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Camezonda

Games & Content Manager/Team Ops 🏳️‍🌈
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Just an idea, but wouldn't it be fairer to make two separate leaderboards for most core damage and most flags captured? Anyways love the updated <3
Sadly I don't believe that's possible, at least with the way that statistics are tracked. We could, but we'd need to reset BlockWars stats.
 
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DJDAN2020(1)

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Aug 8, 2020
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Somewhere only I know!
Hello Java CubeCrafters,

Today we have a little change for ya! BlockWars has been removed from featured games and placed into its own game stand. Located next to the featured game NPC. This means that BlockWars CTF, Core & Bridges will rotate one at a time on the BlockWars NPC, changing every 2 days.

Also, the core health in BlockWars Core has been reduced from 25 to 15!

View attachment 187348
BlockWars NPC stand.
We hope you enjoy these little changes, have fun playing BlockWars and stay safe!
Ye boi, I’m a massive and I mean MASSIVE BLOCKWARS fan, waiti for this for ages!
 

Mecha_San

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Jul 31, 2016
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@Camezonda @IlluzionzDev I’m obviously happy that this was implemented, but I have a question. Why did you guys implement this? A lot of people were waiting for Blockwars to be out of featured games for quite a while.
 

Camezonda

Games & Content Manager/Team Ops 🏳️‍🌈
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@Camezonda @IlluzionzDev I’m obviously happy that this was implemented, but I have a question. Why did you guys implement this? A lot of people were waiting for Blockwars to be out of featured games for quite a while.
BlockWars Bridges player count was getting lower, and we wanted to keep the NPC stand, and we also knew that people loved CTF. So we found a balance to add all 3 gamemodes: Core, CTF & Bridges. This way, BlockWars appears more often, and CTF players are happy that it appears more often & Bridges players are happy that the gamemode stayed out of featured games. Didn't want to create a storm and swap the gamemodes, having Bridges in featured games & CTF being permanent.
 

[Deleted Member 14534]

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Jan 2, 2021
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now I don't really play Blockwars because I'm not a Java 1.9 player I'm a Java 1.8 player but I'm just gonna say "you did a GREAT Job" anyways (I think I'm talking about the other blockwars so I'm not sure if it is 1..8)
 

Mecha_San

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Jul 31, 2016
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BlockWars Bridges player count was getting lower, and we wanted to keep the NPC stand, and we also knew that people loved CTF. So we found a balance to add all 3 gamemodes: Core, CTF & Bridges. This way, BlockWars appears more often, and CTF players are happy that it appears more often & Bridges players are happy that the gamemode stayed out of featured games. Didn't want to create a storm and swap the gamemodes, having Bridges in featured games & CTF being permanent.
Seems balanced and reasonable. Having all the Blockwars merged together in one, smart idea.
 

antxonio

Member
Feb 25, 2021
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Hello Java CubeCrafters,

Today we have a little change for ya! BlockWars has been removed from featured games and placed into its own game stand. Located next to the featured game NPC. This means that BlockWars CTF, Core & Bridges will rotate one at a time on the BlockWars NPC, changing every 2 days.

Also, the core health in BlockWars Core has been reduced from 25 to 15!

View attachment 187348
BlockWars NPC stand.
We hope you enjoy these little changes, have fun playing BlockWars and stay safe!
4 years
 

siepp

Member
Aug 18, 2019
25
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Sadly I don't believe that's possible, at least with the way that statistics are tracked. We could, but we'd need to reset BlockWars stats.
Oh, i thought, because it was possible before the big games disappear update, it would be possible too now. Not like it's a big problem ofcourse. But could you do it with most flags captured?
 

Camezonda

Games & Content Manager/Team Ops 🏳️‍🌈
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Jul 23, 2015
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Oh, i thought, because it was possible before the big games disappear update, it would be possible too now. Not like it's a big problem ofcourse. But could you do it with most flags captured?
I think I read your message wrong :D - I read it as having CTF & Core wins separately. We could make 2 different leaderboards, using flag captures and core damage. I'll look into it, but it might take some time.
 
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