Minecraft PC IP: play.cubecraft.net

Eliza

Admin Team
Team CubeCraft
💙 Admin Team
May 11, 2021
5
172
164
Manchester, UK
Pronouns
She/Her
Hello CubeCrafters!

Summer is over, but the content drops are still coming! In this CubeCraft Monthly September post, we have a lot of stuff to share with you. - Read below to learn more.



🎏 BlockWars Giga - Domination & New Maps!

We've added a new gamemode to our BlockWars Giga gamemode, called "Domination", now in Beta!

The aim of the game in Domination is to capture the zones within the map. The longer you control the zones, the more points your team will earn. The team that reaches the point cap wins! - You'll see five zones; stand in the zone to start the capture. Once you have captured a zone, you'll start earning points. If an enemy enters the zone, it'll stop the control, and the points will stop. You must stay in a zone to keep the capture. Do you think you can control all the zones?

Minecraft 01_09_2025 20_41_33.jpg

BlockWars Domination.

Along with the new Domination gamemode, we've added some new maps to our other BlockWars gamemodes, such as BlockWars Bridges & BlockWars CTF Duels! - Some of you may notice these are from the previous 10v10 BlockWars version; we didn't want those awesome maps to go to waste!

Cherry Valley
2025-09-01_20.19.53.jpg


Neon
2025-09-01_20.20.25.jpg


Pyramid
2025-09-01_20.20.42.jpg
Crystals
2025-09-01_20.20.57.jpg


Sandcastle
2025-09-01_20.21.09.jpg



🗺️ Private Games - Access to Inactive Maps!

Last month, we released Private Games to the public in Beta. The maps available in Private Games are currently the same as the ones available in the public map selection. That's about to change! - Inactive maps are now available on Java & Bedrock in Private Games. This does not include Seasonal maps.

Our Java network will have the most inactive maps available due to the vast number of maps available. SkyWars, EggWars & Lucky Islands now have a massive catalogue of maps available in Private Games! - And some include bigger team sizes, classic old CubeCraft maps and previous versions before revamps! 🎉

Bedrock will still see some games get inactive maps available in the Private Game map selection, but due to most maps being added to Bedrock remaining forever, the number of inactive maps is not comparable to CubeCraft Java 😅 - Solo SkyWars is the only gamemode that shares the same pool of maps between networks. This means you'll see previously Java-exclusive maps available on Bedrock in Private Game map selection, technically making them "new" to Bedrock. You'll see 14 new Solo EggWars maps, and 33 new Solo SkyWars, plus more in other games!



🎉 Lobby Assets Updated to Custom Blocks!

We've just refreshed our city-themed lobby assets. Custom blocks were introduced to CubeCraft in the form of our game portals last month. We've expanded that to our main lobby, you'll notice the lampposts, tables & benches are now blocks. We've even added extras such as single chairs. Check them out! 💙

hub-customblocks.jpg

Custom Block Lobby Assets.



🐛 Bugs/Tweak Zone

Throughout August, many bugs fixes & changes have occurred across our network. Below are just some of them!
  • BlockWars/MinerWare/Disasters - Added pre-lobby support for Private Games (Bedrock/Java).
  • Private Games - Fixed users having access to non-public maps (Bedrock/Java).
  • Private Games - Pre-lobby map selection now supports map favourites (Bedrock).
  • Global - Fixed map selection menus having inconsistent ordering (Bedrock/Java).
  • Survival Games - Fixed no maps appearing in private game map selection (Bedrock).
  • Skyblock Hub - Improved multi-server support. When joining the hub, you'll always be put on the same server that everyone on your profile is on as well. This will stop you being sent to random different servers, and not being able to meet up in the hub. (Bedrock/Java).
  • Skyblock - A bunch of save fixes, causing errors when transferring between servers. (Bedrock/Java).
  • Global - Fixed an issue stopping Subscriptions gifts being gifted if the user already has a permanent rank (Bedrock).
  • BlockWars Bridges - Fixed an issue which allowed players to break the map (Bedrock).
  • Disasters - Fixed an issue where Disasters was missing from private games NPC (Bedrock).
  • Global - You no longer need to re-log/wait to receive permissions from newly purchased ranks (Java/Bedrock).
  • Survival Games - Added pre-lobby support for Private Games (Bedrock).
  • Survival Games - Fixed intermittent lag spikes (Bedrock).
  • Survival Games - Fixed sometimes not being able to see the world when joining (Bedrock).
  • BedWars - Fixed BedWars rank not being able to create private games (Bedrock).
  • Survival Games - Fixed sometimes being sent to solo when joining teams (or vice versa) (Bedrock).
  • Private Games - Removed minimum level requirement to join (Java/Bedrock).
  • Free for All- Fixed an issue with not being able to select a spawn from the kit selection menu (Java).
  • Global/SkyWars - Fixed an issue with smithing tables not working (Java/Bedrock).
  • BlockWars - Fixed an issue with pistons at world borders causing block duplication (Bedrock).
  • BlockWars - Fixed an issue with the Team Deathmatch scoreboard being misaligned (Bedrock).
  • Global - Fixed an issue where sometimes you wouldn't be placed in your cage (Java/Bedrock).
  • Private Games - Fixed not being able to switch maps while in the pre-lobby (Java/Bedrock)
  • Private Games - Added a UI which allows private game owners to force players onto certain teams. You can access this from the game settings menu (Bedrock/Java).
  • BedWars - Fixed an issue with Overgrown & Venice missing from Solo map selection (Bedrock).
  • Private Games - Fixed an issue where some maps were missing from map selection in various games (Java/Bedrock).
  • Private Games - Fixed an issue where old seasonal maps appeared in map selection (Java).
  • Survival Games - Fixed not staying with your party when joining team games (Bedrock)
  • Private Games - Fixed team assignment not working when people are in parties (Java/Bedrock)
  • Global - Fixed sometimes being kicked out of games when joining and not being re-queued (Java/Bedrock)
  • Skyblock - Fixed an issue with being able to hear sounds from other players' islands (Java/Bedrock).
  • Free for All - Fixed an issue with player skins randomly changing to Steve (Bedrock).
  • Global - Fixed an issue with Big Dripleafs not behaving correctly (Bedrock).
  • MinerWare - Fixed an issue with Porkins in "Evade the Pig" microgame going invisible. Also re-enabled it! (Bedrock).
  • Skyblock - Fixed an issue with being unable to place a Skyblock shop (Bedrock).
  • EggWars - Removed unachievable achievements (Java).
  • Global - Fixed sometimes not being able to invite players to parties (Bedrock/Java).
  • Global - Fixed friends not appearing online sometimes in the friends list (Bedrock/Java).

