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[Tower Defense] Warning message for placing quake, ice, mage, or poison towers next to each other

Discussion in 'Suggestions' started by hyperBravo, Nov 10, 2016.

?

Want a warning message for overlapping ice/mage/poison/quake towers?

  1. Yes

    11 vote(s)
    91.7%
  2. No

    1 vote(s)
    8.3%
  1. hyperBravo

    hyperBravo Member

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    Hate it when players on your team waste space and money by stacking ice, mage, quake, or poison towers next to each other? Does this end up costing your team the game? Then this is for you!

    Simple suggestion:
    When there's a nearby mage, ice, quake, or poison tower next to another tower of the same type, the player is prompted with a warning message showing that the effects do not stack. The player can either hit "yes" to build the tower or hit "no" to stop building. This warning message pops up only when the tower takes up at least 20% of the efficiency. When the new tower is placed due to 20%+ overlap, it lowers the 1st tower's efficiency from, say 100%, to 80% or lower and both towers suffer from reduced efficiency.

    Examples:
    -Suppose I have a mage tower at spawn and it has a range of 15 blocks (area = 225*pi). I place another mage tower within range of the 1st mage tower, which should prompt a warning.
    -Same example as above, but what if I place the 2nd mage tower outside the 1st one but there's still some overlap? Suppose the 2nd mage tower has the same range and area as the first one. In this case, if it overlaps by at least 45*pi blocks (20% of the area of the 1st mage tower) or higher, I get the warning message.
    -If the overlap is less than 20%, then the warning message will not show up. However, if there is some overlap (i.e. efficiency is not 100%), then the effective efficiency is displayed in the tower info when its GUI is brought up.


    What the warning message is displayed as (can optionally display the reduced efficiency of both towers):

    "Warning! You are building another mage/ice/quake/poison tower near another one. These effects do not stack with other towers of the same kind. Building will result in a reduced efficiency to X% for one tower and Y% for the new one. Are you sure you want to build this tower at this location?" [Yes (green block)] [No (Red block)]

    Possible questions answered below (will be updated if more pop up):
    What if this doesn't work?
    -Mineplex has a way to prompt the user for a confirmation message when making purchases. The same concept can be applied here, meaning confirmation messages like the suggested one above are possible to code.
    -At the least, it warns new players, who think the towers increase damage output, to not place multiple unstackable towers next to each other.
    -For those who intentionally place multiple ice/mage towers next to each other, all that would be needed are 1-2 warnings. Not willing to comply with the warnings can justify a votekick for not cooperating or a report for team griefing.

    The message is annoying!
    -As stated above, it displays only if a good amount of area between the two towers overlaps. If not much or nothing overlaps, then the warning message does not display. This encourages players to use status effect towers by spacing them out.
     
    Last edited: Nov 10, 2016
    BanBoy, SevereWarning and Illuminatie like this.
  2. Illuminatie

    Illuminatie Member

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    Nice idea +1
    YES
     
  3. hyperBravo

    hyperBravo Member

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    I remember having many games where I reminded a teammate not to place multiple fire towers next to each other. Needless to say and considering most don't work with the team, he didn't listen.
     
  4. Legendary Spyro

    Legendary Spyro Member

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    +1 please do im sick of people placing long lines of these
     
  5. BanBoy

    BanBoy Member

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    Yes yes yes muche needed
     
  6. hyperBravo

    hyperBravo Member

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    Most don't realize this, but those small mistakes can accumulate and cost the game because the money wasted on stacking towers could have gone to a few more mob waves or a couple extra necessary towers. Even if the team sells the leaver's stacked ice/mage towers, the team as a whole still loses 40% of the money since only 60% of the total cost is refunded. There's a bunch of common mistakes like this above that new players or uncooperative teammates mostly do.

    One game I had a guy build not one but FIVE ice towers at spawn next to each other. Luckily he left but it took him ages and even had to threaten to report for team griefing.
     
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  7. Brittley

    Brittley Member

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    Yes please, It is annoying when people do this and then you have an insufficient number of voted to kick them.
     
  8. MooTa_YT

    MooTa_YT Member

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    yes please!!! I like the way that you are trying to make the cubecraft a better server keep it up!!!!!!!!!!!!!!!!!!!
     
  9. hyperBravo

    hyperBravo Member

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    It's always good to help new players out but some don't believe other players. Best it's better off for the game itself to tell them that.

    Off-topic: first things first is to deter hackers and get the new anticheat asap. Until then, Cube won't recover.
     
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