Minecraft PC IP: play.cubecraft.net
  • We're running an internal migration of all old players' stats to our new highly advanced statistics tracking backend. This means that stat changes will be a bit delayed while we ingest this huge backlog of data. Nothing is being lost, it'll just take a bit longer to show up in the in-game UIs.

MagnificentSpam

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Mar 16, 2016
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I wasn't saying "as everyone said before" as my reason for stating the point. The point I made is a fact, what this person is suggesting in this thread is unrealistic and impossible.
¯\_(ツ)_/¯
I agree that it's unrealistic for cubecraft devs to implement, but I don't think it's impossible. If you store the same data on the server side that the replay mod collects on the client side, why wouldn't you be able to play it back later? Those files are way smaller than video files as well, basically only data that is sent to the players anyway would have to be stored.
 
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