Minecraft PC IP: play.cubecraft.net

yurisatori0312

Well-Known Member
Jun 1, 2025
476
842
99
Japan, Tokyo
translate.cubecraft.net
Pronouns
He/They
0. Introduction
I am not trying to criticize CubeCraft.
I like CubeCraft because of its KB mechanics and the existence of critical hits. (Although right now, it might be about 50/50.)
I will explain my reasons below.
1. Server Lag
Recently, CubeCraft has been experiencing massive lag even if you simply stay AFK in a lobby for a few minutes (5–10 minutes), making it impossible to switch lobbies or do other things normally.
2. EggWars Shop Has Been Extremely Laggy Since v.26.50 (as of September 18)
Ever since v.26.50 was released for Minecraft, the EggWars Shop has become extremely laggy.
3. The Nightmare of SBMM
CubeCraft implemented SBMM.
For top Asian players, this is the worst.
When a top Asian player queues, the system cannot find enough other top Asian players, so they get connected to the EU/NA regions where other top EU/NA players are playing.
When Asian players connect to EU/NA, their ping exceeds 300ms, and for NA, it can exceed 350ms.
This is not Skill Based Matchmaking. It is simply favoring EU/NA players.
4. The Number of Hackers and Problems with Sentinel
This is such a well-known topic on the Forums that I don’t even need to explain much about it.
Because Sentinel is barely functioning, hackers are being left unchecked.
5. Finally
There are other issues as well, but these are the main reasons.
I think many East Asian players, including Japanese and Korean players, who still play CubeCraft do so because there are certain things they like about CubeCraft.
The reason I say this is because CubeCraft’s Asia Region is located in Singapore, while Hive and Lifeboat have their Asia Regions in Japan.
In fact, when I connect to them, my ping is around 30–50ms on Hive, 40–75ms on Lifeboat, and 115–140ms on CubeCraft.
To be honest, even with the already-high ping, I continued playing CubeCraft after the introduction of SBMM. But now, I no longer feel like playing PvP on CubeCraft.

If SBMM were removed, I would still have a reason to stay on CubeCraft.

Best Regards
 

AmpleFawn7332

Member
Sep 15, 2026
17
7
4
26
lyon,france
www.planetminecraft.com
Pronouns
He/Him
0. Introduction
I am not trying to criticize CubeCraft.
I like CubeCraft because of its KB mechanics and the existence of critical hits. (Although right now, it might be about 50/50.)
I will explain my reasons below.
1. Server Lag
Recently, CubeCraft has been experiencing massive lag even if you simply stay AFK in a lobby for a few minutes (5–10 minutes), making it impossible to switch lobbies or do other things normally.
2. EggWars Shop Has Been Extremely Laggy Since v.26.50 (as of September 18)
Ever since v.26.50 was released for Minecraft, the EggWars Shop has become extremely laggy.
3. The Nightmare of SBMM
CubeCraft implemented SBMM.
For top Asian players, this is the worst.
When a top Asian player queues, the system cannot find enough other top Asian players, so they get connected to the EU/NA regions where other top EU/NA players are playing.
When Asian players connect to EU/NA, their ping exceeds 300ms, and for NA, it can exceed 350ms.
This is not Skill Based Matchmaking. It is simply favoring EU/NA players.
4. The Number of Hackers and Problems with Sentinel
This is such a well-known topic on the Forums that I don’t even need to explain much about it.
Because Sentinel is barely functioning, hackers are being left unchecked.
5. Finally
There are other issues as well, but these are the main reasons.
I think many East Asian players, including Japanese and Korean players, who still play CubeCraft do so because there are certain things they like about CubeCraft.
The reason I say this is because CubeCraft’s Asia Region is located in Singapore, while Hive and Lifeboat have their Asia Regions in Japan.
In fact, when I connect to them, my ping is around 30–50ms on Hive, 40–75ms on Lifeboat, and 115–140ms on CubeCraft.
To be honest, even with the already-high ping, I continued playing CubeCraft after the introduction of SBMM. But now, I no longer feel like playing PvP on CubeCraft.

