Minecraft PC IP: play.cubecraft.net

yurisatori0312

Well-Known Member
Jun 1, 2025
527
973
99
Japan, Tokyo
translate.cubecraft.net
Pronouns
He/They
Hello everyone,
After playing CubeCraft for around 3 years, I decided to create a thread reviewing and rating every gamemode currently available on the network.

Rather than focusing solely on enjoyment, each mode will be evaluated across multiple categories, including gameplay, competitiveness, balance, update support, and future potential.

All scores are based on my personal experience and opinions, so feel free to disagree and share your own thoughts.

Scoring Criteria:
- Gameplay
- Polish
- Originality
- Competitiveness
- Beginner Friendliness
- Balance
- Update Support
- Design / UI
- Region Support
- Future Potential
Each category is scored out of 10 points.
Overall Score = Sum of all category scores (100 points maximum)
To keep the thread organized, detailed ratings will be hidden behind spoilers.
# Parkour (Practice)
Overall Score: 63/100
Gameplay: 7/10
Polish: 9/10
Originality: 4/10
Competitiveness: 5/10
Beginner Friendliness: 7/10
Balance: 6/10
Update Support: 2/10
Design / UI: 8/10
Region Support: 7/10
Future Potential: 8/10
—————————————————————
# Parkour (Competitive)
Overall Score: 66/100
Gameplay: 8/10
Polish: 9/10
Originality: 6/10
Competitiveness: 6/10
Beginner Friendliness: 6/10
Balance: 3/10
Update Support: 8/10
Design / UI: 7/10
Region Support: 6/10
Future Potential: 6/10
# BlockWars - Capture The Flag (5v5)
Overall Score: 66/100
Gameplay: 8/10
Polish: 8/10
Originality: 6/10
Competitiveness: 7/10
Beginner Friendliness: 7/10
Balance: 6/10
Update Support: 6/10
Design / UI: 8/10
Region Support: 4/10
Future Potential: 6/10
————————————————————
# BlockWars - Capture The Flag (Duels)
Overall Score: 68/100
Gameplay: 9/10
Polish: 8/10
Originality: 7/10
Competitiveness: 8/10
Beginner Friendliness: 5/10
Balance: 7/10
Update Support: 5/10
Design / UI: 8/10
Region Support: 6/10
Future Potential: 5/10
————————————————————
# BlockWars - Capture The Flag (Giga)
Overall Score: 44/100
Gameplay: 4/10
Polish: 5/10
Originality: 9/10
Competitiveness: 4/10
Beginner Friendliness: 5/10
Balance: 4/10
Update Support: 3/10
Design / UI: 8/10
Region Support: 1/10
Future Potential: 1/10
# BlockWars - Bridges (5v5)
Overall Score: 57/100
Gameplay: 7/10
Polish: 8/10
Originality: 6/10
Competitiveness: 6/10
Beginner Friendliness: 7/10
Balance: 6/10
Update Support: 5/10
Design / UI: 6/10
Region Support: 3/10
Future Potential: 3/10
——————————————————
# BlockWars - Bridges (Duels)
Overall Score: 56/100
Gameplay: 7/10
Polish: 8/10
Originality: 5/10
Competitiveness: 8/10
Beginner Friendliness: 6/10
Balance: 5/10
Update Support: 4/10
Design / UI: 6/10
Region Support: 4/10
Future Potential: 3/10
—————————————————