Thanks for reading! We hope you enjoy the content in this drop. See you soon! 💙
 

Loskol

Well-Known Member
Aug 30, 2023
466
1,395
139
Duolingo
Honestly this sounds really good! Being able to play those old classic maps in private games is really great.
 
  • Like
Reactions: davoloxo

sebasxd12

Novice Member
Nov 13, 2024
94
126
39
14
Hello CubeCrafters!

Summer is over, but the content drops are still coming! In this CubeCraft Monthly September post, we have a lot of stuff to share with you. - Read below to learn more.



🎏 BlockWars Giga - Domination & New Maps!

We've added a new gamemode to our BlockWars Giga gamemode, called "Domination", now in Beta!

The aim of the game in Domination is to capture the zones within the map. The longer you control the zones, the more points your team will earn. The team that reaches the point cap wins! - You'll see five zones; stand in the zone to start the capture. Once you have captured a zone, you'll start earning points. If an enemy enters the zone, it'll stop the control, and the points will stop. You must stay in a zone to keep the capture. Do you think you can control all the zones?

View attachment 240646
BlockWars Domination.

Along with the new Domination gamemode, we've added some new maps to our other BlockWars gamemodes, such as BlockWars Bridges & BlockWars CTF Duels! - Some of you may notice these are from the previous 10v10 BlockWars version; we didn't want those awesome maps to go to waste!




🗺️ Private Games - Access to Inactive Maps!

Last month, we released Private Games to the public in Beta. The maps available in Private Games are currently the same as the ones available in the public map selection. That's about to change! - Inactive maps are now available on Java & Bedrock in Private Games. This does not include Seasonal maps.

Our Java network will have the most inactive maps available due to the vast number of maps available. SkyWars, EggWars & Lucky Islands now have a massive catalogue of maps available in Private Games! - And some include bigger team sizes, classic old CubeCraft maps and previous versions before revamps! 🎉

Bedrock will still see some games get inactive maps available in the Private Game map selection, but due to most maps being added to Bedrock remaining forever, the number of inactive maps is not comparable to CubeCraft Java 😅 - Solo SkyWars is the only gamemode that shares the same pool of maps between networks. This means you'll see previously Java-exclusive maps available on Bedrock in Private Game map selection, technically making them "new" to Bedrock. You'll see 14 new Solo EggWars maps, and 33 new Solo SkyWars, plus more in other games!



🎉 Lobby Assets Updated to Custom Blocks!

We've just refreshed our city-themed lobby assets. Custom blocks were introduced to CubeCraft in the form of our game portals last month. We've expanded that to our main lobby, you'll notice the lampposts, tables & benches are now blocks. We've even added extras such as single chairs. Check them out! 💙

View attachment 240638
Custom Block Lobby Assets.