If SBMM were removed, I would still have a reason to stay on CubeCraft.

Best Regards
stp reste au moins sur les forums
 

imnerdhehe

Novice Member
Sep 4, 2025
123
118
49
15
The Nerdyland
Pronouns
He/Him
I just realised that when your skill points improve, your next opponent is better like you which increase chances to meet hackers like I met every match.
 

M8KI05

Well-Known Member
Aug 18, 2020
94
140
109
26
Pronouns
He/Him
0. Introduction
I am not trying to criticize CubeCraft.
I like CubeCraft because of its KB mechanics and the existence of critical hits. (Although right now, it might be about 50/50.)
I will explain my reasons below.
1. Server Lag
Recently, CubeCraft has been experiencing massive lag even if you simply stay AFK in a lobby for a few minutes (5–10 minutes), making it impossible to switch lobbies or do other things normally.
2. EggWars Shop Has Been Extremely Laggy Since v.26.50 (as of September 18)
Ever since v.26.50 was released for Minecraft, the EggWars Shop has become extremely laggy.
3. The Nightmare of SBMM
CubeCraft implemented SBMM.
For top Asian players, this is the worst.
When a top Asian player queues, the system cannot find enough other top Asian players, so they get connected to the EU/NA regions where other top EU/NA players are playing.
When Asian players connect to EU/NA, their ping exceeds 300ms, and for NA, it can exceed 350ms.
This is not Skill Based Matchmaking. It is simply favoring EU/NA players.
4. The Number of Hackers and Problems with Sentinel
This is such a well-known topic on the Forums that I don’t even need to explain much about it.
Because Sentinel is barely functioning, hackers are being left unchecked.
5. Finally
There are other issues as well, but these are the main reasons.
I think many East Asian players, including Japanese and Korean players, who still play CubeCraft do so because there are certain things they like about CubeCraft.
The reason I say this is because CubeCraft’s Asia Region is located in Singapore, while Hive and Lifeboat have their Asia Regions in Japan.
In fact, when I connect to them, my ping is around 30–50ms on Hive, 40–75ms on Lifeboat, and 115–140ms on CubeCraft.
To be honest, even with the already-high ping, I continued playing CubeCraft after the introduction of SBMM. But now, I no longer feel like playing PvP on CubeCraft.

If SBMM were removed, I would still have a reason to stay on CubeCraft.

Best Regards
We spoke with one of the owners, and I can confirm that the lag in the lobby has been fixed; it now only lasts about 5 seconds. If you experience lag greater than 5-9 seconds when exiting to the lobby, use /netinfo and /whereami and send a screenshot to the staff.
 
  • Like
Reactions: AmpleFawn7332

L1kii

Novice Member
Mar 25, 2022
30
64
69
0. Introduction
I am not trying to criticize CubeCraft.
I like CubeCraft because of its KB mechanics and the existence of critical hits. (Although right now, it might be about 50/50.)
I will explain my reasons below.
1. Server Lag
Recently, CubeCraft has been experiencing massive lag even if you simply stay AFK in a lobby for a few minutes (5–10 minutes), making it impossible to switch lobbies or do other things normally.
2. EggWars Shop Has Been Extremely Laggy Since v.26.50 (as of September 18)
Ever since v.26.50 was released for Minecraft, the EggWars Shop has become extremely laggy.
3. The Nightmare of SBMM
CubeCraft implemented SBMM.
For top Asian players, this is the worst.
When a top Asian player queues, the system cannot find enough other top Asian players, so they get connected to the EU/NA regions where other top EU/NA players are playing.
When Asian players connect to EU/NA, their ping exceeds 300ms, and for NA, it can exceed 350ms.
This is not Skill Based Matchmaking. It is simply favoring EU/NA players.
4. The Number of Hackers and Problems with Sentinel
This is such a well-known topic on the Forums that I don’t even need to explain much about it.
Because Sentinel is barely functioning, hackers are being left unchecked.
5. Finally
There are other issues as well, but these are the main reasons.
I think many East Asian players, including Japanese and Korean players, who still play CubeCraft do so because there are certain things they like about CubeCraft.
The reason I say this is because CubeCraft’s Asia Region is located in Singapore, while Hive and Lifeboat have their Asia Regions in Japan.
In fact, when I connect to them, my ping is around 30–50ms on Hive, 40–75ms on Lifeboat, and 115–140ms on CubeCraft.
To be honest, even with the already-high ping, I continued playing CubeCraft after the introduction of SBMM. But now, I no longer feel like playing PvP on CubeCraft.

