Minecraft PC IP: play.cubecraft.net

PurplePanda1967

Well-Known Member
Aug 15, 2016
2
6
79
26
From my personal experience the gamemode "Infection" usually ends with the infected winning. I think to make the game a bit more balanced you could for example: Make the humans drop a bit before the infected not neccesarily a very long time but maybe 5-10 seconds so the humans can have a bit more time to get geared up.

Thanks for reading and i hope my suggestion helps :)
 

Priley

Forum Legend
Jul 6, 2015
4,118
16,202
719
23
reprotland
As a Infection leaderboard player, I have to agree with this. I have 1050 Infected wins and 12 human wins..
 

_The13thDoctor_

Forum Professional
Jul 23, 2016
6,103
14,413
669
22
Chicago, Illinois
www.cubecraft.net
Pronouns
He/Him
From my personal experience the gamemode "Infection" usually ends with the infected winning. I think to make the game a bit more balanced you could for example: Make the humans drop a bit before the infected not neccesarily a very long time but maybe 5-10 seconds so the humans can have a bit more time to get geared up.

Thanks for reading and i hope my suggestion helps :)

Like slime survival?
I think they need a whole 30 seconds. Or 15 at least.
I like the concept of whats suggested but not what was suggested as the time.
 
  • Like
Reactions: Priley
Members Online

Team online

Latest profile posts

Prashik05 wrote on hamwody's profile.
Muhehehehe
muhehehehe
h
who knows Otter474
Kaedee wrote on Lord Spidy's profile.
Thanks for the follow, Lord Spidy!!
Eli wrote on Lord Spidy's profile.
Thank you for the follow!!
itz1malloka wrote on dragonpower882's profile.
:heart:
Top Bottom