Hello CubeCrafters!
Let's recap what happened in April! - Below you'll see a summary and extra things that happened over April!
CubeCraft Bedrock is Now 8!
On the 25th April, our Bedrock celebrated its 8th Birthday. You can learn more about the update here, and it's still live on Bedrock today. We added new maps and enabled some classics. Our Birthday Bundle is back, and right now, in the middle of our main hub, you can claim a FREE Birthday Hat!
Spring Competition Winners!
For our Spring Event release, we announced a Spring Competition. Today, we're here to announce the winners below!
Skyblock Update is Coming Soon!
We're working on a Skyblock update?? - If you've been keeping track of our Public Notion Board and in our Discord sb-leaks channel, you'll already know this!
This update is packed with so much content, you'll be spoiled for choice. Below is just some of the stuff coming very soon to CubeCraft!
Did somebody say chocolate?
Dungeons??
Let's Talk Statistics!
You might have seen some updates on Discord or in changelogs about statistics. As well as changes to the statistics menu recently. What have we been doing? - We've been migrating our statistics to our new infrastructure, which allows us to do many new things, one of which is coming soon. We have also made it so there are more statistics available to view as well as new ones such as Kill/Death ratios and arrow accuracy percentages.
Over the last couple of weeks, you might have seen your statistics appear as 0, not updating, matching the leaderboards or adding up right; we've been fully aware of the issues and pushed updates to resolve most of these. Right now, we're migrating over 70 million player statistics, which is running behind the scenes. You might see some discrepancies or non-updates in your statistics, but rest assured, this will be resolved very soon. We're recording data into the previous system too, acting as a "backup" if anything were to go wrong, your stats are safe!
Bug Zone!
Once again, bugs have been getting squashed. Below are just some of them!
Global - Stats menus now show precise values for stats over 1,000
Global - Fixed arrow accuracy percentages being scaled incorrectly
Global - Fixed some stats not being fully migrated from legacy games
Global - Fixed win streaks not correctly increasing/decreasing
Global - Fixed an issue with the team balancer not assigning players to teams before balancing; potentially splitting up parties. (Java/Bedrock)
Global/Skyblock - Fixed an issue with items on the ground grouping up, impacting farms. (Java/Bedrock)
BlockWars - Fixed an issue with Flares not being usable on "Games" map. (Bedrock)
BedWars - Fixed an issue with Totems being placeable in walls. (Java/Bedrock)
BedWars/EggWars - Fixed an issue with players hiding inside Shops. (Bedrock)
BlockWars Giga - Fixed an issue with diamond block working as generators. (Bedrock)
BlockWars - Fixed an issue with Diamond blocks still being mentioned in side tasks. (Bedrock)
Lucky Islands - Fixed an issue where hitting a shielded player launches them forward. (Java)
Lucky Islands - Fixed an issue with kit selection being present in Duels games. (Bedrock)
MinerWare - Fixed an issue with the "On the Rail" microgame crashing games. (Bedrock)
PvP Duels - Fixed an issue with the Hacker Kill Effect spawning too high. (Bedrock)
Private Games - Made it so you're taken to the lobby rather than public games at the end. (Java/Bedrock)
Thanks for reading! - See you soon.
Let's recap what happened in April! - Below you'll see a summary and extra things that happened over April!

CubeCraft Bedrock is Now 8!On the 25th April, our Bedrock celebrated its 8th Birthday. You can learn more about the update here, and it's still live on Bedrock today. We added new maps and enabled some classics. Our Birthday Bundle is back, and right now, in the middle of our main hub, you can claim a FREE Birthday Hat!

Spring Competition Winners!For our Spring Event release, we announced a Spring Competition. Today, we're here to announce the winners below!
1st Place - Unsnoozed
Drawing of the CubeCraft Spring Hub.
2nd Place - Avovas
Spring Build!
3rd Place - Groovy/Goruvi
Cottagecore World - 50+ Hours / 20000 blocks placed / Minigames
Drawing of the CubeCraft Spring Hub.
2nd Place - Avovas
Spring Build!
3rd Place - Groovy/Goruvi
Cottagecore World - 50+ Hours / 20000 blocks placed / Minigames
Dinosamer
FlarePippo
MaxoHero
Danvy
FlarePippo
MaxoHero
Danvy
Skyblock Update is Coming Soon!We're working on a Skyblock update?? - If you've been keeping track of our Public Notion Board and in our Discord sb-leaks channel, you'll already know this!
This update is packed with so much content, you'll be spoiled for choice. Below is just some of the stuff coming very soon to CubeCraft!

Did somebody say chocolate?
Dungeons??
Let's Talk Statistics!You might have seen some updates on Discord or in changelogs about statistics. As well as changes to the statistics menu recently. What have we been doing? - We've been migrating our statistics to our new infrastructure, which allows us to do many new things, one of which is coming soon. We have also made it so there are more statistics available to view as well as new ones such as Kill/Death ratios and arrow accuracy percentages.
Over the last couple of weeks, you might have seen your statistics appear as 0, not updating, matching the leaderboards or adding up right; we've been fully aware of the issues and pushed updates to resolve most of these. Right now, we're migrating over 70 million player statistics, which is running behind the scenes. You might see some discrepancies or non-updates in your statistics, but rest assured, this will be resolved very soon. We're recording data into the previous system too, acting as a "backup" if anything were to go wrong, your stats are safe!

Bug Zone!Once again, bugs have been getting squashed. Below are just some of them!
Global - Stats menus now show precise values for stats over 1,000
Global - Fixed arrow accuracy percentages being scaled incorrectly
Global - Fixed some stats not being fully migrated from legacy games
Global - Fixed win streaks not correctly increasing/decreasing
Global - Fixed an issue with the team balancer not assigning players to teams before balancing; potentially splitting up parties. (Java/Bedrock)
Global/Skyblock - Fixed an issue with items on the ground grouping up, impacting farms. (Java/Bedrock)
BlockWars - Fixed an issue with Flares not being usable on "Games" map. (Bedrock)
BedWars - Fixed an issue with Totems being placeable in walls. (Java/Bedrock)
BedWars/EggWars - Fixed an issue with players hiding inside Shops. (Bedrock)
BlockWars Giga - Fixed an issue with diamond block working as generators. (Bedrock)
BlockWars - Fixed an issue with Diamond blocks still being mentioned in side tasks. (Bedrock)
Lucky Islands - Fixed an issue where hitting a shielded player launches them forward. (Java)
Lucky Islands - Fixed an issue with kit selection being present in Duels games. (Bedrock)
MinerWare - Fixed an issue with the "On the Rail" microgame crashing games. (Bedrock)
PvP Duels - Fixed an issue with the Hacker Kill Effect spawning too high. (Bedrock)
Private Games - Made it so you're taken to the lobby rather than public games at the end. (Java/Bedrock)
Thanks for reading! - See you soon.





