Tell me how.People will abuse the command.
This is really hard (I will say impossible) to abuse, this is why this is here and not on suggestionsCubecraft had this back in the days, didnt work so well i think.
So i think they wont bring it back
Tell me how.People will abuse the command.
This is really hard (I will say impossible) to abuse, this is why this is here and not on suggestionsCubecraft had this back in the days, didnt work so well i think.
So i think they wont bring it back
I am fixing some errors, I have another version that improves "/claim <name>(the player will be moved to other list)", adds "/remove (marks the report as invalid, players cannot report that player again) <name>" and /accept {hacks/chat/skin/name} <name> (kicks, bans or mute the player)"Since I watched the video first. I like this idea more then I thought! Hope it gets added.
First one who can watch the videoSeeing all these "it'll get abused" comments makes me wanna destroy my house. Like dude, have you even watched the video xD
+1 hope it gets added. I don't see a problem with it ._.
They're coding an anti-cheat, not a report command. They used to have one.They are already making one be themselves but maybe they could use yours by the coding, and maybe they will give you credit
Thats rightFirst one who can watch the video
They're coding an anti-cheat, not a report command. They used to have one.
Although it's a quite simple but nice addition to the anti-cheat, another feature that will make CubeCraft different from othersThats right
CubeCraft doesn't quite need a report plugin because cubecraft need evidance other wise the staff members are only spectating playersAlthough it's a quite simple but nice addition to the anti-cheat, another feature that will make CubeCraft different from others
Specating player, they see the player hacking....CubeCraft doesn't quite need a report plugin because cubecraft need evidance other wise the staff members are only spectating players
Its simple. If there is a way to abuse something then someone will find a way to abuse it. And this is super simple to abuse. Just report every player that kills you in a game of eggwars or a different game and just keep doing that. In my opinion this can do more harm than help because most people will just use /report and not report on the forums and since a lot of players would be using this command ir would be too much work for all the staff members. Let me list your suggestions:Tell me how.
This is really hard (I will say impossible) to abuse, this is why this is here and not on suggestions
-a cooldown.
If all players use this, then that wont prevent abuse
In fact, it is included in the last build (not deployed rn)-a database.
Just saves reports no anti-abuse feature
It is included-preventing one person from being reported multiple times
Working, harder than you think :/-A fancy gui
xD I like how you just took what I said and didnt read my opinion on it but idc.
In fact, it is included in the last build (not deployed rn)
It is included
Working, harder than you think :/
I read it. The system has a cooldown checker. What it means? If a player use this command to report +5 people in less than 10 minutes, it will kick you. Might re-balance.xD I like how you just took what I said and didnt read my opinion on it but idc.
that still wont prevent abuse because so many people will be using this. The only way I could see this be good is this. The anticheat has a suspicion about a player hacking and if the player is then reported it will save the report. This would at least prevent some reports from people being salty about losing.I read it. The system has a cooldown checker. What it means? If a player use this command to report +5 people in less than 10 minutes, it will kick you. Might re-balance.
Maybe, but, then, I'd need to see and edit the anti-cheat code. As for now, I will add a GUI, etcthat still wont prevent abuse because so many people will be using this. The only way I could see this be good is this. The anticheat has a suspicion about a player hacking and if the player is then reported it will save the report. This would at least prevent some reports from people being salty about losing.

