player, and you are facing a party of 4 tryhards who speedrun every team in the first 2 minutes. Of course you would most likely move to some other gamemode. I believe that this is the reason why Eggwars has less players. It has less new players than any other gamemode.
But that is not why Eggwars should be removed. Like I already said earlier in this thread, Eggwars has the most dedicated community on all of Cubecraft Java. These are also the players who spent the most amount of money on the server. You are probably not Eggwars player, because you would know that if you joined a game during the most active hours of the day, one Eggwars lobby is usually mostly full of ranked players. Not stone ranked players, but people with both legacy and subscription rank players. When I join any other gamemode, it's always full of stone rank players, with few iron, diamond or obsidian rank players every now and then. But in Eggwars it's always the rank players who fill the lobbies during evenings and nights (EU time)
Now get rid of Eggwars, and Cubecraft would not only lose most of it's "OG" players, but they would also lose most of its paying costumers from the Java network. In my opinion, this would only be bad change. It's also safe to say that Cubecraft wont remove Eggwars anytime soon. It's also the only gamemode on Java where Cubecraft is hosting its league competitions. And this is obviously because most of the competitive players mostly play Eggwars on the server.
Also removing Parkour is just stupid, because it doesn't require any other players in order for games to start. In the matter of fact, Parkour is the only gamemode in the entire server which should stay no matter how low the servers player count gets.
Nah I do get what you mean though with the Parkour. There used to be about double the amount of gamemodes few years ago, but then in the beginning of 2023 they removed around half of the gamemodes because the server had too many game modes for too low player count. They had to do everything over because the server was dying, and so they decided to remove the gamemodes so that players would not split too much into different gamemodes which caused that the games wouldn't start fast enough during inactive hours. They also updated every gamemode from 1.12 update, to the newest update available. Safe to say that this tactic worked because even though Cubecraft lost half of its players at the time, but they have now gotten back their lost players in the last 3 years after the big change. If they didn't do this change, Cubecraft Java network would be dead now since Cubecraft was actively losing players before the big update, and now they are slowly getting more players again.Okay, yes, I was wrong about eggwars, but parkour can be a mini gamemode in the lobby, I'm just saying it can free up space for new gamemodes. Why are you trying so hard to disagree with me?