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PurplePanda1967

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Aug 15, 2016
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From my personal experience the gamemode "Infection" usually ends with the infected winning. I think to make the game a bit more balanced you could for example: Make the humans drop a bit before the infected not neccesarily a very long time but maybe 5-10 seconds so the humans can have a bit more time to get geared up.

Thanks for reading and i hope my suggestion helps :)
 

Priley

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Jul 6, 2015
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As a Infection leaderboard player, I have to agree with this. I have 1050 Infected wins and 12 human wins..
 

_The13thDoctor_

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Jul 23, 2016
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From my personal experience the gamemode "Infection" usually ends with the infected winning. I think to make the game a bit more balanced you could for example: Make the humans drop a bit before the infected not neccesarily a very long time but maybe 5-10 seconds so the humans can have a bit more time to get geared up.

Thanks for reading and i hope my suggestion helps :)

Like slime survival?
I think they need a whole 30 seconds. Or 15 at least.
I like the concept of whats suggested but not what was suggested as the time.
 
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