🐛 Bugs/Tweak Zone

Throughout August, many bugs fixes & changes have occurred across our network. Below are just some of them!
  • BlockWars/MinerWare/Disasters - Added pre-lobby support for Private Games (Bedrock/Java).
  • Private Games - Fixed users having access to non-public maps (Bedrock/Java).
  • Private Games - Pre-lobby map selection now supports map favourites (Bedrock).
  • Global - Fixed map selection menus having inconsistent ordering (Bedrock/Java).
  • Survival Games - Fixed no maps appearing in private game map selection (Bedrock).
  • Skyblock Hub - Improved multi-server support. When joining the hub, you'll always be put on the same server that everyone on your profile is on as well. This will stop you being sent to random different servers, and not being able to meet up in the hub. (Bedrock/Java).
  • Skyblock - A bunch of save fixes, causing errors when transferring between servers. (Bedrock/Java).
  • Global - Fixed an issue stopping Subscriptions gifts being gifted if the user already has a permanent rank (Bedrock).
  • BlockWars Bridges - Fixed an issue which allowed players to break the map (Bedrock).
  • Disasters - Fixed an issue where Disasters was missing from private games NPC (Bedrock).
  • Global - You no longer need to re-log/wait to receive permissions from newly purchased ranks (Java/Bedrock).
  • Survival Games - Added pre-lobby support for Private Games (Bedrock).
  • Survival Games - Fixed intermittent lag spikes (Bedrock).
  • Survival Games - Fixed sometimes not being able to see the world when joining (Bedrock).
  • BedWars - Fixed BedWars rank not being able to create private games (Bedrock).
  • Survival Games - Fixed sometimes being sent to solo when joining teams (or vice versa) (Bedrock).
  • Private Games - Removed minimum level requirement to join (Java/Bedrock).
  • Free for All- Fixed an issue with not being able to select a spawn from the kit selection menu (Java).
  • Global/SkyWars - Fixed an issue with smithing tables not working (Java/Bedrock).
  • BlockWars - Fixed an issue with pistons at world borders causing block duplication (Bedrock).
  • BlockWars - Fixed an issue with the Team Deathmatch scoreboard being misaligned (Bedrock).
  • Global - Fixed an issue where sometimes you wouldn't be placed in your cage (Java/Bedrock).
  • Private Games - Fixed not being able to switch maps while in the pre-lobby (Java/Bedrock)
  • Private Games - Added a UI which allows private game owners to force players onto certain teams. You can access this from the game settings menu (Bedrock/Java).
  • BedWars - Fixed an issue with Overgrown & Venice missing from Solo map selection (Bedrock).
  • Private Games - Fixed an issue where some maps were missing from map selection in various games (Java/Bedrock).
  • Private Games - Fixed an issue where old seasonal maps appeared in map selection (Java).
  • Survival Games - Fixed not staying with your party when joining team games (Bedrock)
  • Private Games - Fixed team assignment not working when people are in parties (Java/Bedrock)
  • Global - Fixed sometimes being kicked out of games when joining and not being re-queued (Java/Bedrock)
  • Skyblock - Fixed an issue with being able to hear sounds from other players' islands (Java/Bedrock).
  • Free for All - Fixed an issue with player skins randomly changing to Steve (Bedrock).
  • Global - Fixed an issue with Big Dripleafs not behaving correctly (Bedrock).
  • MinerWare - Fixed an issue with Porkins in "Evade the Pig" microgame going invisible. Also re-enabled it! (Bedrock).
  • Skyblock - Fixed an issue with being unable to place a Skyblock shop (Bedrock).
  • EggWars - Removed unachievable achievements (Java).
  • Global - Fixed sometimes not being able to invite players to parties (Bedrock/Java).
  • Global - Fixed friends not appearing online sometimes in the friends list (Bedrock/Java).

Thanks for reading! We hope you enjoy the content in this drop. See you soon! 💙
i dont play in this maps i will use it good maps
 

Diftzy

Member
Apr 2, 2025
65
97
19
15
Hello CubeCrafters!

Summer is over, but the content drops are still coming! In this CubeCraft Monthly September post, we have a lot of stuff to share with you. - Read below to learn more.



🎏 BlockWars Giga - Domination & New Maps!

We've added a new gamemode to our BlockWars Giga gamemode, called "Domination", now in Beta!

The aim of the game in Domination is to capture the zones within the map. The longer you control the zones, the more points your team will earn. The team that reaches the point cap wins! - You'll see five zones; stand in the zone to start the capture. Once you have captured a zone, you'll start earning points. If an enemy enters the zone, it'll stop the control, and the points will stop. You must stay in a zone to keep the capture. Do you think you can control all the zones?

View attachment 240646
BlockWars Domination.

Along with the new Domination gamemode, we've added some new maps to our other BlockWars gamemodes, such as BlockWars Bridges & BlockWars CTF Duels! - Some of you may notice these are from the previous 10v10 BlockWars version; we didn't want those awesome maps to go to waste!




🗺️ Private Games - Access to Inactive Maps!

Last month, we released Private Games to the public in Beta. The maps available in Private Games are currently the same as the ones available in the public map selection. That's about to change! - Inactive maps are now available on Java & Bedrock in Private Games. This does not include Seasonal maps.

