After playing MinerWare for a respectable amount of time I have conducted a list of reasonable and specific suggestions, followed with overall suggestions: Parkour & Eat The Cake: Turn player collision off(there were many situations where I try to rush the parkour and then there's just one guy shifting on a block that somehow manages to push me off as I run past him Deathmatch(Boss Battle): The more kills a player gets the more Debuffs he gets, (ex: 3 kills- slowness, 6 kills- Weakness, 9+ kills- Hunger) This change could help prevent some hackers from winning, it also provides more of a challenge for the more skilled players. Build off: Add a new mini-game where every player has to build an identical replica of a model in the middle of the map. Keep moving: In this mini-game, you just have to move around with high speed, I propose an idea, remove some blocks in the island, so if you fall, you fall in the void. This would make it a lot more challenging. Mini-Spleef: The original arena has 6 layers, I think it should be reduced to 3-4 layers of snow. Overall Suggestions: Everytime you win a mini-game, you get at least 1 point for cosmetics(I have won over 500 mini-games, so the points would build up pretty quickly) If a player does something unique or something that the other players don't such as "this player built the crafting table the fastest", they should earn 1/4 of a point in game or 1 point for vanity.