Just a quick note, these towers won't be as extreme as last time (*cough elemental tower* *cough that one that was Redstone and quartz)
Idea One: Meteor Tower:
You know that potion that is good but not so OP that it kills everything (*cough cough* like the Zeus rage potion), yeah, the meteor potion! Well, how about a tower that does that, but just on a smaller scale! Idk what this could be called so either the meteor or hell tower.
Idea Two: Healing Tower:
Pretty explainable, basically you put this tower next to a broken tower (destroyed by the wither) or next to your castle and it restores/heals the tower/castle. Now, obviously this is OP so it would need nerfing a lot, maybe 10 Hp every minute I don't know. Either way, it must be FAIR.
Idea Three: Slime Tower:
Maybe this tower could bounce mobs up in the air and deal fall damage. How high it bounces could be based on the level of the tower. #SlimsBeSlimin'
Idea Four: Death's Tower:
First of all, this would be really expensive and really long to charge up, but what about a tower similar to the leach tower that just deals EXTREME damage. Enough damage to kill any mob instantly except wither or giant. Like I said, it would be really expensive and take long to charge.
Final Idea: Overall Tower:
This is a pretty explainable idea, it's just a tower that can damage every enemy type (norm, air or invisible).
Improvement One: Ice Tower:
The Ice Tower, to be honest, doesn't really slow anything at all. Make it more common to slow stuff.
Improvement Two: Poison Tower:
Let's be honest, Poison towers don't really do anything noticeable, maybe make it drain health quicker.
Improvement Three: Leach Tower:
The leach tower is OP as ----, but, it isn't OP enough (ok well maybe it is but still). Maybe it could do just a BIT more damage to things like slime and giants. Either that or it charges slightly faster Idk. Either way, it is still OP.
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So that's the end I guess. um. cya?
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Idea One: Meteor Tower:
You know that potion that is good but not so OP that it kills everything (*cough cough* like the Zeus rage potion), yeah, the meteor potion! Well, how about a tower that does that, but just on a smaller scale! Idk what this could be called so either the meteor or hell tower.
Idea Two: Healing Tower:
Pretty explainable, basically you put this tower next to a broken tower (destroyed by the wither) or next to your castle and it restores/heals the tower/castle. Now, obviously this is OP so it would need nerfing a lot, maybe 10 Hp every minute I don't know. Either way, it must be FAIR.
Idea Three: Slime Tower:
Maybe this tower could bounce mobs up in the air and deal fall damage. How high it bounces could be based on the level of the tower. #SlimsBeSlimin'
Idea Four: Death's Tower:
First of all, this would be really expensive and really long to charge up, but what about a tower similar to the leach tower that just deals EXTREME damage. Enough damage to kill any mob instantly except wither or giant. Like I said, it would be really expensive and take long to charge.
Final Idea: Overall Tower:
This is a pretty explainable idea, it's just a tower that can damage every enemy type (norm, air or invisible).
Improvement One: Ice Tower:
The Ice Tower, to be honest, doesn't really slow anything at all. Make it more common to slow stuff.
Improvement Two: Poison Tower:
Let's be honest, Poison towers don't really do anything noticeable, maybe make it drain health quicker.
Improvement Three: Leach Tower:
The leach tower is OP as ----, but, it isn't OP enough (ok well maybe it is but still). Maybe it could do just a BIT more damage to things like slime and giants. Either that or it charges slightly faster Idk. Either way, it is still OP.
-=-=-=-=-=-
So that's the end I guess. um. cya?
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