Minecraft PC IP: play.cubecraft.net
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Cuteee

Guest
@Quetzi may you please explain to these people why what they are saying makes absolutely no sense...
That would avoid falsely bans, as thought as someone must report you for you get punished. So the players that are beeing watched by sentinel wouldn't be watched by it if no one reports them
@lil' sheep ^ @cobvig ^
 
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Cuteee

Guest
.

2. The odds of you being false banned 3 times are immensely low. Pretending of all legit players 1/50 get banned, which is an understatement. There is a 1/125,000 chance all of them were false.[/QUOTE]
I got falsely banned 3 times by it, yes. I love you if you trust me or your don't
 
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OnePointEight.exe

Dedicated Member
May 26, 2017
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That would avoid falsely bans, as thought as someone must report you for you get punished. So the players that are beeing watched by sentinel wouldn't be watched by it if no one reports them
@lil' sheep ^ @cobvig ^
This is utterly stupid, it would take much longer for blatant cheaters to be banned since sentinel would only start working after someone notices. This would slow down the process of banning cheaters by a lot.
 
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Deleted member 346231

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This is utterly stupid, it would take much longer for blatant cheaters to be banned since sentinel would only start working after someone notices. This would slow down the process of banning cheaters by a lot
ooh, amen
 

RafaCP

Novice Member
Feb 20, 2018
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I agree with you, at the point that Sentinel's punishments should be solved in some way, but the problem is that this can be done through the appeal. I do not think it is necessary to add some command like the one you mention (which could not be done because you are punished, unless you use another account). I mean, I think this is already implemented in a certain way, you can see the appeals page and ask for your "UNBAN"
 
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Cuteee

Guest
This is utterly stupid, it would take much longer for blatant cheaters to be banned since sentinel would only start working after someone notices. This would slow down the process of banning cheaters by a lot.
Do you prefer that cheaters get banned 10 minutes later or that thousands of inocent players don't get banned, what a hipocresie I love you....
 
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Joe Henry

Dedicated Member
Jan 22, 2015
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What do you mean? Sentinel watches every single player, except youtubers and staff. So what's the point of this suggestion?

ohDKCIO.jpg


Sentinel watches everyone.
 

Shrek Trained Me

Well-Known Member
Apr 16, 2017
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I bought for my friend obsidian rank and he got banned and the staff didn't want to unban him, Yes pls the anti cheat bans too much people.
 
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Cuteee

Guest
I bought for my friend obsidian rank and he got banned and the staff didn't want to unban him, Yes pls the anti cheat bans too much people.
Staff words: 'If your appeal was denied and your conversationg was closed, you were hacking.'
 

OnePointEight.exe

Dedicated Member
May 26, 2017
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Do you prefer that cheaters get banned 10 minutes later or that thousands of inocent players don't get banned, what a hipocresie fgs....
It's a bit more than 10 minutes bud. So I'm assuming that if someone is /sentinel reported the anticheat is turned on for them for 60 seconds. If it were permanent this wouldn't do ANYTHING differently since everyone runs into 1 hackusater from time to time. If it typically takes 5 minutes to ban a cheater then this would mean either 5 different people have to sentinel report them, or the same person has to report them 5 times. This might be over the span of 20 minutes; Maybe even a whole hour. Listen, I'm all for less players being falsebanned but this would make cheaters almost never get banned. Not to mention closet cheaters would litterally never get banned.
 
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Cuteee

Guest
It's a bit more than 10 minutes bud. So I'm assuming that if someone is /sentinel reported the anticheat is turned on for them for 60 seconds. If it were permanent this wouldn't do ANYTHING differently since everyone runs into 1 hackusater from time to time. If it typically takes 5 minutes to ban a cheater then this would mean either 5 different people have to sentinel report them, or the same person has to report them 5 times. This might be over the span of 20 minutes; Maybe even a whole hour. Listen, I'm all for less players being falsebanned but this would make cheaters almost never get banned. Not to mention closet cheaters would litterally never get banned.
If you really care about real cheaters get banned record them everygame and their ban won't be a week, it will be a month/perm, you can't say that is better having a anticheat which ban thousand of players that are legit but that bans people in 1 second is better than people that is legit doesn't get banned, I hope you someday get banned by sentinel and you see how it pisses so hard off getting falsely banned by it
 

OnePointEight.exe

Dedicated Member
May 26, 2017
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Yes it does ^-^, and I really believe that your friend weren't hacking lmao, got falsely banned 3 times by that crap that people call sentinel
You bloody liar, I highly doubt your 3 bans were all false. The odds of this are ridiculously low. If the odds of 1 ban was 1/16, there is a 1/4096 chance. That is a 0.02441% chance.
If you really care about real cheaters get banned record them everygame and their ban won't be a week, it will be a month/perm, you can't say that is better having a anticheat which ban thousand of players that are legit but that bans people in 1 second is better than people that is legit doesn't get banned, I hope you someday get banned by sentinel and you see how it pisses so hard off getting falsely banned by it
So apparently the staff that look at clips have a 100% accuracy rate. I took a video of someone using blatant safe walk before, he didn't get banned. The guy litterally ran to the edge of a bridge and just stopped right at the end. Then continued to jump each time he went down the staircase... Would you rather deal with a cheater every other game or you get banned because you cheated?
 

Mecha_San

Dedicated Member
Jul 31, 2016
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@Quetzi may you please explain to these people why what they are saying makes absolutely no sense...
That is not in fact a good idea, it would help client creators develop their clients better. Have you ever played Mastermind or a close equivalent? If you haven't you geuss the pattern of 4 colored things with ten guesses, each time you guess the other player tells you how much you got wrong, if they were to tell you what you got wrong the game would be too easy.
i see, that's understandable.
 
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