If SBMM were removed, I would still have a reason to stay on CubeCraft.

Best Regards
I played few bedwars games today and had the opposite situation of yours. I am from EU and all my matches were Asia games. It’s unplayable because of massive lag, ghost blocks, players reaching from kilometres away meanwhile I can’t hit them at all. Wasn’t it meant to be fair for all? Also so many hackers and no sentinel/moderation online. If cube add match making to eggs, I don’t think I’ll stay for much longer and I really love this game. Would be sad…
 

TC XD

Well-Known Member
Jan 18, 2022
164
238
94
19
New York
Pronouns
He/Him
0. Introduction
I am not trying to criticize CubeCraft.
I like CubeCraft because of its KB mechanics and the existence of critical hits. (Although right now, it might be about 50/50.)
I will explain my reasons below.
1. Server Lag
Recently, CubeCraft has been experiencing massive lag even if you simply stay AFK in a lobby for a few minutes (5–10 minutes), making it impossible to switch lobbies or do other things normally.
2. EggWars Shop Has Been Extremely Laggy Since v.26.50 (as of September 18)
Ever since v.26.50 was released for Minecraft, the EggWars Shop has become extremely laggy.
3. The Nightmare of SBMM
CubeCraft implemented SBMM.
For top Asian players, this is the worst.
When a top Asian player queues, the system cannot find enough other top Asian players, so they get connected to the EU/NA regions where other top EU/NA players are playing.
When Asian players connect to EU/NA, their ping exceeds 300ms, and for NA, it can exceed 350ms.
This is not Skill Based Matchmaking. It is simply favoring EU/NA players.
4. The Number of Hackers and Problems with Sentinel
This is such a well-known topic on the Forums that I don’t even need to explain much about it.
Because Sentinel is barely functioning, hackers are being left unchecked.
5. Finally
There are other issues as well, but these are the main reasons.
I think many East Asian players, including Japanese and Korean players, who still play CubeCraft do so because there are certain things they like about CubeCraft.
The reason I say this is because CubeCraft’s Asia Region is located in Singapore, while Hive and Lifeboat have their Asia Regions in Japan.
In fact, when I connect to them, my ping is around 30–50ms on Hive, 40–75ms on Lifeboat, and 115–140ms on CubeCraft.
To be honest, even with the already-high ping, I continued playing CubeCraft after the introduction of SBMM. But now, I no longer feel like playing PvP on CubeCraft.

If SBMM were removed, I would still have a reason to stay on CubeCraft.

