I think the following definition is important to understand more this concept:
Camper is also defined by hiding from players under an island to try to win or kill players. Hide when you are out of reach of the enemy, intentionally to peturize the game and try to win or kill hiding.
Support of this publication: Many players think that hiding is not camping, so they do it.
And nowhere in that rule is it defined that hiding is similar to "camping." And I think it's very important.
I have specified the definition because there are several situations in which one can hide only by strategy, for example if they follow you and manage to evade the attack. What I mean is hiding under the islands of teams or your own team. For example in the teaparty map (eggwars): This would not be punishable if a user falls below the middle and does not have blocks and does not want to die (no longer has an egg), or in other maps than in situations like this (which the environment has a lower part).
Another example in which it could be a just reason is in the map "arboles" of team skywars, where there are several caves, and a user who does is equip and wait to be found, hiding in one of the caves, we know that different methods could be created (on the part of the camper) to make it difficult for the user to reach it, such as breaking the ground with a peak with good efficiency or with lava, etc.
This suggestion the only thing that seeks is to get to the point of intentionally hide to win the game and / or kill players, for a long time is also considered "camping" and the definition is only an example.And that this definition (of hiding, not necessarily the one you chose) is implemented in the official rules.
Camper is also defined by hiding from players under an island to try to win or kill players. Hide when you are out of reach of the enemy, intentionally to peturize the game and try to win or kill hiding.
Support of this publication: Many players think that hiding is not camping, so they do it.
And nowhere in that rule is it defined that hiding is similar to "camping." And I think it's very important.
I have specified the definition because there are several situations in which one can hide only by strategy, for example if they follow you and manage to evade the attack. What I mean is hiding under the islands of teams or your own team. For example in the teaparty map (eggwars): This would not be punishable if a user falls below the middle and does not have blocks and does not want to die (no longer has an egg), or in other maps than in situations like this (which the environment has a lower part).
Another example in which it could be a just reason is in the map "arboles" of team skywars, where there are several caves, and a user who does is equip and wait to be found, hiding in one of the caves, we know that different methods could be created (on the part of the camper) to make it difficult for the user to reach it, such as breaking the ground with a peak with good efficiency or with lava, etc.
This suggestion the only thing that seeks is to get to the point of intentionally hide to win the game and / or kill players, for a long time is also considered "camping" and the definition is only an example.And that this definition (of hiding, not necessarily the one you chose) is implemented in the official rules.