Here are my toughts about the latest (beta v0.2) update for mob who:
When a hider has been found, he becomes a seeker: i think this is too much, like it will slowly become a 15 seekers against one hider and ive played some games and without a doubt, the seekers won most of them. (beacuse combined theyll have like 105 (15players * 7hp) total guesses, even if some leave and have already used guesses, theyll still have 60 ((15 - 3)players * (7-2)hp) guesses, so its a little unfair.)
maps: this could be personal but, i miss the older maps, and these new maps are a little complex i think. Players might found new impossible hiding spots (like with the older barn one that you could somehow go on TOP of the barn)
retextures: these textures are good.
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how to fix these (i think):
hiders becoming seeker: i think this feature should be taken out, or limited, or let the hiders have like 5hp and 10 snowballs
maps: i dont know xd, but atleast yall kept the old maps. for me the map "Mansion" was good enough
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comment:
why do i think that these new map are complex?
- the nether map: its fine for me
- the zooboat map: 3 floors, outside section, etc... i never know where am i
and i feel like its becoming less about pretending to be a mob and becoming more about hiding. (Beacuse: this game is supposed to be to act like a mob and dont get found)
When a hider has been found, he becomes a seeker: i think this is too much, like it will slowly become a 15 seekers against one hider and ive played some games and without a doubt, the seekers won most of them. (beacuse combined theyll have like 105 (15players * 7hp) total guesses, even if some leave and have already used guesses, theyll still have 60 ((15 - 3)players * (7-2)hp) guesses, so its a little unfair.)
maps: this could be personal but, i miss the older maps, and these new maps are a little complex i think. Players might found new impossible hiding spots (like with the older barn one that you could somehow go on TOP of the barn)
retextures: these textures are good.
---
how to fix these (i think):
hiders becoming seeker: i think this feature should be taken out, or limited, or let the hiders have like 5hp and 10 snowballs
maps: i dont know xd, but atleast yall kept the old maps. for me the map "Mansion" was good enough
---
comment:
why do i think that these new map are complex?
- the nether map: its fine for me
- the zooboat map: 3 floors, outside section, etc... i never know where am i
and i feel like its becoming less about pretending to be a mob and becoming more about hiding. (Beacuse: this game is supposed to be to act like a mob and dont get found)


