When playing team bingo...the clock counts down once there are sufficient players in the lobby.
If the teams are unbalanced, there is a server message that indicates that.
However, people are using this as a means to bully or troll other players and to prevent the game from starting altogether by switching teams as the countdown finishes.
Is it possible to implement a change that will forcibly move players who are not in a party to balance the game and initiate a start?
If the teams are unbalanced, there is a server message that indicates that.
However, people are using this as a means to bully or troll other players and to prevent the game from starting altogether by switching teams as the countdown finishes.
Is it possible to implement a change that will forcibly move players who are not in a party to balance the game and initiate a start?