So a server named The Core had amazing minigames (it died and rn does a different server style), I loved 1 minigame in particular named Control Point. Please keep in mind: THIS IS SO HARD TO EXPLAIN. This minigame is made for 24players a game, but 16 is I think the best. (4 on each team) but it can easy become 24players (6 on every team) Title: Control Point Objective So what this game is, is really simple, you have 4teams (yellow, blue, red and green) and there was 1 center where you can get fast (not too fast). When you are staying in the center, you can get points. Before you can get points, you will hear a poing (kinda like that) sound 3times. When the third time is over, you hear a final blow sound and everyone who is standing in the center will give its team 100points, your team won till you had 1000 points in total. Avoid other teams get points too! (ofcourse 10points = need 100points) Kit mechanics What I seriously loved about TheCore Control point was the kit/lvl'ing system. You could get more exp by killing/standing in the center. You start from lvl1 (showing by exp-bar) all the way to lvl70. Everytime you lvl up, you wont get anything untill you reach a certain lvl! There are 5 types of kits! -Warrior (melee) -Archer (ranged) -Mage (Hybrid) -Ninja (Stealth) -Demo (Explosions) You can equip kits in-game by /class to get a list and than /class (name) Those kits will be automatically upgrades by just playing the game. Ill show you all lvl's of each type. I do NOT remember (Sadly) what all of those had, but I will try to explain it all! Everytime a kit upgrades to a next title, it becomes stronger, but it stays the same type! Spoiler: Warrior Warrior: Lvl1 (Your first kit) Soldier: Lvl15 Marine: lvl35 Juggernaut: Lvl55 Spoiler: Archer Archer: Lvl3 (first bow kit) Scout: Lvl21 Sniper: Lvl37 Marksman: Lvl60 Spoiler: Mage Mage: Lvl5 Shaman: Lvl24 Witch: Lvl40 Necromancer: Lvl65 The Hybrid Type gets some kind of special stuff -Blaze rod (Right-click shoot fireball) -Stick knockback 2/3 Stuff like that, but weaker armor. Spoiler: Ninja Ninja: Lvl10 Hidden: Lvl29 Spy: Lvl46 Surpressor: lvl69 The Stealth Type also gets cool stuff: -It gets 2minutes of invis -Only thing visible is its team's head. -Good weapons Spoiler: Demo Demo: Lvl12 Bomber: Lvl32 Blitzer: Lvl52 Master: Lvl70 Also the Explosion Type gets cool stuff! -Explosives (eggs/snowballs) -weaker weapons Prestiges After all of that explaing on kits/lvl'ing above, it's time for prestiges! Everytime you hit lvl70, you can do /prestige. What that will do RESET your lvl's to 1 (start from the beginning). Everytime you prestige, you get coins! You will get  before your name (or after) so people know your prestiged. You can prestige till the end. Whenever you prestiged, your exp gain, just stays the same as before the prestige! This is where the shop comes in! Only way to get coins is by prestiging. You can use those coins for in-game perks! You can only have 1 perk active, so select wisely! You can change your perk in lobby's by /perk or the shop, but NOT in-game! Spoiler: All Perks -Undead (A small chance that you get all your hearts back) -Demented (A small chance to get on respawn a strenght boost for 20seconds) (FREE) -Grinder (A small chance to get more exp on getting points on mid) -Percision (A small chance when shooting a arrow to make it homing) -Much more! (but I do know names, but I do not know the abilities around them D: ) You can upgrade each perk or buy new perks. You get 1 starter perk called Demented. It depends on what perk, what the % of happening is. Examples: -Undead 1 (2%) -> Undead 2 (3%) -Demented 1 (3%) -> Demented 2 (4%) Shop/coin gettings The Prestiges section already explained some stuff about the shop, but not all. On Prestige, you receive 5k coins! (everytime you prestige, you get more coins, so prestiging for the first time gives 5k, but prestiging for the second time gives 5.5k) and you get none on kills so people actually play the game and not hardcore killing... I suck with coin systems so I try my best. Every perk costs 2.5k -first upgrade = 2.5k (1 -> 1.5%) -Second upgrade = 5k (2 -> 2.5%) -Third upgrade = 10k (2.5 -> 3%) -Fourth upgrade = 20k (3 -> 3.5%) -Fifth upgrade = 50k (3.5 -> 5%) The % doesnt seem much, but if more, it becomes op. Also it is different for all perks. I hear you thinking atm, thats not enough for the shop! I know, we can always add in cosmetics and SPECIAL KITS that you can buy with coins! Didnt expect that did you? Like a spider kit, increased speed/jumpboost while having a lower weapon/armor, but I cannot go further on this because first the main type kits should be balanced first. Killstreaks You can also get killstreaks. (killstreak = kills per life) 3kills = Grenade (egg that explodes) 5kills = Blindness grenade (Snowball that applies blindness) 7kills = ? 10kills = ? 15kills = ? More? Map How a map would looks like is really easy. It has to have a big center and 3 sides that are 100% the same (or different but that it stays balanced on every map) How maps actually look like, you will see it on "Examples" on the map named Nintendo! (first link) Examples! (those examples show maps/gameplay and probably stuff I missed to explain) This most above link is the most accuratote (old YT) video I could find. It explains everything! Achievements Also this game could use some achievements if it gets added (Diamond/coal Block) Win 10games - Kill 25players - Stand in the Control Point 10x Win 50games - Kill 100players - Stand in the Control Point 50x Win 250games - kill 500 players - Stand in the control Point 250x Win 500games - Kill 2500players - Stand in the Control Point 500x win 2500games -Kill 5000players - Stand in the Control Point 2500x (random achievements) -Get a 15killstreak (15points) -Stand in the Control Point 3times in 1 game (5points) -Prestige for the first time (10points) -Prestige for the 10th time (15points) -Kill 3players with 1 grenade (10points) Recap Control Point is a team based domination game, which is extremely addicting. There are 4 teams and the point of the game is to get to the middle of the map at the end of each 30-60 seconds. In the game there are many classes/kits to choose of. Unlock many new classes by levelling up and killing other teams. To change your class you would have to write /class in game. Also keep in mind: This minigame doesnt exist anymore (and Cube can always tweak it) and its all about the center! Without center, you will lose! If I missed any information or isnt something clear enough? Please point it out!