Minecraft PC IP: play.cubecraft.net

cavern101

Well-Known Member
Jun 23, 2016
12
0
77
19
None of yall's beeswax.
Occasionally, we have all been at that time when we see someone die and the game responds by noting their cause of death. However, there are two problems I find quite irksome: "combat" loggers and "combat memory" (I don't know the actual terms for these annoyances but I hope you get the point).

In egg wars o̶r̶ ̶i̶n̶ ̶s̶k̶y̶w̶a̶r̶s̶, there will always be that person who falls into the void or knows their death is inevitable and leaves for the sake of their honor (or just pure annoyance), but you don't even get the kill- it goes as far as NOT EVEN REGISTERING THE KILL :(
I will admit that I have done this several times but in retrospect, the person who killed me should at least get the credit for the kill.

As for combat memory, I find this one a bit bizarre to both the killer and the victim. Since the game registers the last person who hits the victim gets the kill for a period of who knows how long, if the player dies, they still get the kill. It could take several minutes before the memory is lost. Why?
Note: In this case, I feel some qualms when taking credit for a kill that was probably due to tripping into the void.

I don't know. I just thought about talking about this so........
Yea.
What do you guys think? :D
 

william martinez

Well-Known Member
Jul 2, 2016
5
1
78
23
Occasionally, we have all been at that time when we see someone die and the game responds by noting their cause of death. However, there are two problems I find quite irksome: "combat" loggers and "combat memory" (I don't know the actual terms for these annoyances but I hope you get the point).

In egg wars o̶r̶ ̶i̶n̶ ̶s̶k̶y̶w̶a̶r̶s̶, there will always be that person who falls into the void or knows their death is inevitable and leaves for the sake of their honor (or just pure annoyance), but you don't even get the kill- it goes as far as NOT EVEN REGISTERING THE KILL :(
I will admit that I have done this several times but in retrospect, the person who killed me should at least get the credit for the kill.

As for combat memory, I find this one a bit bizarre to both the killer and the victim. Since the game registers the last person who hits the victim gets the kill for a period of who knows how long, if the player dies, they still get the kill. It could take several minutes before the memory is lost. Why?
Note: In this case, I feel some qualms when taking credit for a kill that was probably due to tripping into the void.

I don't know. I just thought about talking about this so........
Yea.
What do you guys think? :D
K
 
Members Online

Team online

Latest posts

Latest profile posts

throwing my mouse hard enough on the wall for a grand total of 7 times as a result of gamer rage somehow fixed the liftoff distance issues

also don't worry about me it's not that deep it's just anger issues and being the usual failure at everything including the simplest video games
JellyFish01 wrote on Fesa's profile.
You said "I SEE YOUR NAME ALL OVER REPORTS" You literally scream in my face. Yall want me to not report such bugs? I know that the bug is fixed
You don't have to reply with a longer message.
Xi1m wrote on Verbramdt's profile.
OH MY GOD YOURE BAACK
Reesle wrote on Magda_Korra's profile.
Happy Birthday! 🎈
Reesle wrote on Verbramdt's profile.
Real Verbramdt?! 😱
Either way, Welcome (or welcome back) to the Forums!
Top Bottom