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Should This Be Added

  • Yes

    Votes: 1 7.7%
  • No

    Votes: 9 69.2%
  • With Changes

    Votes: 3 23.1%

  • Total voters
    13
D

Deleted member 169486

Guest
My suggestion is for the ability to exchange tokens for tokens of a higher level. The trade would work like this

64 iron - 1 gold
48 gold - 1 diamond
1 diamond - 3 gold
1 gold - 5 iron

Please vote on the poll and reply your opinions.
 

Gainfullterror

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Mar 24, 2016
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Don't like it with going from iron to gold and gold to diamonds since you could basically camp with that as soon as the game starts

And resource trading itself isn't something I'm a fan of since you need to have your generators available to you, and not just sit on a diamond gen to have everything delivered to you pre-chewed.
Getting generators up and running requires resources, and you need to get those resources legitimately instead of just getting diamonds and nothing else.
 
D

Deleted member 169486

Guest
Don't like it with going from iron to gold and gold to diamonds since you could basically camp with that as soon as the game starts

You need 64 iron for 1 gold and 48 gold for 1 diamond. It would take quite some time to get everything from level 1 or 0 to a reasonable level. I guess you could remove the downgrading of resources.
 

Deeds

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Oct 2, 2016
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Meh, this is basically a way to encourage camping.


(Im not saying you are encouraging people to camp btw)
 

roosys7

Well-Known Member
May 23, 2016
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I think it should be a little different, like less gold for 1 diamond, or less iron for gold. I think its a good idea, but I think prices should be changed.
 

Thaus

Forum Expert
Jul 6, 2016
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In a chicken coop
I think it should be a little different, like less gold for 1 diamond, or less iron for gold. I think its a good idea, but I think prices should be changed.
So you want the perfect camper paradise?
My suggestion is for the ability to exchange tokens for tokens of a higher level. The trade would work like this

64 iron - 1 gold
48 gold - 1 diamond
1 diamond - 3 gold
1 gold - 5 iron

Please vote on the poll and reply your opinions.
Bruh it would become better for campers. 64 iron isn't hard to get especially in team games. Um 48 gold won't be hard if they just sit and wait at the gold gen. It won't just work!
 

SkoodyDood

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Jul 7, 2016
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Joe...
Yeah, probably we could only change 10 of iron for 1-3 of gold, and 1-3 of gold for 10 iron. but nothing can be exchanged for diamonds.
 

AboodPlayz

Dedicated Member
Jun 3, 2016
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I do not like this idea BUT it could be changed just a bit
instead of having a brand new token u can get something maybe directly from shop?
but not everything, maybe items like food, blocks, and some sort of armory
Examples :
1 steak = 5 iron
1 steak = 3 gold
1 steak = 1 diamond
1 golden apple = 2 gold
1 golden apple = 1 diamond
So this is the rule i have, if you can normally buy it with iron you may buy it with both gold or diamond, if it is gold u cannot use iron but u may use diamond, if diamond you may only use diamond
as in which way would you like to pay?
but of course i think the general idea of yours is a very bad thing, because this will encourage campers (-1 point for me for lack of creativity in this reply), and if you somehow managed to trap a player to stick to their island with only an iron generator with time they could have = gear to yours and just removes the purpose of middle (or middle just speeds things up)
 

Deeds

Forum Veteran
Oct 2, 2016
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Texas, US
I do not like this idea BUT it could be changed just a bit
instead of having a brand new token u can get something maybe directly from shop?
but not everything, maybe items like food, blocks, and some sort of armory
Examples :
1 steak = 5 iron
1 steak = 3 gold
1 steak = 1 diamond
1 golden apple = 2 gold
1 golden apple = 1 diamond
So this is the rule i have, if you can normally buy it with iron you may buy it with both gold or diamond, if it is gold u cannot use iron but u may use diamond, if diamond you may only use diamond
as in which way would you like to pay?
but of course i think the general idea of yours is a very bad thing, because this will encourage campers (-1 point for me for lack of creativity in this reply), and if you somehow managed to trap a player to stick to their island with only an iron generator with time they could have = gear to yours and just removes the purpose of middle (or middle just speeds things up)
I know you said these were just examples,

But 1 steak = 1 diamond, BRUUUH

This is basically screaming for people to camp
 

SkoodyDood

Dedicated Member
Jul 7, 2016
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Joe...
Campers would love this idea...
Think about it this way -> Campers Play-To-Win, I play to have fun, whenever I see a cheater I LOVE IT because then there is finally someone who can challenge my skins :P but if he is a rule breaker even better, the player gets reported and my skills get challenged. :)
 
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Gainfullterror

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Think about it this way -> Campers Play-To-Win, I play to have fun, whenever I see a cheater I LOVE IT because then there is finally someone who can challenge my skins :p but if he is a rule breaker even better, the player gets reported and my skills get challenged. :)
Hackers challenge your skins? kewl.
But hackers aren't that hard to beat since they can be pretty predictable. Players with decent experience & good strategy can be a bit pesky, but strategy beats strategy I guess.
 

SkoodyDood

Dedicated Member
Jul 7, 2016
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Joe...
Hackers challenge your skins? kewl.
But hackers aren't that hard to beat since they can be pretty predictable. Players with decent experience & good strategy can be a bit pesky, but strategy beats strategy I guess.
Yes, this is what I meant. I lately don't see any good players.
 

AboodPlayz

Dedicated Member
Jun 3, 2016
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I know you said these were just examples,

But 1 steak = 1 diamond, BRUUUH

This is basically screaming for people to camp
:P, Examples to me are usually totally unbalanced cause they won't be a feature and i can say whatever i want (especially stupid things)
 
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