Our Java network will have the most inactive maps available due to the vast number of maps available. SkyWars, EggWars & Lucky Islands now have a massive catalogue of maps available in Private Games! - And some include bigger team sizes, classic old CubeCraft maps and previous versions before revamps! 🎉

Bedrock will still see some games get inactive maps available in the Private Game map selection, but due to most maps being added to Bedrock remaining forever, the number of inactive maps is not comparable to CubeCraft Java 😅 - Solo SkyWars is the only gamemode that shares the same pool of maps between networks. This means you'll see previously Java-exclusive maps available on Bedrock in Private Game map selection, technically making them "new" to Bedrock. You'll see 14 new Solo EggWars maps, and 33 new Solo SkyWars, plus more in other games!



🎉 Lobby Assets Updated to Custom Blocks!

We've just refreshed our city-themed lobby assets. Custom blocks were introduced to CubeCraft in the form of our game portals last month. We've expanded that to our main lobby, you'll notice the lampposts, tables & benches are now blocks. We've even added extras such as single chairs. Check them out! 💙

View attachment 240638
Custom Block Lobby Assets.



🐛 Bugs/Tweak Zone

Throughout August, many bugs fixes & changes have occurred across our network. Below are just some of them!
  • BlockWars/MinerWare/Disasters - Added pre-lobby support for Private Games (Bedrock/Java).
  • Private Games - Fixed users having access to non-public maps (Bedrock/Java).
  • Private Games - Pre-lobby map selection now supports map favourites (Bedrock).
  • Global - Fixed map selection menus having inconsistent ordering (Bedrock/Java).
  • Survival Games - Fixed no maps appearing in private game map selection (Bedrock).
  • Skyblock Hub - Improved multi-server support. When joining the hub, you'll always be put on the same server that everyone on your profile is on as well. This will stop you being sent to random different servers, and not being able to meet up in the hub. (Bedrock/Java).
  • Skyblock - A bunch of save fixes, causing errors when transferring between servers. (Bedrock/Java).
  • Global - Fixed an issue stopping Subscriptions gifts being gifted if the user already has a permanent rank (Bedrock).
  • BlockWars Bridges - Fixed an issue which allowed players to break the map (Bedrock).
  • Disasters - Fixed an issue where Disasters was missing from private games NPC (Bedrock).
  • Global - You no longer need to re-log/wait to receive permissions from newly purchased ranks (Java/Bedrock).
  • Survival Games - Added pre-lobby support for Private Games (Bedrock).
  • Survival Games - Fixed intermittent lag spikes (Bedrock).
  • Survival Games - Fixed sometimes not being able to see the world when joining (Bedrock).
  • BedWars - Fixed BedWars rank not being able to create private games (Bedrock).
  • Survival Games - Fixed sometimes being sent to solo when joining teams (or vice versa) (Bedrock).
  • Private Games - Removed minimum level requirement to join (Java/Bedrock).
  • Free for All- Fixed an issue with not being able to select a spawn from the kit selection menu (Java).
  • Global/SkyWars - Fixed an issue with smithing tables not working (Java/Bedrock).
  • BlockWars - Fixed an issue with pistons at world borders causing block duplication (Bedrock).
  • BlockWars - Fixed an issue with the Team Deathmatch scoreboard being misaligned (Bedrock).
  • Global - Fixed an issue where sometimes you wouldn't be placed in your cage (Java/Bedrock).
  • Private Games - Fixed not being able to switch maps while in the pre-lobby (Java/Bedrock)
  • Private Games - Added a UI which allows private game owners to force players onto certain teams. You can access this from the game settings menu (Bedrock/Java).
  • BedWars - Fixed an issue with Overgrown & Venice missing from Solo map selection (Bedrock).
  • Private Games - Fixed an issue where some maps were missing from map selection in various games (Java/Bedrock).
  • Private Games - Fixed an issue where old seasonal maps appeared in map selection (Java).
  • Survival Games - Fixed not staying with your party when joining team games (Bedrock)
  • Private Games - Fixed team assignment not working when people are in parties (Java/Bedrock)
  • Global - Fixed sometimes being kicked out of games when joining and not being re-queued (Java/Bedrock)
  • Skyblock - Fixed an issue with being able to hear sounds from other players' islands (Java/Bedrock).
  • Free for All - Fixed an issue with player skins randomly changing to Steve (Bedrock).
  • Global - Fixed an issue with Big Dripleafs not behaving correctly (Bedrock).
  • MinerWare - Fixed an issue with Porkins in "Evade the Pig" microgame going invisible. Also re-enabled it! (Bedrock).
  • Skyblock - Fixed an issue with being unable to place a Skyblock shop (Bedrock).
  • EggWars - Removed unachievable achievements (Java).
  • Global - Fixed sometimes not being able to invite players to parties (Bedrock/Java).
  • Global - Fixed friends not appearing online sometimes in the friends list (Bedrock/Java).

Thanks for reading! We hope you enjoy the content in this drop. See you soon! 💙
Domination is the best giga game but having to wait for a hour for the game to open up sucks
 

Mr Jii Gamer

Dedicated Member
Jun 10, 2022
1,447
1,723
209
Algeria
youtube.com
Pronouns
He/Him
Hello CubeCrafters!

