Minecraft PC IP: play.cubecraft.net
  • We're running an internal migration of all old players' stats to our new highly advanced statistics tracking backend. This means that stat changes will be a bit delayed while we ingest this huge backlog of data. Nothing is being lost, it'll just take a bit longer to show up in the in-game UIs.

rubik_cube_man

game maker
Team CubeCraft
💙 Admin Team
Oct 20, 2013
338
4,071
308
28
Hey Bedrock CubeCrafters!

Let's start with a little story. One day, @Soulless_Unity & @rubik_cube_man were chilling whilst watching Zootopia, when Soul mentioned that BlockWars was one of their favourite gamemodes, and Rubik hinted that it would be a fun idea if there were a 100 player BlockWars games. Then Giga BlockWars was born. During their free time, Soul created 3 Giga maps and Rubik developed the support 50 player games. So there you have it, starting from watching Zootopia, to releasing GIGA BlockWars. What a crazy twist of events. Wow... it seems shorter when typing this out. Want to learn more about Giga BlockWars, read below!


This gamemode is only available on our Bedrock edition network and is currently available in our Beta Games lobby. As you title says, we've added 50v50 BlockWars, which you can play today. We have 50v50 for Capture the Flag and Bridges. There's 3 maps for this gamemode, go and check it out!

Because 50v50 is so large, we've added a rolling player count system, bit similar to our Free for All gamemode, players can leave and join at any point. The reward system works on how much time you've spend in that game/contributed to the game. Rather than iron ore generators, we have Iron block generators so that you can gear up faster!


🏰 Capture the Flag: Castle

Castle.png

I thought it was a castle, but it’s just a fort. I had to de-moat it.


🟠 Capture the Flag: Canyon

Canyon.png

I canyon believe it...


🔮 Bridges: Mystery

Mystery.png

Where Shaggy and Scooby at?

🥳 Other tweaks!

Along with the new gamemode available in our Beta Games lobby, we've made other tweaks to our Bedrock network. Have a look below!

Main hub:
  • Revamped massive floating Cube
  • Made game banners scale went looking at them
  • Hotbar items open automatically when clicked on touch devices.
BlockWars:
  • Added the ability to join games in progress
  • You are automatically transferred to a new game at the end of the game
  • Added an AFK kick feature
  • Added a new flag location indicator, visible across the map
  • Rewarded experience and points are now varied based on time spent in the game

Thanks for reading; we hope you enjoy Giga BlockWars and the new tweaks introduced into the main hub and BlockWars. Have fun!
 
Last edited by a moderator:
D

Deleted member 584093

Guest
Hey Bedrock CubeCrafters!

Let's start with a little story. One day, @Soulless_Unity & @rubik_cube_man were chilling whilst watching Zootopia, when Soul mentioned that BlockWars was one of their favourite gamemodes, and Rubik hinted that it would be a fun idea if there were a 100 player BlockWars games. Then Giga BlockWars was born. During their free time, Soul created 3 Giga maps and Rubik developed the support 50 player games. So there you have it, starting from watching Zootopia, to releasing GIGA BlockWars. What a crazy twist of events. Wow... it seems shorter when typing this out. Want to learn more about Giga BlockWars, read below!


This gamemode is only available on our Bedrock edition network and is currently available in our Beta Games lobby. As you title says, we've added 50v50 BlockWars, which you can play today. We have 50v50 for Capture the Flag and Bridges. There's 3 maps for this gamemode, go and check it out!

Because 50v50 is so large, we've added a rolling player count system, bit similar to our Free for All gamemode, players can leave and join at any point. The reward system works on how much time you've spend in that game/contributed to the game. Rather than iron ore generators, we have Iron block generators so that you can gear up faster!


🏰 Capture the Flag: Castle

View attachment 214599
I thought it was a castle, but it’s just a fort. I had to de-moat it.


🟠 Capture the Flag: Canyon

View attachment 214596
I canyon believe it...


🔮 Bridges: Mystery

View attachment 214598
Where Shaggy and Scooby at?

🥳 Other tweaks!

Along with the new gamemode available in our Beta Games lobby, we've made other tweaks to our Bedrock network. Have a look below!

Main hub:
  • Revamped massive floating Cube
  • Made game banners scale went looking at them
  • Hotbar items open automatically when clicked on touch devices.
BlockWars:
  • Added the ability to join games in progress
  • You are automatically transferred to a new game at the end of the game
  • Added an AFK kick feature
  • Added a new flag location indicator, visible across the map
  • Rewarded experience and points are now varied based on time spent in the game

Thanks for reading; we hope you enjoy Giga BlockWars and the new tweaks introduced into the main hub and BlockWars. Have fun!
this will be so fun with lots of people
 
D

Deleted member 584093

Guest
Hey Bedrock CubeCrafters!

Let's start with a little story. One day, @Soulless_Unity & @rubik_cube_man were chilling whilst watching Zootopia, when Soul mentioned that BlockWars was one of their favourite gamemodes, and Rubik hinted that it would be a fun idea if there were a 100 player BlockWars games. Then Giga BlockWars was born. During their free time, Soul created 3 Giga maps and Rubik developed the support 50 player games. So there you have it, starting from watching Zootopia, to releasing GIGA BlockWars. What a crazy twist of events. Wow... it seems shorter when typing this out. Want to learn more about Giga BlockWars, read below!