# BlockWars - Bridges (Giga)
Overall Score: 44/100
Gameplay: 4/10
Polish: 5/10
Originality: 9/10
Competitiveness: 4/10
Beginner Friendliness: 5/10
Balance: 4/10
Update Support: 3/10
Design / UI: 8/10
Region Support: 1/10
Future Potential: 1/10
# BlockWars - Destroy The Core
Overall Score: 44/100
Gameplay: 7/10
Polish: 6/10
Originality: 9/10
Competitiveness: 4/10
Beginner Friendliness: 5/10
Balance: 4/10
Update Support: 1/10
Design / UI: 8/10
Region Support: 1/10
Future Potential: 1/10
# BlockWars - Team DeathMatch
Overall Score: 42/100
Gameplay: 4/10
Polish: 5/10
Originality: 9/10
Competitiveness: 4/10
Beginner Friendliness: 5/10
Balance: 4/10
Update Support: 1/10
Design / UI: 8/10
Region Support: 1/10
Future Potential: 1/10
# BlockWars - Domination
Overall Score: 47/100
Gameplay: 6/10
Polish: 5/10
Originality: 10/10
Competitiveness: 6/10
Beginner Friendliness: 5/10
Balance: 4/10
Update Support: 2/10
Design / UI: 7/10
Region Support: 1/10
Future Potential: 1/10
# BlockWars - Ink
Overall Score: 65/100
Gameplay: 8/10
Polish: 8/10
Originality: 9/10
Competitiveness: 6/10
Beginner Friendliness: 8/10
Balance: 5/10
Update Support: 5/10
Design / UI: 7/10
Region Support: 4/10
Future Potential: 5/10
# Lucky Islands (Solo)
Overall Score: 69/100
Gameplay: 7/10
Polish: 7/10
Originality: 9/10
Competitiveness: 4/10
Beginner Friendliness: 9/10
Balance: 6/10
Update Support: 6/10
Design / UI: 7/10
Region Support: 6/10
Future Potential: 8/10
————————————————————
# Lucky Islands (Teams of 4)
Overall Score: 70/100
Gameplay: 7/10
Polish: 7/10
Originality: 9/10
Competitiveness: 3/10
Beginner Friendliness: 10/10
Balance: 7/10
Update Support: 6/10
Design / UI: 7/10
Region Support: 5/10
Future Potential: 9/10
——————————————————
# Lucky Islands (Duels)
Overall Score: 59/100
Gameplay: 6/10
Polish: 7/10
Originality: 7/10
Competitiveness: 2/10
Beginner Friendliness: 7/10
Balance: 5/10
Update Support: 5/10
Design / UI: 7/10
Region Support: 7/10
Future Potential: 6/10
# SkyWars (Solo)
Overall Score: 69/100
Gameplay: 8/10
Polish: 8/10
Originality: 6/10
Competitiveness: 8/10
Beginner Friendliness: 5/10
Balance: 7/10
Update Support: 7/10
Design / UI: 7/10
Region Support: 5/10
Future Potential: 8/10
—————————————————
# SkyWars (Teams of 2)
Overall Score: 64/100
Gameplay: 7/10
Polish: 7/10
Originality: 7/10
Competitiveness: 7/10
Beginner Friendliness: 6/10
Balance: 7/10
Update Support: 7/10
Design / UI: 7/10
Region Support: 3/10
Future Potential: 6/10
———————————————
# SkyWars (Teams of 4)
Overall Score: 60/100
Gameplay: 7/10
Polish: 7/10
Originality: 8/10
Competitiveness: 6/10
Beginner Friendliness: 7/10
Balance: 6/10
Update Support: 6/10
Design / UI: 7/10
Region Support: 2/10
Future Potential: 4/10
——————————————————
# SkyWars (Duels)
Overall Score: 65/100
Gameplay: 7/10
Polish: 8/10
Originality: 8/10
Competitiveness: 9/10
Beginner Friendliness: 6/10
Balance: 5/10
Update Support: 5/10
Design / UI: 7/10
Region Support: 6/10
Future Potential: 4/10
—————————————————
# SkyWars (Mega)
Overall Score: 54/100
Gameplay: 6/10
Polish: 7/10
Originality: 8/10
Competitiveness: 7/10
Beginner Friendliness: 6/10
Balance: 5/10
Update Support: 5/10
Design / UI: 6/10
Region Support: 3/10
Future Potential: 1/10
—————————————————
# SkyWars (Chaos)
Overall Score: 51/100
Gameplay: 8/10
Polish: 8/10
Originality: 10/10
Competitiveness: 8/10
Beginner Friendliness: 3/10
Balance: 4/10
Update Support: 4/10
Design / UI: 5/10
Region Support: 1/10
Future Potential: 0/10
# EggWars (Solo)
Overall Score: 53/100
Gameplay: 9/10
Polish: 8/10
Originality: 10/10
Competitiveness: 9/10
Beginner Friendliness: 1/10
Balance: 6/10
Update Support: 5/10
Design / UI: 4/10
Region Support: 0/10
Future Potential: 1/10
—————————————————
# EggWars (Teams of 2)
Overall Score: 53/100
Gameplay: 9/10
Polish: 8/10
Originality: 10/10
Competitiveness: 10/10
Beginner Friendliness: 0/10
Balance: 5/10
Update Support: 5/10
Design / UI: 4/10
Region Support: 0/10
Future Potential: 2/10
—————————————————
# EggWars (Teams of 4)
Overall Score: 51/100
Gameplay: 9/10
Polish: 8/10
Originality: 9/10
Competitiveness: 8/10
Beginner Friendliness: 1/10
Balance: 4/10
Update Support: 5/10
Design / UI: 4/10
Region Support: 0/10
Future Potential: 3/10
—————————————————
# EggWars (Mega)
Overall Score: 44/100
Gameplay: 8/10
Polish: 8/10
Originality: 10/10
Competitiveness: 6/10
Beginner Friendliness: 2/10
Balance: 2/10
Update Support: 4/10
Design / UI: 4/10
Region Support: 0/10
Future Potential: 0/10
—————————————————
# EggWars (Duels)
Overall Score: 52/100
Gameplay: 7/10
Polish: 9/10
Originality: 10/10
Competitiveness: 8/10
Beginner Friendliness: 5/10
Balance: 4/10
Update Support: 3/10
Design / UI: 4/10
Region Support: 2/10
Future Potential: 0/10
# BedWars (Solo)
Overall Score: 77/100
Gameplay: 9/10
Polish: 9/10
Originality: 8/10
Competitiveness: 5/10
Beginner Friendliness: 9/10
Balance: 7/10
Update Support: 6/10
Design / UI: 7/10
Region Support: 9/10
Future Potential: 8/10
———————————————
# BedWars (Teams of 2)
Overall Score: 82/100
Gameplay: 9/10
Polish: 9/10
Originality: 9/10
Competitiveness: 7/10
Beginner Friendliness: 10/10
Balance: 7/10
Update Support: 7/10
Design / UI: 7/10
Region Support: 8/10
Future Potential: 9/10
———————————————
# BedWars (Teams of 4)
Overall Score: 82/100
Gameplay: 9/10
Polish: 9/10
Originality: 8/10
Competitiveness: 8/10
Beginner Friendliness: 10/10
Balance: 8/10
Update Support: 8/10
Design / UI: 7/10
Region Support: 6/10
Future Potential: 9/10
# Battle Arena (FFA)
Overall Score: 70/100
Gameplay: 7/10
Polish: 8/10
Originality: 7/10
Competitiveness: 7/10
Beginner Friendliness: 7/10
Balance: 6/10
Update Support: 6/10
Design / UI: 7/10
Region Support: 7/10
Future Potential: 8/10
———————————————
# Battle Arena (Casual Duels)
Overall Score: 75/100
Gameplay: 8/10
Polish: 8/10
Originality: 7/10
Competitiveness: 8/10
Beginner Friendliness: 7/10
Balance: 10/10
Update Support: 5/10
Design / UI: 6/10
Region Support: 8/10
Future Potential: 8/10
———————————————
# Battle Arena (Ranked Duels)
Overall Score: 71/100
Gameplay: 7/10
Polish: 7/10
Originality: 7/10
Competitiveness: 8/10
Beginner Friendliness: 6/10
Balance: 9/10
Update Support: 6/10
Design / UI: 7/10
Region Support: 8/10
Future Potential: 6/10
# Survival Games (Solo)
Overall Score: 47/100
Gameplay: 7/10
Polish: 7/10
Originality: 6/10
Competitiveness: 7/10
Beginner Friendliness: 5/10
Balance: 6/10
Update Support: 3/10
Design / UI: 5/10
Region Support: 0/10
Future Potential: 1/10
———————————————
# Survival Games (Teams of 2)