Summer is over, but the content drops are still coming! In this CubeCraft Monthly September post, we have a lot of stuff to share with you. - Read below to learn more.



🎏 BlockWars Giga - Domination & New Maps!

We've added a new gamemode to our BlockWars Giga gamemode, called "Domination", now in Beta!

The aim of the game in Domination is to capture the zones within the map. The longer you control the zones, the more points your team will earn. The team that reaches the point cap wins! - You'll see five zones; stand in the zone to start the capture. Once you have captured a zone, you'll start earning points. If an enemy enters the zone, it'll stop the control, and the points will stop. You must stay in a zone to keep the capture. Do you think you can control all the zones?

View attachment 240646
BlockWars Domination.

Along with the new Domination gamemode, we've added some new maps to our other BlockWars gamemodes, such as BlockWars Bridges & BlockWars CTF Duels! - Some of you may notice these are from the previous 10v10 BlockWars version; we didn't want those awesome maps to go to waste!




🗺️ Private Games - Access to Inactive Maps!

Last month, we released Private Games to the public in Beta. The maps available in Private Games are currently the same as the ones available in the public map selection. That's about to change! - Inactive maps are now available on Java & Bedrock in Private Games. This does not include Seasonal maps.

Our Java network will have the most inactive maps available due to the vast number of maps available. SkyWars, EggWars & Lucky Islands now have a massive catalogue of maps available in Private Games! - And some include bigger team sizes, classic old CubeCraft maps and previous versions before revamps! 🎉

Bedrock will still see some games get inactive maps available in the Private Game map selection, but due to most maps being added to Bedrock remaining forever, the number of inactive maps is not comparable to CubeCraft Java 😅 - Solo SkyWars is the only gamemode that shares the same pool of maps between networks. This means you'll see previously Java-exclusive maps available on Bedrock in Private Game map selection, technically making them "new" to Bedrock. You'll see 14 new Solo EggWars maps, and 33 new Solo SkyWars, plus more in other games!



🎉 Lobby Assets Updated to Custom Blocks!

We've just refreshed our city-themed lobby assets. Custom blocks were introduced to CubeCraft in the form of our game portals last month. We've expanded that to our main lobby, you'll notice the lampposts, tables & benches are now blocks. We've even added extras such as single chairs. Check them out! 💙

View attachment 240638
Custom Block Lobby Assets.



🐛 Bugs/Tweak Zone

Throughout August, many bugs fixes & changes have occurred across our network. Below are just some of them!
  • BlockWars/MinerWare/Disasters - Added pre-lobby support for Private Games (Bedrock/Java).
  • Private Games - Fixed users having access to non-public maps (Bedrock/Java).
  • Private Games - Pre-lobby map selection now supports map favourites (Bedrock).
  • Global - Fixed map selection menus having inconsistent ordering (Bedrock/Java).
  • Survival Games - Fixed no maps appearing in private game map selection (Bedrock).
  • Skyblock Hub - Improved multi-server support. When joining the hub, you'll always be put on the same server that everyone on your profile is on as well. This will stop you being sent to random different servers, and not being able to meet up in the hub. (Bedrock/Java).
  • Skyblock - A bunch of save fixes, causing errors when transferring between servers. (Bedrock/Java).
  • Global - Fixed an issue stopping Subscriptions gifts being gifted if the user already has a permanent rank (Bedrock).
  • BlockWars Bridges - Fixed an issue which allowed players to break the map (Bedrock).
  • Disasters - Fixed an issue where Disasters was missing from private games NPC (Bedrock).
  • Global - You no longer need to re-log/wait to receive permissions from newly purchased ranks (Java/Bedrock).
  • Survival Games - Added pre-lobby support for Private Games (Bedrock).
  • Survival Games - Fixed intermittent lag spikes (Bedrock).
  • Survival Games - Fixed sometimes not being able to see the world when joining (Bedrock).
  • BedWars - Fixed BedWars rank not being able to create private games (Bedrock).
  • Survival Games - Fixed sometimes being sent to solo when joining teams (or vice versa) (Bedrock).
  • Private Games - Removed minimum level requirement to join (Java/Bedrock).
  • Free for All- Fixed an issue with not being able to select a spawn from the kit selection menu (Java).
  • Global/SkyWars - Fixed an issue with smithing tables not working (Java/Bedrock).
  • BlockWars - Fixed an issue with pistons at world borders causing block duplication (Bedrock).
  • BlockWars - Fixed an issue with the Team Deathmatch scoreboard being misaligned (Bedrock).
  • Global - Fixed an issue where sometimes you wouldn't be placed in your cage (Java/Bedrock).
  • Private Games - Fixed not being able to switch maps while in the pre-lobby (Java/Bedrock)
  • Private Games - Added a UI which allows private game owners to force players onto certain teams. You can access this from the game settings menu (Bedrock/Java).
  • BedWars - Fixed an issue with Overgrown & Venice missing from Solo map selection (Bedrock).
  • Private Games - Fixed an issue where some maps were missing from map selection in various games (Java/Bedrock).
  • Private Games - Fixed an issue where old seasonal maps appeared in map selection (Java).
  • Survival Games - Fixed not staying with your party when joining team games (Bedrock)
  • Private Games - Fixed team assignment not working when people are in parties (Java/Bedrock)
  • Global - Fixed sometimes being kicked out of games when joining and not being re-queued (Java/Bedrock)
  • Skyblock - Fixed an issue with being able to hear sounds from other players' islands (Java/Bedrock).
  • Free for All - Fixed an issue with player skins randomly changing to Steve (Bedrock).
  • Global - Fixed an issue with Big Dripleafs not behaving correctly (Bedrock).
  • MinerWare - Fixed an issue with Porkins in "Evade the Pig" microgame going invisible. Also re-enabled it! (Bedrock).
  • Skyblock - Fixed an issue with being unable to place a Skyblock shop (Bedrock).
  • EggWars - Removed unachievable achievements (Java).
  • Global - Fixed sometimes not being able to invite players to parties (Bedrock/Java).
  • Global - Fixed friends not appearing online sometimes in the friends list (Bedrock/Java).

