Minecraft PC IP: play.cubecraft.net

iLoveYouu

Forum Veteran
Oct 18, 2015
3,556
3,949
513
25
I personally like @YounB his suggestion better (https://www.cubecraft.net/threads/assassinations-suggestion-repairing.157613/).
Really cool suggestion, maybe they could make it so you have to pay a certain amount per durability. So if my diamond chestplate is halfway broken and I want to repair it I don't have to pay 75% of the whole price, as it wouldn't really be worth repairing then.
I like that. Say you have 50% durability, you have to pay 50% of the price?
With these changes
 

betty's oldies

Forum Expert
I would say, you can repair your armor at the shop, you'll pay 50% of the normal price.
Would it be better to have it based on how much durability is has left?

Example as you said above: An almost destroyed piece of armor has about 10 uses left. Your example would mean it would cost 50% of the normal price for a full repair. Would it be 25% if the armor has 50% durability?

Another example to illustrate the above: Suppose a piece of armor has 200 durability and costs 500. At 100 durability it would cost 125 but at 0 durability it would cost 250.
 
Members Online

Latest posts

Latest profile posts

98/100

all that effort and despite getting a perfect score from my superiors i never got a perfect score in my work immersion subject
CrystalLegend01 wrote on savina875's profile.
Thank you for the follow! And welcome to the Forums
MrTommy wrote on Eli's profile.
So ypy finally admitting im good at something :D
Screenshot_20240425_224822_Samsung Internet.jpg
Reesle wrote on The NightGhost02's profile.
Happy Birthday!! 🥳
TheOrderOfSapphire wrote on Egg🥚's profile.
Happy Birthday!:D
Top Bottom