Overall Score: 48/100
Gameplay: 7/10
Polish: 7/10
Originality: 8/10
Competitiveness: 7/10
Beginner Friendliness: 5/10
Balance: 6/10
Update Support: 3/10
Design / UI: 5/10
Region Support: 0/10
Future Potential: 0/10
———————————————
# Disasters
Overall Score: 42/100
Gameplay: 6/10
Polish: 6/10
Originality: 7/10
Competitiveness: 2/10
Beginner Friendliness: 8/10
Balance: 5/10
Update Support: 2/10
Design / UI: 4/10
Region Support: 1/10
Future Potential: 1/10
# SkyBlock
Overall Score: 86/100
Gameplay: 9/10
Polish: 9/10
Originality: 9/10
Competitiveness(Dungeons): 8/10
Beginner Friendliness: 10/10
Balance: 8/10
Update Support: 8/10
Design / UI: 7/10
Region Support: 10/10
Future Potential: 8/10
# MinerWare
Overall Score: 67/100
Gameplay: 8/10
Polish: 9/10
Originality: 9/10
Competitiveness: 6/10
Beginner Friendliness: 8/10
Balance: 9/10
Update Support: 4/10
Design / UI: 6/10
Region Support: 3/10
Future Potential: 5/10
# Pillars of Fortune
Overall Score: 74/100
Gameplay: 9/10
Polish: 9/10
Originality: 10/10
Competitiveness: 7/10
Beginner Friendliness: 9/10
Balance: 2/10
Update Support: 6/10
Design / UI: 6/10
Region Support: 7/10
Future Potential: 9/10
 