Thanks for reading! We hope you enjoy the content in this drop. See you soon! 💙
Thats look cool
 

Camezonda

Games & Content Manager/Team Ops 🏳️‍🌈
Team CubeCraft
💙 Admin Team
Jul 23, 2015
6,397
8,665
608
26
Manchester
twitter.com
Pronouns
He/They
I played domination guys but honestly it is pretty quick and a bit boring.
Domination is the best giga game but having to wait for a hour for the game to open up sucks
Hey! - Yesterday I increased the chances of the maps and the points from 100 to 400. I've just pushed a new change, upping the map chances again, and I've made the points be 1000. From my testing, games ended too fast.
 

Pleasenoodle128

Novice Member
Aug 17, 2022
116
206
74
Pronouns
He/Him
Hello CubeCrafters!

Summer is over, but the content drops are still coming! In this CubeCraft Monthly September post, we have a lot of stuff to share with you. - Read below to learn more.



🎏 BlockWars Giga - Domination & New Maps!

We've added a new gamemode to our BlockWars Giga gamemode, called "Domination", now in Beta!

The aim of the game in Domination is to capture the zones within the map. The longer you control the zones, the more points your team will earn. The team that reaches the point cap wins! - You'll see five zones; stand in the zone to start the capture. Once you have captured a zone, you'll start earning points. If an enemy enters the zone, it'll stop the control, and the points will stop. You must stay in a zone to keep the capture. Do you think you can control all the zones?

View attachment 240646
BlockWars Domination.

Along with the new Domination gamemode, we've added some new maps to our other BlockWars gamemodes, such as BlockWars Bridges & BlockWars CTF Duels! - Some of you may notice these are from the previous 10v10 BlockWars version; we didn't want those awesome maps to go to waste!




🗺️ Private Games - Access to Inactive Maps!

Last month, we released Private Games to the public in Beta. The maps available in Private Games are currently the same as the ones available in the public map selection. That's about to change! - Inactive maps are now available on Java & Bedrock in Private Games. This does not include Seasonal maps.

Our Java network will have the most inactive maps available due to the vast number of maps available. SkyWars, EggWars & Lucky Islands now have a massive catalogue of maps available in Private Games! - And some include bigger team sizes, classic old CubeCraft maps and previous versions before revamps! 🎉

Bedrock will still see some games get inactive maps available in the Private Game map selection, but due to most maps being added to Bedrock remaining forever, the number of inactive maps is not comparable to CubeCraft Java 😅 - Solo SkyWars is the only gamemode that shares the same pool of maps between networks. This means you'll see previously Java-exclusive maps available on Bedrock in Private Game map selection, technically making them "new" to Bedrock. You'll see 14 new Solo EggWars maps, and 33 new Solo SkyWars, plus more in other games!



🎉 Lobby Assets Updated to Custom Blocks!

We've just refreshed our city-themed lobby assets. Custom blocks were introduced to CubeCraft in the form of our game portals last month. We've expanded that to our main lobby, you'll notice the lampposts, tables & benches are now blocks. We've even added extras such as single chairs. Check them out! 💙

View attachment 240638
Custom Block Lobby Assets.



