Hello! I'm Chloe and I'm a Game Designer for CubeCraft, I've been part of the community for many years now and became a designer back in July! I work on the technical side of the design team creating weird and wonderful behaviours - kinda like mod packs.
This was my first project which was pretty crazy to think about, I can't wait for the next upcoming releases we have! In this highlight I will break down the process for you all to see.
We all love to tame dogs and cats... why not a creeper? why not an army of polar bears? This is where it could get much more interesting and completely change the normal vanilla behaviour in Minecraft. Hostile mobs could become powerful allies. I felt the biggest technical challenge would be animating a taming mechanic but as you'll see lower down I managed to make some interesting progress
Since this was more a behaviour focussed project I got to work on the mob taming animations, as you can see they didn't all go to plan...
After a lot of behaviour work was done, the map got refined with some fancy models. Here's a quick chat that was had with @Efcluke94 and @Hannibal
Quality assurance is important to ensure that content doesn't go out with bugs - at least with as little as possible. You can see some bug highlights here:
Whatever floats your goat..
This project wasn't always called pet mobs, originally it was called tameable mobs.. but as you can see a lot of people favoured pet mobs - personally I think it was the best name too.
After all of the bugs were fixed, and the name was decided on it was off to release!
Thanks to Rowan Walsh and his mad talent, you can see the amazing trailer here:
Get Pet Mobs on marketplace!
You can check out our other highlights here:
If you want to check out Pet Mobs on the Marketplace, CLICK HERE!
If you want to contribute to our servers and Marketplace projects, feel free to check out our application thread!