Fiction

Well-Known Member
Jun 8, 2021
164
259
139
16
Ireland
www.cubecraft.net
Pronouns
He/Him
I think I'll do one for Skyblock, as I'm familiar with it a lot.

SkyBlock
Overall Score: 80/100
Gameplay: 8/10
Polish: 9/10
Originality: 9.5/10
Competitiveness(Dungeons): 8/10
Beginner Friendliness: 8/10 (can be little more guiding ig but it's good)
Balance: 8/10
Update Support: 2/10 (they update the game every 6 years btw...)
Design / UI: 6/10 (buying items is slow and yuck)
Region Support: 10/10
Future Potential: 100/100 (unused potential to waste, honestly the game could get 10k players if they actually wanted to update it xd)
 

yurisatori0312

Well-Known Member
Jun 1, 2025
527
973
99
Japan, Tokyo
translate.cubecraft.net
Pronouns
He/They
I think I'll do one for Skyblock, as I'm familiar with it a lot.

SkyBlock
Overall Score: 80/100
Gameplay: 8/10
Polish: 9/10
Originality: 9.5/10
Competitiveness(Dungeons): 8/10
Beginner Friendliness: 8/10 (can be little more guiding ig but it's good)
Balance: 8/10
Update Support: 2/10 (they update the game every 6 years btw...)
Design / UI: 6/10 (buying items is slow and yuck)
Region Support: 10/10
Future Potential: 100/100 (unused potential to waste, honestly the game could get 10k players if they actually wanted to update it xd)
I agree with the Design/UI point. The shop can definitely feel sluggish at times, especially when you're buying large amounts of items.

For Update Support, I rated it much higher because the updates SkyBlock receives tend to be very large in scale.

I do agree that SkyBlock has some of the highest untapped potential on the network, though.
 

dvotii

Novice Member
Aug 31, 2026
54
107
34
🇺🇸
Pronouns
He/Him
Hello everyone,
After playing CubeCraft for around 3 years, I decided to create a thread reviewing and rating every gamemode currently available on the network.

Rather than focusing solely on enjoyment, each mode will be evaluated across multiple categories, including gameplay, competitiveness, balance, update support, and future potential.

All scores are based on my personal experience and opinions, so feel free to disagree and share your own thoughts.

Scoring Criteria:
- Gameplay
- Polish
- Originality
- Competitiveness
- Beginner Friendliness
- Balance
- Update Support
- Design / UI
- Region Support
- Future Potential
Each category is scored out of 10 points.
Overall Score = Sum of all category scores (100 points maximum)
To keep the thread organized, detailed ratings will be hidden behind spoilers.
# Parkour (Practice)
Overall Score: 63/100
Gameplay: 7/10
Polish: 9/10
Originality: 4/10
Competitiveness: 5/10
Beginner Friendliness: 7/10
Balance: 6/10
Update Support: 2/10
Design / UI: 8/10
Region Support: 7/10
Future Potential: 8/10
—————————————————————
# Parkour (Competitive)
Overall Score: 66/100
Gameplay: 8/10
Polish: 9/10
Originality: 6/10
Competitiveness: 6/10
Beginner Friendliness: 6/10
Balance: 3/10
Update Support: 8/10
Design / UI: 7/10
Region Support: 6/10
Future Potential: 6/10
# BlockWars - Capture The Flag (5v5)
Overall Score: 66/100
Gameplay: 8/10
Polish: 8/10
Originality: 6/10
Competitiveness: 7/10
Beginner Friendliness: 7/10
Balance: 6/10
Update Support: 6/10
Design / UI: 8/10
Region Support: 4/10
Future Potential: 6/10
————————————————————
# BlockWars - Capture The Flag (Duels)
Overall Score: 68/100
Gameplay: 9/10
Polish: 8/10
Originality: 7/10
Competitiveness: 8/10
Beginner Friendliness: 5/10
Balance: 7/10
Update Support: 5/10
Design / UI: 8/10
Region Support: 6/10
Future Potential: 5/10
————————————————————
# BlockWars - Capture The Flag (Giga)
Overall Score: 44/100
Gameplay: 4/10
Polish: 5/10
Originality: 9/10
Competitiveness: 4/10
Beginner Friendliness: 5/10
Balance: 4/10
Update Support: 3/10
Design / UI: 8/10
Region Support: 1/10
Future Potential: 1/10
# BlockWars - Bridges (5v5)
Overall Score: 57/100
Gameplay: 7/10
Polish: 8/10
Originality: 6/10
Competitiveness: 6/10
Beginner Friendliness: 7/10
Balance: 6/10
Update Support: 5/10
Design / UI: 6/10
Region Support: 3/10
Future Potential: 3/10
——————————————————
# BlockWars - Bridges (Duels)
Overall Score: 56/100
Gameplay: 7/10
Polish: 8/10
Originality: 5/10
Competitiveness: 8/10
Beginner Friendliness: 6/10
Balance: 5/10
Update Support: 4/10
Design / UI: 6/10
Region Support: 4/10
Future Potential: 3/10
—————————————————

