Problem: Hello there id like to suggest an idea to improve player saftey as it has come to my attention that to report players currently you need video footage which makes sense on paper, but when you couple this with the fact that the number of player's which record is extremly low, it ends up not paning out for 90% of players who wish to report a hacker.
Suggestion: What could be done instead is that you could have the reporting system connect to a number of spectators players, preferibly bots as to not waste the staff's time, which would record the reported players in action. This video would then be sent to somone else to review and check to see if the person is really hacking.
Conclusion: This means that now anyone can report players without recording, whilst also still being non abusable by having a spectator bot check to see if it is actually real, and best of all it dosent waste staff time scince the footage is gathered by spectators.
Glitchfixes: All though this system is (at least in theory) an improvement on the current one iit does come with its downsides (all seem fixable though) example: a hacker could log out after thinking he has been reported, or stop for a number of games untill the bot leaves, but with some thinking along i feel like these could be dealt with in (possibly) realativly "easy" maner.
Suggestion: What could be done instead is that you could have the reporting system connect to a number of spectators players, preferibly bots as to not waste the staff's time, which would record the reported players in action. This video would then be sent to somone else to review and check to see if the person is really hacking.
Conclusion: This means that now anyone can report players without recording, whilst also still being non abusable by having a spectator bot check to see if it is actually real, and best of all it dosent waste staff time scince the footage is gathered by spectators.
Glitchfixes: All though this system is (at least in theory) an improvement on the current one iit does come with its downsides (all seem fixable though) example: a hacker could log out after thinking he has been reported, or stop for a number of games untill the bot leaves, but with some thinking along i feel like these could be dealt with in (possibly) realativly "easy" maner.