🐛 Bugs/Tweak Zone

Throughout August, many bugs fixes & changes have occurred across our network. Below are just some of them!
  • BlockWars/MinerWare/Disasters - Added pre-lobby support for Private Games (Bedrock/Java).
  • Private Games - Fixed users having access to non-public maps (Bedrock/Java).
  • Private Games - Pre-lobby map selection now supports map favourites (Bedrock).
  • Global - Fixed map selection menus having inconsistent ordering (Bedrock/Java).
  • Survival Games - Fixed no maps appearing in private game map selection (Bedrock).
  • Skyblock Hub - Improved multi-server support. When joining the hub, you'll always be put on the same server that everyone on your profile is on as well. This will stop you being sent to random different servers, and not being able to meet up in the hub. (Bedrock/Java).
  • Skyblock - A bunch of save fixes, causing errors when transferring between servers. (Bedrock/Java).
  • Global - Fixed an issue stopping Subscriptions gifts being gifted if the user already has a permanent rank (Bedrock).
  • BlockWars Bridges - Fixed an issue which allowed players to break the map (Bedrock).
  • Disasters - Fixed an issue where Disasters was missing from private games NPC (Bedrock).
  • Global - You no longer need to re-log/wait to receive permissions from newly purchased ranks (Java/Bedrock).
  • Survival Games - Added pre-lobby support for Private Games (Bedrock).
  • Survival Games - Fixed intermittent lag spikes (Bedrock).
  • Survival Games - Fixed sometimes not being able to see the world when joining (Bedrock).
  • BedWars - Fixed BedWars rank not being able to create private games (Bedrock).
  • Survival Games - Fixed sometimes being sent to solo when joining teams (or vice versa) (Bedrock).
  • Private Games - Removed minimum level requirement to join (Java/Bedrock).
  • Free for All- Fixed an issue with not being able to select a spawn from the kit selection menu (Java).
  • Global/SkyWars - Fixed an issue with smithing tables not working (Java/Bedrock).
  • BlockWars - Fixed an issue with pistons at world borders causing block duplication (Bedrock).
  • BlockWars - Fixed an issue with the Team Deathmatch scoreboard being misaligned (Bedrock).
  • Global - Fixed an issue where sometimes you wouldn't be placed in your cage (Java/Bedrock).
  • Private Games - Fixed not being able to switch maps while in the pre-lobby (Java/Bedrock)
  • Private Games - Added a UI which allows private game owners to force players onto certain teams. You can access this from the game settings menu (Bedrock/Java).
  • BedWars - Fixed an issue with Overgrown & Venice missing from Solo map selection (Bedrock).
  • Private Games - Fixed an issue where some maps were missing from map selection in various games (Java/Bedrock).
  • Private Games - Fixed an issue where old seasonal maps appeared in map selection (Java).
  • Survival Games - Fixed not staying with your party when joining team games (Bedrock)
  • Private Games - Fixed team assignment not working when people are in parties (Java/Bedrock)
  • Global - Fixed sometimes being kicked out of games when joining and not being re-queued (Java/Bedrock)
  • Skyblock - Fixed an issue with being able to hear sounds from other players' islands (Java/Bedrock).
  • Free for All - Fixed an issue with player skins randomly changing to Steve (Bedrock).
  • Global - Fixed an issue with Big Dripleafs not behaving correctly (Bedrock).
  • MinerWare - Fixed an issue with Porkins in "Evade the Pig" microgame going invisible. Also re-enabled it! (Bedrock).
  • Skyblock - Fixed an issue with being unable to place a Skyblock shop (Bedrock).
  • EggWars - Removed unachievable achievements (Java).
  • Global - Fixed sometimes not being able to invite players to parties (Bedrock/Java).
  • Global - Fixed friends not appearing online sometimes in the friends list (Bedrock/Java).

Thanks for reading! We hope you enjoy the content in this drop. See you soon! 💙
That is pretty cool
 

Rabidsyllab

Well-Known Member
Jan 12, 2025
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Hello CubeCrafters!

Summer is over, but the content drops are still coming! In this CubeCraft Monthly September post, we have a lot of stuff to share with you. - Read below to learn more.



🎏 BlockWars Giga - Domination & New Maps!

We've added a new gamemode to our BlockWars Giga gamemode, called "Domination", now in Beta!

The aim of the game in Domination is to capture the zones within the map. The longer you control the zones, the more points your team will earn. The team that reaches the point cap wins! - You'll see five zones; stand in the zone to start the capture. Once you have captured a zone, you'll start earning points. If an enemy enters the zone, it'll stop the control, and the points will stop. You must stay in a zone to keep the capture. Do you think you can control all the zones?

View attachment 240646
BlockWars Domination.

Along with the new Domination gamemode, we've added some new maps to our other BlockWars gamemodes, such as BlockWars Bridges & BlockWars CTF Duels! - Some of you may notice these are from the previous 10v10 BlockWars version; we didn't want those awesome maps to go to waste!




🗺️ Private Games - Access to Inactive Maps!

Last month, we released Private Games to the public in Beta. The maps available in Private Games are currently the same as the ones available in the public map selection. That's about to change! - Inactive maps are now available on Java & Bedrock in Private Games. This does not include Seasonal maps.

Our Java network will have the most inactive maps available due to the vast number of maps available. SkyWars, EggWars & Lucky Islands now have a massive catalogue of maps available in Private Games! - And some include bigger team sizes, classic old CubeCraft maps and previous versions before revamps! 🎉

Bedrock will still see some games get inactive maps available in the Private Game map selection, but due to most maps being added to Bedrock remaining forever, the number of inactive maps is not comparable to CubeCraft Java 😅 - Solo SkyWars is the only gamemode that shares the same pool of maps between networks. This means you'll see previously Java-exclusive maps available on Bedrock in Private Game map selection, technically making them "new" to Bedrock. You'll see 14 new Solo EggWars maps, and 33 new Solo SkyWars, plus more in other games!