# BlockWars - Bridges (Giga)
Overall Score: 44/100
Gameplay: 4/10
Polish: 5/10
Originality: 9/10
Competitiveness: 4/10
Beginner Friendliness: 5/10
Balance: 4/10
Update Support: 3/10
Design / UI: 8/10
Region Support: 1/10
Future Potential: 1/10
# BlockWars - Destroy The Core
Overall Score: 44/100
Gameplay: 7/10
Polish: 6/10
Originality: 9/10
Competitiveness: 4/10
Beginner Friendliness: 5/10
Balance: 4/10
Update Support: 1/10
Design / UI: 8/10
Region Support: 1/10
Future Potential: 1/10
# BlockWars - Team DeathMatch
Overall Score: 42/100
Gameplay: 4/10
Polish: 5/10
Originality: 9/10
Competitiveness: 4/10
Beginner Friendliness: 5/10
Balance: 4/10
Update Support: 1/10
Design / UI: 8/10
Region Support: 1/10
Future Potential: 1/10
# BlockWars - Domination
Overall Score: 47/100
Gameplay: 6/10
Polish: 5/10
Originality: 10/10
Competitiveness: 6/10
Beginner Friendliness: 5/10
Balance: 4/10
Update Support: 2/10
Design / UI: 7/10
Region Support: 1/10
Future Potential: 1/10
# BlockWars - Ink
Overall Score: 65/100
Gameplay: 8/10
Polish: 8/10
Originality: 9/10
Competitiveness: 6/10
Beginner Friendliness: 8/10
Balance: 5/10
Update Support: 5/10
Design / UI: 7/10
Region Support: 4/10
Future Potential: 5/10
# Lucky Islands (Solo)
Overall Score: 69/100
Gameplay: 7/10
Polish: 7/10
Originality: 9/10
Competitiveness: 4/10
Beginner Friendliness: 9/10
Balance: 6/10
Update Support: 6/10
Design / UI: 7/10
Region Support: 6/10
Future Potential: 8/10
————————————————————
# Lucky Islands (Teams of 4)
Overall Score: 70/100
Gameplay: 7/10
Polish: 7/10
Originality: 9/10
Competitiveness: 3/10
Beginner Friendliness: 10/10
Balance: 7/10
Update Support: 6/10
Design / UI: 7/10
Region Support: 5/10
Future Potential: 9/10
——————————————————
# Lucky Islands (Duels)
Overall Score: 59/100
Gameplay: 6/10
Polish: 7/10
Originality: 7/10
Competitiveness: 2/10
Beginner Friendliness: 7/10
Balance: 5/10
Update Support: 5/10
Design / UI: 7/10
Region Support: 7/10
Future Potential: 6/10
# SkyWars (Solo)
Overall Score: 69/100
Gameplay: 8/10
Polish: 8/10
Originality: 6/10
Competitiveness: 8/10
Beginner Friendliness: 5/10
Balance: 7/10
Update Support: 7/10
Design / UI: 7/10
Region Support: 5/10
Future Potential: 8/10
—————————————————
# SkyWars (Teams of 2)
Overall Score: 64/100
Gameplay: 7/10
Polish: 7/10
Originality: 7/10
Competitiveness: 7/10
Beginner Friendliness: 6/10
Balance: 7/10
Update Support: 7/10
Design / UI: 7/10
Region Support: 3/10
Future Potential: 6/10
———————————————
# SkyWars (Teams of 4)
Overall Score: 60/100
Gameplay: 7/10
Polish: 7/10
Originality: 8/10
Competitiveness: 6/10
Beginner Friendliness: 7/10
Balance: 6/10
Update Support: 6/10
Design / UI: 7/10
Region Support: 2/10
Future Potential: 4/10
——————————————————
# SkyWars (Duels)
Overall Score: 65/100
Gameplay: 7/10
Polish: 8/10
Originality: 8/10
Competitiveness: 9/10
Beginner Friendliness: 6/10
Balance: 5/10
Update Support: 5/10
Design / UI: 7/10
Region Support: 6/10
Future Potential: 4/10
—————————————————
# SkyWars (Mega)
Overall Score: 54/100
Gameplay: 6/10
Polish: 7/10
Originality: 8/10
Competitiveness: 7/10
Beginner Friendliness: 6/10
Balance: 5/10
Update Support: 5/10
Design / UI: 6/10
Region Support: 3/10
Future Potential: 1/10
—————————————————
# SkyWars (Chaos)
Overall Score: 51/100
