Minecraft PC IP: play.cubecraft.net

PurplePanda1967

Well-Known Member
Aug 15, 2016
2
6
79
23
From my personal experience the gamemode "Infection" usually ends with the infected winning. I think to make the game a bit more balanced you could for example: Make the humans drop a bit before the infected not neccesarily a very long time but maybe 5-10 seconds so the humans can have a bit more time to get geared up.

Thanks for reading and i hope my suggestion helps :)
 

Priley

Forum Professional
Jul 6, 2015
4,118
16,202
679
21
reprotland
As a Infection leaderboard player, I have to agree with this. I have 1050 Infected wins and 12 human wins..
 

_The13thDoctor_

Forum Professional
Jul 23, 2016
6,085
14,283
629
20
Chicago, Illinois
www.cubecraft.net
Pronouns
He/Him
From my personal experience the gamemode "Infection" usually ends with the infected winning. I think to make the game a bit more balanced you could for example: Make the humans drop a bit before the infected not neccesarily a very long time but maybe 5-10 seconds so the humans can have a bit more time to get geared up.

Thanks for reading and i hope my suggestion helps :)

Like slime survival?
I think they need a whole 30 seconds. Or 15 at least.
I like the concept of whats suggested but not what was suggested as the time.
 
  • Like
Reactions: Priley
Members Online

Latest posts

Latest profile posts

Xi1m wrote on JellyFish01's profile.
hbd
Kazwa wrote on camulos's profile.
happy birthday!
Windwardglue105 wrote on savina875's profile.
Thanks for the follow
Matriox wrote on Basketman's profile.
basketman

this you?

1714261124344.png
Capitan wrote on Otherworld's profile.
♥️
Top Bottom