Minecraft PC IP: play.cubecraft.net

PurplePanda1967

Well-Known Member
Aug 15, 2016
2
6
79
26
From my personal experience the gamemode "Infection" usually ends with the infected winning. I think to make the game a bit more balanced you could for example: Make the humans drop a bit before the infected not neccesarily a very long time but maybe 5-10 seconds so the humans can have a bit more time to get geared up.

Thanks for reading and i hope my suggestion helps :)
 

Priley

Forum Legend
Jul 6, 2015
4,118
16,202
719
23
reprotland
As a Infection leaderboard player, I have to agree with this. I have 1050 Infected wins and 12 human wins..
 

_The13thDoctor_

Forum Professional
Jul 23, 2016
6,104
14,414
669
22
Chicago, Illinois
www.cubecraft.net
Pronouns
He/Him
From my personal experience the gamemode "Infection" usually ends with the infected winning. I think to make the game a bit more balanced you could for example: Make the humans drop a bit before the infected not neccesarily a very long time but maybe 5-10 seconds so the humans can have a bit more time to get geared up.

Thanks for reading and i hope my suggestion helps :)

Like slime survival?
I think they need a whole 30 seconds. Or 15 at least.
I like the concept of whats suggested but not what was suggested as the time.
 
  • Like
Reactions: Priley
Members Online

Team online

Members online

Latest profile posts

hsnn wrote on Verbramdt's profile.
Can u check on dm pls thank u.
NEWS: Secret Project 5 is an LTM for BlockWars!
1792511848460.png
dvotii wrote on Eli's profile.
hey, thanks for commenting on my bug report. It turned out to be an issue with the region I was in (NA), but my game is working great now. thanks for all you do on this amazing server! have a good day/night,
-dvotii
procrastinating like a pro
Louvee wrote on HyperPal's profile.
*vanished into thin air and was never seen again*
Top Bottom