Gameplay: 8/10
Polish: 8/10
Originality: 10/10
Competitiveness: 8/10
Beginner Friendliness: 3/10
Balance: 4/10
Update Support: 4/10
Design / UI: 5/10
Region Support: 1/10
Future Potential: 0/10
# EggWars (Solo)
Overall Score: 53/100
Gameplay: 9/10
Polish: 8/10
Originality: 10/10
Competitiveness: 9/10
Beginner Friendliness: 1/10
Balance: 6/10
Update Support: 5/10
Design / UI: 4/10
Region Support: 0/10
Future Potential: 1/10
—————————————————
# EggWars (Teams of 2)
Overall Score: 53/100
Gameplay: 9/10
Polish: 8/10
Originality: 10/10
Competitiveness: 10/10
Beginner Friendliness: 0/10
Balance: 5/10
Update Support: 5/10
Design / UI: 4/10
Region Support: 0/10
Future Potential: 2/10
—————————————————
# EggWars (Teams of 4)
Overall Score: 51/100
Gameplay: 9/10
Polish: 8/10
Originality: 9/10
Competitiveness: 8/10
Beginner Friendliness: 1/10
Balance: 4/10
Update Support: 5/10
Design / UI: 4/10
Region Support: 0/10
Future Potential: 3/10
—————————————————
# EggWars (Mega)
Overall Score: 44/100
Gameplay: 8/10
Polish: 8/10
Originality: 10/10
Competitiveness: 6/10
Beginner Friendliness: 2/10
Balance: 2/10
Update Support: 4/10
Design / UI: 4/10
Region Support: 0/10
Future Potential: 0/10
—————————————————
# EggWars (Duels)
Overall Score: 52/100
Gameplay: 7/10
Polish: 9/10
Originality: 10/10
Competitiveness: 8/10
Beginner Friendliness: 5/10
Balance: 4/10
Update Support: 3/10
Design / UI: 4/10
Region Support: 2/10
Future Potential: 0/10
# BedWars (Solo)
Overall Score: 77/100
Gameplay: 9/10
Polish: 9/10
Originality: 8/10
Competitiveness: 5/10
Beginner Friendliness: 9/10
Balance: 7/10
Update Support: 6/10
Design / UI: 7/10
Region Support: 9/10
Future Potential: 8/10
———————————————
# BedWars (Teams of 2)
Overall Score: 82/100
Gameplay: 9/10
Polish: 9/10
Originality: 9/10
Competitiveness: 7/10
Beginner Friendliness: 10/10
Balance: 7/10
Update Support: 7/10
Design / UI: 7/10
Region Support: 8/10
Future Potential: 9/10
———————————————
# BedWars (Teams of 4)
Overall Score: 82/100
Gameplay: 9/10
Polish: 9/10
Originality: 8/10
Competitiveness: 8/10
Beginner Friendliness: 10/10
Balance: 8/10
Update Support: 8/10
Design / UI: 7/10
Region Support: 6/10
Future Potential: 9/10
# Battle Arena (FFA)
Overall Score: 70/100
Gameplay: 7/10
Polish: 8/10
Originality: 7/10
Competitiveness: 7/10
Beginner Friendliness: 7/10
Balance: 6/10
Update Support: 6/10
Design / UI: 7/10
Region Support: 7/10
Future Potential: 8/10
———————————————
# Battle Arena (Casual Duels)
Overall Score: 75/100
Gameplay: 8/10
Polish: 8/10
Originality: 7/10
Competitiveness: 8/10
Beginner Friendliness: 7/10
Balance: 10/10
Update Support: 5/10
Design / UI: 6/10
Region Support: 8/10
Future Potential: 8/10
———————————————
# Battle Arena (Ranked Duels)
Overall Score: 71/100
Gameplay: 7/10
Polish: 7/10
Originality: 7/10
Competitiveness: 8/10
Beginner Friendliness: 6/10
Balance: 9/10
Update Support: 6/10
Design / UI: 7/10
Region Support: 8/10
Future Potential: 6/10
# Survival Games (Solo)
Overall Score: 47/100
Gameplay: 7/10
Polish: 7/10
Originality: 6/10
Competitiveness: 7/10
Beginner Friendliness: 5/10
Balance: 6/10
Update Support: 3/10
Design / UI: 5/10
Region Support: 0/10
Future Potential: 1/10
———————————————
# Survival Games (Teams of 2)