This gamemode is only available on our Bedrock edition network and is currently available in our Beta Games lobby. As you title says, we've added 50v50 BlockWars, which you can play today. We have 50v50 for Capture the Flag and Bridges. There's 3 maps for this gamemode, go and check it out!

Because 50v50 is so large, we've added a rolling player count system, bit similar to our Free for All gamemode, players can leave and join at any point. The reward system works on how much time you've spend in that game/contributed to the game. Rather than iron ore generators, we have Iron block generators so that you can gear up faster!


🏰 Capture the Flag: Castle

View attachment 214599
I thought it was a castle, but it’s just a fort. I had to de-moat it.


🟠 Capture the Flag: Canyon

View attachment 214596
I canyon believe it...


🔮 Bridges: Mystery

View attachment 214598
Where Shaggy and Scooby at?

🥳 Other tweaks!

Along with the new gamemode available in our Beta Games lobby, we've made other tweaks to our Bedrock network. Have a look below!

Main hub:
  • Revamped massive floating Cube
  • Made game banners scale went looking at them
  • Hotbar items open automatically when clicked on touch devices.
BlockWars:
  • Added the ability to join games in progress
  • You are automatically transferred to a new game at the end of the game
  • Added an AFK kick feature
  • Added a new flag location indicator, visible across the map
  • Rewarded experience and points are now varied based on time spent in the game

Thanks for reading; we hope you enjoy Giga BlockWars and the new tweaks introduced into the main hub and BlockWars. Have fun!
reminds me of lifeboat capture the flag but with more people
 

💀 Camgames 🎃

Well-Known Member
Aug 18, 2021
508
967
114
Hey Bedrock CubeCrafters!

Let's start with a little story. One day, @Soulless_Unity & @rubik_cube_man were chilling whilst watching Zootopia, when Soul mentioned that BlockWars was one of their favourite gamemodes, and Rubik hinted that it would be a fun idea if there were a 100 player BlockWars games. Then Giga BlockWars was born. During their free time, Soul created 3 Giga maps and Rubik developed the support 50 player games. So there you have it, starting from watching Zootopia, to releasing GIGA BlockWars. What a crazy twist of events. Wow... it seems shorter when typing this out. Want to learn more about Giga BlockWars, read below!


This gamemode is only available on our Bedrock edition network and is currently available in our Beta Games lobby. As you title says, we've added 50v50 BlockWars, which you can play today. We have 50v50 for Capture the Flag and Bridges. There's 3 maps for this gamemode, go and check it out!

Because 50v50 is so large, we've added a rolling player count system, bit similar to our Free for All gamemode, players can leave and join at any point. The reward system works on how much time you've spend in that game/contributed to the game. Rather than iron ore generators, we have Iron block generators so that you can gear up faster!


🏰 Capture the Flag: Castle

View attachment 214599
I thought it was a castle, but it’s just a fort. I had to de-moat it.


🟠 Capture the Flag: Canyon

View attachment 214596
I canyon believe it...


🔮 Bridges: Mystery

View attachment 214598
Where Shaggy and Scooby at?

🥳 Other tweaks!

Along with the new gamemode available in our Beta Games lobby, we've made other tweaks to our Bedrock network. Have a look below!

Main hub:
  • Revamped massive floating Cube
  • Made game banners scale went looking at them
  • Hotbar items open automatically when clicked on touch devices.
BlockWars:
  • Added the ability to join games in progress
  • You are automatically transferred to a new game at the end of the game
  • Added an AFK kick feature
  • Added a new flag location indicator, visible across the map
  • Rewarded experience and points are now varied based on time spent in the game

Thanks for reading; we hope you enjoy Giga BlockWars and the new tweaks introduced into the main hub and BlockWars. Have fun!
HOLY CRAP THIS ACTULLY HAPPENED GG
 

Pescadoso

Novice Member
Jul 31, 2020
87
105
34
so there is time to make a fking 50v50 but not for fixing fastmining in java blockwars which has been there for years
 

Rocks1

Well-Known Member
Apr 5, 2022
362
660
124
Bunny Town
im sorry but this has probs gotta be one of cubes worst choices to do.... 100 player games.... games lag in eggwars mega at 40 but 100 just takes the cake with lag. Frames are an issue with lower end devices and it causes serious lag for them.
I have a 2060 Nvidia Graphics card and I even have lag.
 
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kevin020007 wrote on iTz1Hamood's profile.
Dear Hamood, Thank you for being an amazing friend for me during my cubecraft time with you and your time as bedrock cubecraft moderator and upcoming java cubecraft moderator. Thank you for helping the ccl staff with hosting and the community by hosting pg's and thank you for the great time we had together. I hope to see you back sooner on the battlefield then I can imagine. We love you hamood❤️❤️
Red crits wrote on iTz1Hamood's profile.
Hey Hamood, you were a wonderful team member. Wish you the very best for your future endeavors:) see ya around!
ItzJuan wrote on iTz1Hamood's profile.
Onward with life, good luck from now on!
Noodles. wrote on iTz1Hamood's profile.
The greatest staff member ever. Thank you for your work
Capitan wrote on iTz1Hamood's profile.
Thanks for all your hard work Hamood. We will miss you ♥️
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