With the Minecraft Partnership has come a massive increase in Hackers. While i've been doing my best to record and report them, it seems really pointless lately as either the player has been banned (I played against someone that was banned four days ago with appeal denied but somehow was still playing on the server) or the report was denied with a generic "not enough evidence" message. While it's clear to me it's a hack, for example when someone happens to crit 100% of the time while standing still and spamming their weapon or when someone happens to not fall when the block under them is broken, apparently this isn't considered hacking or at least "not enough evidence". And considering how ridiculously long it takes to go through the whole process of reporting them, it's frustrating to me that there is no clear "this is correct" and "this is not correct" method of reporting.
What i'm stating is:
1) Have examples. Show EXACTLY what you need in a video in order for it to be considered "enough" evidence. Is there a time limit, meaning is 30 seconds enough or does it need to be longer? Do you have to have video with the person directly in the center of the screen? Does it just need to be a 1v1 with the hacker in question?
2) Explain what kind of hacks are considered hacks. Auto-Switch, while in a hack client, isn't considered a hack. Which is fine, but i'd like to have known that before taking the time to report someone with it.
3) Have a universal set level of evidence between Moderators. It seems like lately, whether the hack report will be accepted depends on the moderator who sees it.
4) Have a time limit on reports- Somehow four of my reports will get looked at/closed but two or three will remain open for four or five days.
5) Don't rely on Sentinel. Don't get me wrong- Sentinel has been a great anti-cheat. But the fact is, it can't keep up with the constantly updating hack clients. And with the Minecraft Partnership, this is going to get worse. A lot worse. The newest "popular" hack- That being Auto-Crit- seems to have not been picked up by Sentinel yet.
6) Have more moderators watching games or more moderators in general. I've only ever seen a moderator on once and they were in a game. With the increase in players, this is going to be mandatory.
Listen, I really enjoy playing Eggwars, but quite honestly, if the amount of hackers per game keeps up, I think a lot of people (myself included) will stop playing. I played 10 games yesterday, all of them had at least one hacker in it. In fact, my friend and I made a joke out of betting which player was the hacker. Most with Auto-Crit, Kill Aura or Anti-KB. And it's ridiculously hard to have to beat a hacker once they target you. Dont let your server get ruined by people who dont want to play the game legitimately.
What i'm stating is:
1) Have examples. Show EXACTLY what you need in a video in order for it to be considered "enough" evidence. Is there a time limit, meaning is 30 seconds enough or does it need to be longer? Do you have to have video with the person directly in the center of the screen? Does it just need to be a 1v1 with the hacker in question?
2) Explain what kind of hacks are considered hacks. Auto-Switch, while in a hack client, isn't considered a hack. Which is fine, but i'd like to have known that before taking the time to report someone with it.
3) Have a universal set level of evidence between Moderators. It seems like lately, whether the hack report will be accepted depends on the moderator who sees it.
4) Have a time limit on reports- Somehow four of my reports will get looked at/closed but two or three will remain open for four or five days.
5) Don't rely on Sentinel. Don't get me wrong- Sentinel has been a great anti-cheat. But the fact is, it can't keep up with the constantly updating hack clients. And with the Minecraft Partnership, this is going to get worse. A lot worse. The newest "popular" hack- That being Auto-Crit- seems to have not been picked up by Sentinel yet.
6) Have more moderators watching games or more moderators in general. I've only ever seen a moderator on once and they were in a game. With the increase in players, this is going to be mandatory.
Listen, I really enjoy playing Eggwars, but quite honestly, if the amount of hackers per game keeps up, I think a lot of people (myself included) will stop playing. I played 10 games yesterday, all of them had at least one hacker in it. In fact, my friend and I made a joke out of betting which player was the hacker. Most with Auto-Crit, Kill Aura or Anti-KB. And it's ridiculously hard to have to beat a hacker once they target you. Dont let your server get ruined by people who dont want to play the game legitimately.
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