PVP needs some attention.
Duels
Duels are fun to play.
Here's how to make them better.
Kits
-some kits are just annoying to play with.
For example, the kit with a bow and diamond armor.
You will never be able to win this before the time runs out. The bow does too little damage and if you hit your opponent they will always be able to regen quicker than you can kill them.
I've also noticed that the pot pvp kit (1.8) is never available when dueling someone. You can only find it through the armor stand queue.
Maps
Simple maps are the best maps.
I'm tired of maps that have varying terrain; I want flat maps.
And I'm also tired of waiting what seems like days for maps to generate. Some maps are too big and some are too tall and some are too small.
PVP types
There are currently 5 armor stands:
-Classic
-Normal
-Overpowered
-Soup (lol)
-Insane
Removing Soup and Insane would funnel all the players into 3 main types.
No more waiting for someone to join your queue.
Why is there not a /duel command? If you want to duel an emerald rank who flying in the sky, you can't. If you want to duel someone but you don't know where they are, you can't. It would be much more simple to be able to type it.
Also, big thanks to whoever designed making custom kits. Its perfect.
(Devs still need to fix the chat filter in duels. You can say anything you want. Please.)
Next up, FFA.
FFA
Much of what is wrong with duels is also the same in FFA.
Kits
There are five kits to choose from. They are balanced on ground maps.
However, when it comes to wing maps, they are incredibly unbalanced.
I made that bold because if I could make one change to pvp, it would be that.
Whilst it normally takes 5 hits to kill a ninja, with elytra replacing the chestpiece, it only takes 3.
It's unfun and unusable.
The deal is the same with the shop; there is absolutely no point of buying a chestpiece unless you're going to be pvping at the bottom of the map.
A good way to fix this (as I've suggested before to no avail) is to add protection enchants to the elytra that vary from kit to kit.
Also, the shop. Add more items. Off the top of my head, I can think of a few items that could be pretty fun:
Potions
-jumpboost
-health
-damage &poison
-invisibility
Arrow types
-spectral
-slowness
-poison
Knockback stick
Fishing rod
And maybe, buying effects that last until you die:
-resistance I
-absorption II
-speed II
Maps
Maps. Where do I even start..
There are TOO MANY wing maps. No, I didn't say too little, I said too many. There are 2 wing maps out of 6 total maps. That should give us a 33% chance of seeing wing maps. Nope, it's the total opposite. Every time, and I mean every time, there are always more wing maps than ground maps. And for 1.8 FFA where there is only ONE map at a time (why?) I've come to hate them.
Space
Space is the better wing map. It's flat (at the bottom) and the platform spawn is the easiest way to farm points/kills.
Flowers
Flowers is horrible for four reasons:
-It's too big
-Most islands are too small
-There are no flat areas to pvp
-The bottom of the portal is closed so that every time you want to go through it you have to slow waaay down, and if you don't, when you hit the ground, you smash face-first into the ground and your organs are spewn across it like a Jackson Pollock painting.Yeah.
More maps, also.
Just a hint, though, we want maps that we can explore. Maps with little secrets or cool spots make exploring it worthwhile and it really makes the maps fun. For example, in the space map, the secret club in the water planet, or the secret basement in Kingdom.
And please, for the most part, keep them relatively flat.
FFA types
The same as duels, no one ever plays soup.
As for assassination, it's fun for a while until some guy who spent 24 hours grinding coins kills you with full diamond. But other than that I guess it's fun.
Achievements
Adding achievements would create a large incentive to play FFA and Duels.
With more players, theres more fun to be had.
TL;DR
make pvp better
If you've read this far, I ask you to please, please bump this thread. I want staff to notice that players really care about pvp and all I ask them to do is to consider anything I wrote.
@Tacosbefriends
Thanks for reading.