Best Regards
For me, the only reason I have for playing CubeCraft is the parkour. IF the timer doesn't lag (which for some reason always does in easy levels)
 
  • Like
Reactions: yurisatori0312

zNightss

Well-Known Member
May 4, 2023
166
174
79
The Earth 🌎
Pronouns
He/Him
I played few bedwars games today and had the opposite situation of yours. I am from EU and all my matches were Asia games. It’s unplayable because of massive lag, ghost blocks, players reaching from kilometres away meanwhile I can’t hit them at all. Wasn’t it meant to be fair for all? Also so many hackers and no sentinel/moderation online. If cube add match making to eggs, I don’t think I’ll stay for much longer and I really love this game. Would be sad…
That's what I posted on mine
 
  • Like
Reactions: L1kii

yurisatori0312

Well-Known Member
Jun 1, 2025
476
842
99
Japan, Tokyo
translate.cubecraft.net
Pronouns
He/They
We spoke with one of the owners, and I can confirm that the lag in the lobby has been fixed; it now only lasts about 5 seconds. If you experience lag greater than 5-9 seconds when exiting to the lobby, use /netinfo and /whereami and send a screenshot to the staff.
Even when I use those commands, there is no response because of the lag. I have no choice but to leave the server and reconnect every time.
 
  • Like
Reactions: AmpleFawn7332

yurisatori0312

Well-Known Member
Jun 1, 2025
476
842
99
Japan, Tokyo
translate.cubecraft.net
Pronouns
He/They
Est ce que tu vas rester sur le forum
I’ll still play CubeCraft for SkyBlock. Even if SBMM gets added to every mode, it won’t affect me since I don’t play those modes, so I’ll stay on the forums and continue doing translation work.
(Thanks to CubeCraft’s terrible SBMM changes, I’ve got more time for translation work now. 😂)
 

yurisatori0312

Well-Known Member
Jun 1, 2025
476
842
99
Japan, Tokyo
translate.cubecraft.net
Pronouns
He/They
c quoi SBMM
English:
SBMM stands for “Skill-Based Matchmaking.” It’s a matchmaking system that tries to match players with others of a similar skill level.

On CubeCraft, the problem is that for high-skilled Asian players, there sometimes aren’t enough players of a similar skill level in the Asia region. As a result, they can be sent to EU or NA servers, which causes extremely high ping.


Français :
SBMM signifie « Skill-Based Matchmaking ». C’est un système de matchmaking qui essaie de faire jouer ensemble des joueurs ayant un niveau similaire.

Sur CubeCraft, le problème est que pour les joueurs asiatiques de haut niveau, il n’y a parfois pas assez de joueurs du même niveau dans la région Asie. Ils peuvent donc être envoyés vers des serveurs EU ou NA, ce qui entraîne un ping extrêmement élevé.
 
  • Like
Reactions: AmpleFawn7332

AmpleFawn7332

Member
Sep 15, 2026
17
7
4
26
lyon,france
www.planetminecraft.com
Pronouns
He/Him
English:
SBMM stands for “Skill-Based Matchmaking.” It’s a matchmaking system that tries to match players with others of a similar skill level.

On CubeCraft, the problem is that for high-skilled Asian players, there sometimes aren’t enough players of a similar skill level in the Asia region. As a result, they can be sent to EU or NA servers, which causes extremely high ping.


Français :
SBMM signifie « Skill-Based Matchmaking ». C’est un système de matchmaking qui essaie de faire jouer ensemble des joueurs ayant un niveau similaire.

Sur CubeCraft, le problème est que pour les joueurs asiatiques de haut niveau, il n’y a parfois pas assez de joueurs du même niveau dans la région Asie. Ils peuvent donc être envoyés vers des serveurs EU ou NA, ce qui entraîne un ping extrêmement élevé.
merci
 
Members Online

Team online

Latest profile posts

I'm working on a map for Blockwars Bridges!


Here's the main concept:

1789931784992.jpeg



It's going to be a tree design that is hollowed out on the inside.

1789931905442.jpeg


It'll take about two weeks to finish and submit though. I hope it'll get in!
ronthegreat333 wrote on One.'s profile.
Thanks for following me.
AmpleFawn7332 wrote on ayux's profile.
Joyeux Anniversaire
CeruleanPrism81 wrote on dvotii's profile.
Thank you for the follow!
dvotii wrote on Lyriie's profile.
Are you still taking skin requests?
Top Bottom