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elisqa

Member
Jun 3, 2026
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I think that the kits for Skywars cubecraft is good but they're quite underwhelming. What I think should have been done. Is:
Kits should have tiers and levels each kill or win should give you exp on your kit and levels which should upgrade the kit as you play. Giving you better items such as: builder getting way more blocks and efficiency 3 pickaxe and axe at the start on level whatever redstoner getting honey blocks slime blocks more pistons and observers, chef having more food or a perk like 50% to not consume the food you're eating tank having more armor and possibly a weapon at the start. Rest is your imagination but please add this to the game to make it more fun to play because if this is added it will reward play time even more and encourage players to upgrade their kits for better use
 

yurisatori0312

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Jun 1, 2025
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Japan, Tokyo
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I think that the kits for Skywars cubecraft is good but they're quite underwhelming. What I think should have been done. Is:
Kits should have tiers and levels each kill or win should give you exp on your kit and levels which should upgrade the kit as you play. Giving you better items such as: builder getting way more blocks and efficiency 3 pickaxe and axe at the start on level whatever redstoner getting honey blocks slime blocks more pistons and observers, chef having more food or a perk like 50% to not consume the food you're eating tank having more armor and possibly a weapon at the start. Rest is your imagination but please add this to the game to make it more fun to play because if this is added it will reward play time even more and encourage players to upgrade their kits for better use
I’m a bit worried that adding this system might widen the gap between new players and veterans, which wouldn't be quite fair to newcomers.
 
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elisqa

Member
Jun 3, 2026
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0
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I understand your worry but what I also think is: each loss should also give a small amount of exp to players also possibly a grace period for like 1 minute so it gives players time to gear up or maybe a no kit gamemode that still gives you exp for the kit so you get ready for everything or just daily rewards that still reward consistent gameplay while letting new players adapt.
 
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Remove SBMM as soon as possible. This isn’t Skill-Based Matchmaking anymore—it’s Hack-Based Matchmaking. I’m getting matched with hackers more often, and it’s just not fun.
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