When I play cubecraft, 95% of my time played has probably been on the duels, it's mostly the reason I play, but there are a number of faults and improvements I want to see and most of the good pvpers play OP FFA instead, leaving duels to be 80% spamclickers.
Leaderboard - The duels leaderboard is trash because it just shows the amount of kills, you could have the most kills but also 5x the deaths of everyone and you'd still be top and people would think they're the best pvper because they only see kills, instead I think the leaderboard should display KD, or even better have an ELO system, that way it's not just play to win. I understand that all the other leaderboards display only wins too, but you can't really compare duels to other mini games because duels simply isn't a minigame.
Kits/kit selection - There are a lot of stupid kits like the eggwars one where people pillar up, or the wolf spamming one etc. This is a big problem because Stone ranks are most of the good pvpers on the server simply because there are a lot of them, but they (correct me if I'm wrong) choose to play OP FFA for 1v1s instead because they can't select good pvp kits as they don't have a rank and they don't want to waste their time fighting 16 wolves etc. Easy fix to this: make stone ranks able to select kits, or just remove all the stupid kits that are only there to please the children. I also think there are too many queues, it diffuses people across each duel type so it takes much longer to find duel games and also you end up fighting the same person many times in a row. Honestly the 1.8 mode should go and have its own version in the real 1.8 or just remove it fully, remove insane fully and remove soup since I don't think anyone even plays. Only thing left should be OP and normal.
Maps - Quality duels servers in minecraft history have always had simple mostly flat maps. The benefits of these are that they load quickly (so none of that stupid 5min "preparing map" thing that puts people off duels) and you can practise pvp easily without people just sitting on the edge of a map waiting to Bait you to hit you off etc. The disadvantages of simple flat maps - they don't look nice, but honestly people play duels to pvp, not to look at nice maps. Also big duels servers don't have 50 block mountains with lava or a big lake you can run around in or a void you can hit people into because maps like that are for games like SG, skywars, eggwars etc, NOT duels.
That's all I could think of at the moment, I might add more later, members of the pvp community please add your thoughts too.
Ive posted a few threads like this before but they've all been ignored by staff entirely because they would prefer to make yet another Arcade or Lucky Islands update, but remember, there are many players like me who only play cubecraft because the pvp is 1.9 and would probably play other servers instead if they had 1.9 pvp and made it competitive and popular. Cubecraft has that opportunity, so please do it.
Leaderboard - The duels leaderboard is trash because it just shows the amount of kills, you could have the most kills but also 5x the deaths of everyone and you'd still be top and people would think they're the best pvper because they only see kills, instead I think the leaderboard should display KD, or even better have an ELO system, that way it's not just play to win. I understand that all the other leaderboards display only wins too, but you can't really compare duels to other mini games because duels simply isn't a minigame.
Kits/kit selection - There are a lot of stupid kits like the eggwars one where people pillar up, or the wolf spamming one etc. This is a big problem because Stone ranks are most of the good pvpers on the server simply because there are a lot of them, but they (correct me if I'm wrong) choose to play OP FFA for 1v1s instead because they can't select good pvp kits as they don't have a rank and they don't want to waste their time fighting 16 wolves etc. Easy fix to this: make stone ranks able to select kits, or just remove all the stupid kits that are only there to please the children. I also think there are too many queues, it diffuses people across each duel type so it takes much longer to find duel games and also you end up fighting the same person many times in a row. Honestly the 1.8 mode should go and have its own version in the real 1.8 or just remove it fully, remove insane fully and remove soup since I don't think anyone even plays. Only thing left should be OP and normal.
Maps - Quality duels servers in minecraft history have always had simple mostly flat maps. The benefits of these are that they load quickly (so none of that stupid 5min "preparing map" thing that puts people off duels) and you can practise pvp easily without people just sitting on the edge of a map waiting to Bait you to hit you off etc. The disadvantages of simple flat maps - they don't look nice, but honestly people play duels to pvp, not to look at nice maps. Also big duels servers don't have 50 block mountains with lava or a big lake you can run around in or a void you can hit people into because maps like that are for games like SG, skywars, eggwars etc, NOT duels.
That's all I could think of at the moment, I might add more later, members of the pvp community please add your thoughts too.
Ive posted a few threads like this before but they've all been ignored by staff entirely because they would prefer to make yet another Arcade or Lucky Islands update, but remember, there are many players like me who only play cubecraft because the pvp is 1.9 and would probably play other servers instead if they had 1.9 pvp and made it competitive and popular. Cubecraft has that opportunity, so please do it.