Overall Score: 48/100
Gameplay: 7/10
Polish: 7/10
Originality: 8/10
Competitiveness: 7/10
Beginner Friendliness: 5/10
Balance: 6/10
Update Support: 3/10
Design / UI: 5/10
Region Support: 0/10
Future Potential: 0/10
———————————————
# Disasters
Overall Score: 42/100
Gameplay: 6/10
Polish: 6/10
Originality: 7/10
Competitiveness: 2/10
Beginner Friendliness: 8/10
Balance: 5/10
Update Support: 2/10
Design / UI: 4/10
Region Support: 1/10
Future Potential: 1/10
# SkyBlock
Overall Score: 86/100
Gameplay: 9/10
Polish: 9/10
Originality: 9/10
Competitiveness(Dungeons): 8/10
Beginner Friendliness: 10/10
Balance: 8/10
Update Support: 8/10
Design / UI: 7/10
Region Support: 10/10
Future Potential: 8/10
# MinerWare
Overall Score: 67/100
Gameplay: 8/10
Polish: 9/10
Originality: 9/10
Competitiveness: 6/10
Beginner Friendliness: 8/10
Balance: 9/10
Update Support: 4/10
Design / UI: 6/10
Region Support: 3/10
Future Potential: 5/10
# Pillars of Fortune
Overall Score: 74/100
Gameplay: 9/10
Polish: 9/10
Originality: 10/10
Competitiveness: 7/10
Beginner Friendliness: 9/10
Balance: 2/10
Update Support: 6/10
Design / UI: 6/10
Region Support: 7/10
Future Potential: 9/10
I would say that as a Skywars mega player (2.4k wins), i sort of agree with your rating. Once you start playing more and more though, it's super competitive.
 

Mohammed Edries

Well-Known Member
Nov 20, 2020
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I think I'll do one for Skyblock, as I'm familiar with it a lot.

SkyBlock
Overall Score: 80/100
Gameplay: 8/10
Polish: 9/10
Originality: 9.5/10
Competitiveness(Dungeons): 8/10
Beginner Friendliness: 8/10 (can be little more guiding ig but it's good)
Balance: 8/10
Update Support: 2/10 (they update the game every 6 years btw...)
Design / UI: 6/10 (buying items is slow and yuck)
Region Support: 10/10
Future Potential: 100/100 (unused potential to waste, honestly the game could get 10k players if they actually wanted to update it xd)
Hey @Fiction hope you doing well 🤗

I play it a lot and it's honestly bit disappointing that you don't get any XP from it.
If they awarded XP, I have ezy be over lvl 100 by now, I'm currently only lvl 60 😭
 

Mohammed Edries

Well-Known Member
Nov 20, 2020
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Skyblock is basically just for fun not for the xp. I enjoy doing dungeons, completing quests etc
I have been playing it on CC since 2021 and I'm still enjoying it, Especially with the new update!
But I don't think giving players some XP would be bad thing either right? 😁
 
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