Minecraft PC IP: play.cubecraft.net

PurplePanda1967

Well-Known Member
Aug 15, 2016
2
6
79
25
From my personal experience the gamemode "Infection" usually ends with the infected winning. I think to make the game a bit more balanced you could for example: Make the humans drop a bit before the infected not neccesarily a very long time but maybe 5-10 seconds so the humans can have a bit more time to get geared up.

Thanks for reading and i hope my suggestion helps :)
 

Priley

Forum Legend
Jul 6, 2015
4,118
16,202
719
23
reprotland
As a Infection leaderboard player, I have to agree with this. I have 1050 Infected wins and 12 human wins..
 

_The13thDoctor_

Forum Professional
Jul 23, 2016
6,100
14,404
629
22
Chicago, Illinois
www.cubecraft.net
Pronouns
He/Him
From my personal experience the gamemode "Infection" usually ends with the infected winning. I think to make the game a bit more balanced you could for example: Make the humans drop a bit before the infected not neccesarily a very long time but maybe 5-10 seconds so the humans can have a bit more time to get geared up.

Thanks for reading and i hope my suggestion helps :)

Like slime survival?
I think they need a whole 30 seconds. Or 15 at least.
I like the concept of whats suggested but not what was suggested as the time.
 
  • Like
Reactions: Priley
Members Online

Latest profile posts

HOTROD the 6th wrote on Tatsu's profile.
1232.jpg

Congratulations on bedrock helper!
HOTROD the 6th wrote on novua's profile.
593.jpg
1239.jpg

Caught twice in 4k📸
We won the match, GG, to the other team. They did good, tbh
AliWarrior wrote on dafflovesosa15007's profile.
Thanks for the follow!
Nollq wrote on FakeOP's profile.
Thanks for the follow! :D
Top Bottom