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war games balancing

Discussion in 'Suggestions' started by tspacecat, Jun 26, 2016.

?

whats balanced

  1. increase defending in eggwars

    0 vote(s)
    0.0%
  2. increase defending in blockwars

    100.0%
  3. increase offending in eggwars

    100.0%
  4. increase offending in blockwars

    0 vote(s)
    0.0%
  5. increase defending in skywars

    0 vote(s)
    0.0%
  6. nerve towers

    0 vote(s)
    0.0%
  7. increase offending in skywars

    100.0%
  8. nerve troops

    0 vote(s)
    0.0%
  9. increase all offense

    0 vote(s)
    0.0%
  10. increase all defense

    0 vote(s)
    0.0%
Multiple votes are allowed.
  1. tspacecat

    tspacecat Member

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    hey guys i have been watching on the forums and i saw like things like remove punch bow make something against air make death mode no eggs and buff mobs or buff towers the point is what should cubecraft buff/nerve to make games more balanced and why submit your vote should the attacking be buffed or defending remember this is about balancing the game not what you want

    submit your vote and subscribe your argument for the vote
     
  2. Donald Trump

    Donald Trump Member

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    I can not understand this. Write it in your native language and someone will translate.
     
  3. tspacecat

    tspacecat Member

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    well i wanted to discust with some of the members what will be more fun
    (adding offensive tools like pickaxes or more speed capturing flags)
    or (adding defensive tools more punch stronger blocks)
     
  4. zRinne

    zRinne Mod Staff Member Moderator

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    What I'm understanding from this post is that instead of posting what we want to see in the server (like wanting death mode, wanting to remove punch bows from eggwars.. adding new towers on TD.. etc) and instead, focus on the current game modes and nerfing/balancing them out instead of adding things into it.