One of the things that really got me into Minecraft was Super Craft Bros, although it was from another server. When I found out CCG had Super Craft Bros, I was really excited, but the excitement didn't last for long. The game was nothing like I expected it to be. The thing that popped out the most the moment I joined, was the armor. I couldn't really tell the difference between a cactus and a Blaze at the time, and there were no custom heads to differ the classes from one another. Next thing I noticed was the lack of variety. There are a few classes to choose from. The Super Craft Bros that I used to play had a variety of maps and mobs, and each one had something that made it unique and fun. I know that the staff can be busy doing many other things, but it would be perfect if you guys could implement these suggestions that could possibly improve this game, which has a lot of potential:
- Implement the heads of the mobs into the game (Mojang has made Minecraft accounts with specific skins for public head use. For example, we could use MHF_Enderman for the enderman head.)
- Make the armor more color accurate, according to the mob. (I have noticed the cactus armor looks rotten yellow rather than green)
- Make the maps simple, smaller, and more unique. (The Mario map is too big, and some people decide that camping is favorable)
- Each game should only have 4 or 5 players. (There are too many players in the current maps, making it more confusing)
- Add a variety of maps and unique characters. (I've got a lot of ideas for maps as well as characters, which won't really be the problem here)
- Make a leaderboard. (Competition will increase and it will just make gameplay more fun)
- Make some kits only usable if you have purchased them with in-game currency. (There's actually a point to getting so many coins)
It would also be cool if donaors could get a perk in this, but I'm not sure what goes against the EULA and what doesn't.
So these are my suggestions. It would be absolutely amazing if this could actually be used and if SCB could develop into the game that I once played daily. (Suggestions and feedback are welcome)
- Implement the heads of the mobs into the game (Mojang has made Minecraft accounts with specific skins for public head use. For example, we could use MHF_Enderman for the enderman head.)
- Make the armor more color accurate, according to the mob. (I have noticed the cactus armor looks rotten yellow rather than green)
- Make the maps simple, smaller, and more unique. (The Mario map is too big, and some people decide that camping is favorable)
- Each game should only have 4 or 5 players. (There are too many players in the current maps, making it more confusing)
- Add a variety of maps and unique characters. (I've got a lot of ideas for maps as well as characters, which won't really be the problem here)
- Make a leaderboard. (Competition will increase and it will just make gameplay more fun)
- Make some kits only usable if you have purchased them with in-game currency. (There's actually a point to getting so many coins)
It would also be cool if donaors could get a perk in this, but I'm not sure what goes against the EULA and what doesn't.
So these are my suggestions. It would be absolutely amazing if this could actually be used and if SCB could develop into the game that I once played daily. (Suggestions and feedback are welcome)