Tired of being killed on sight right after spawning without even being able to notice who's killed you? Well, I have a suggestion for solving this little problem. If a speed boost is granted after spawning, you can run from there and put some distance between you and your enemies. An example would be a +20% movement speed boost for 4 seconds. If you and your enemy start running right after you spawn from the point of spawn, the maximum distance will be of 4,4896 meters (blocks). But your enemies aren't going to react so quickly nor to be that close, and the same can be applied to you, who first needs to spot the enemy and then turn to the opposite direction, so for me its a fair advantage. What do you think?