I just ran into another hacker in FFA. And again he is still not banned after + - 30 min. despite several reports for reach, fly, kill-aura, etc.
To ensure that cheaters get banned faster, I suggest setting up a sentinel-team (such as the translator team) of trusted players who - when online - can view reports and ban hackers when sentinel is not effective.
Obviously, I understand that there are drawbacks to the idea (such as abuse), but if the team would be limited to, for example, 50 active members over the age of 16 I think this is a good idea to help protect Cubecraft from cheaters.
If you think this would be a good concept, I would like to participate in its development.
To ensure that cheaters get banned faster, I suggest setting up a sentinel-team (such as the translator team) of trusted players who - when online - can view reports and ban hackers when sentinel is not effective.
Obviously, I understand that there are drawbacks to the idea (such as abuse), but if the team would be limited to, for example, 50 active members over the age of 16 I think this is a good idea to help protect Cubecraft from cheaters.
If you think this would be a good concept, I would like to participate in its development.