🎉 Lobby Assets Updated to Custom Blocks!

We've just refreshed our city-themed lobby assets. Custom blocks were introduced to CubeCraft in the form of our game portals last month. We've expanded that to our main lobby, you'll notice the lampposts, tables & benches are now blocks. We've even added extras such as single chairs. Check them out! 💙

View attachment 240638
Custom Block Lobby Assets.



🐛 Bugs/Tweak Zone

Throughout August, many bugs fixes & changes have occurred across our network. Below are just some of them!
  • BlockWars/MinerWare/Disasters - Added pre-lobby support for Private Games (Bedrock/Java).
  • Private Games - Fixed users having access to non-public maps (Bedrock/Java).
  • Private Games - Pre-lobby map selection now supports map favourites (Bedrock).
  • Global - Fixed map selection menus having inconsistent ordering (Bedrock/Java).
  • Survival Games - Fixed no maps appearing in private game map selection (Bedrock).
  • Skyblock Hub - Improved multi-server support. When joining the hub, you'll always be put on the same server that everyone on your profile is on as well. This will stop you being sent to random different servers, and not being able to meet up in the hub. (Bedrock/Java).
  • Skyblock - A bunch of save fixes, causing errors when transferring between servers. (Bedrock/Java).
  • Global - Fixed an issue stopping Subscriptions gifts being gifted if the user already has a permanent rank (Bedrock).
  • BlockWars Bridges - Fixed an issue which allowed players to break the map (Bedrock).
  • Disasters - Fixed an issue where Disasters was missing from private games NPC (Bedrock).
  • Global - You no longer need to re-log/wait to receive permissions from newly purchased ranks (Java/Bedrock).
  • Survival Games - Added pre-lobby support for Private Games (Bedrock).
  • Survival Games - Fixed intermittent lag spikes (Bedrock).
  • Survival Games - Fixed sometimes not being able to see the world when joining (Bedrock).
  • BedWars - Fixed BedWars rank not being able to create private games (Bedrock).
  • Survival Games - Fixed sometimes being sent to solo when joining teams (or vice versa) (Bedrock).
  • Private Games - Removed minimum level requirement to join (Java/Bedrock).
  • Free for All- Fixed an issue with not being able to select a spawn from the kit selection menu (Java).
  • Global/SkyWars - Fixed an issue with smithing tables not working (Java/Bedrock).
  • BlockWars - Fixed an issue with pistons at world borders causing block duplication (Bedrock).
  • BlockWars - Fixed an issue with the Team Deathmatch scoreboard being misaligned (Bedrock).
  • Global - Fixed an issue where sometimes you wouldn't be placed in your cage (Java/Bedrock).
  • Private Games - Fixed not being able to switch maps while in the pre-lobby (Java/Bedrock)
  • Private Games - Added a UI which allows private game owners to force players onto certain teams. You can access this from the game settings menu (Bedrock/Java).
  • BedWars - Fixed an issue with Overgrown & Venice missing from Solo map selection (Bedrock).
  • Private Games - Fixed an issue where some maps were missing from map selection in various games (Java/Bedrock).
  • Private Games - Fixed an issue where old seasonal maps appeared in map selection (Java).
  • Survival Games - Fixed not staying with your party when joining team games (Bedrock)
  • Private Games - Fixed team assignment not working when people are in parties (Java/Bedrock)
  • Global - Fixed sometimes being kicked out of games when joining and not being re-queued (Java/Bedrock)
  • Skyblock - Fixed an issue with being able to hear sounds from other players' islands (Java/Bedrock).
  • Free for All - Fixed an issue with player skins randomly changing to Steve (Bedrock).
  • Global - Fixed an issue with Big Dripleafs not behaving correctly (Bedrock).
  • MinerWare - Fixed an issue with Porkins in "Evade the Pig" microgame going invisible. Also re-enabled it! (Bedrock).
  • Skyblock - Fixed an issue with being unable to place a Skyblock shop (Bedrock).
  • EggWars - Removed unachievable achievements (Java).
  • Global - Fixed sometimes not being able to invite players to parties (Bedrock/Java).
  • Global - Fixed friends not appearing online sometimes in the friends list (Bedrock/Java).

Thanks for reading! We hope you enjoy the content in this drop. See you soon! 💙
Bridges maps are fire. Can't believe I am saying this after last update but W update
 

HelmutRebew

Mod
Team CubeCraft
🔨 Moderator
Jun 22, 2024
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I am super happy with the CTF update! The new maps are amazing and thanks for keeping the game fresh! :heart:
 

imnerdhehe

Member
Sep 4, 2025
20
29
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I didn't liked this new thing, COLORS CHANGED OF TEXTS in chat when you have notifiation of party requests. sometimes I didnt noticed party requests. Please CC restore that thing.
 
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