Minecraft PC IP: play.cubecraft.net

astrochango

Well-Known Member
Aug 3, 2014
48
4
83
Hello crafters,

Since yesterday at night I have been not enabled to join the server using the following address:

play.cubecraftgames.net

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XWb9NIB.png


Troubleshooting:
  • Router restarted
  • Connection tested with every version from 1.8.1 to 1.8.7
  • Firewall totally disabled
There were topics from this forum about this problem too, but all of them states that this problem was fixed itselft after some minutes or updating the servers.

Does Anyone know how to guide me to the right direction in order to fix it?
 

astrochango

Well-Known Member
Aug 3, 2014
48
4
83
Guys, I can confirm at this moment that this problem intermittent. I joined the server some minutes ago using 1.8.7, after some minutes of playing, it throws a TimeOutException. With other versions the server is totally unknown.
 

PartyBlaze

Dedicated Member
Nov 27, 2014
1,189
1,337
218
Europe
Well, if you have the hostname open up command prompt or Terminal and type in nslookup <hostname>, when you get their IP run "ping -l 128 <ip>". If that succeeds without packet loss then I suspect it's a client bug.
This error isn't usually thrown unless something with your client is wrong.
 

astrochango

Well-Known Member
Aug 3, 2014
48
4
83
Take a look to responses:

Code:
$ nslookup play.cubecraftgames.net
Server:     192.168.1.1
Address:   192.168.1.1#53

Non-authoritative answer:
Name:   play.cubecraftgames.net
Address: 136.243.11.112

Then, do a ping:

Code:
$ ping -s 128 136.243.11.112
PING 136.243.11.112 (136.243.11.112) 128(156) bytes of data.
136 bytes from 136.243.11.112: icmp_seq=1 ttl=40 time=189 ms
136 bytes from 136.243.11.112: icmp_seq=2 ttl=40 time=187 ms
136 bytes from 136.243.11.112: icmp_seq=3 ttl=40 time=187 ms
136 bytes from 136.243.11.112: icmp_seq=4 ttl=40 time=188 ms
136 bytes from 136.243.11.112: icmp_seq=5 ttl=40 time=186 ms
136 bytes from 136.243.11.112: icmp_seq=6 ttl=40 time=186 ms
^C
--- 136.243.11.112 ping statistics ---
6 packets transmitted, 6 received, 0% packet loss, time 5005ms
rtt min/avg/max/mdev = 186.693/187.574/189.483/1.055 ms

Any package is lost and the server still unknown
from minecraft client. So, I decided to remove and reinstall the launcher. Nothing changed.
 

OrangeGE

Forum Expert
Jan 21, 2014
4,681
2,369
313
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Some of our Frontends are having some network issues. However, that looks like a failed DNS resolution.

Please try rebooting your PC and try again.
 

astrochango

Well-Known Member
Aug 3, 2014
48
4
83
How did the DNS lookup fail? he received the packets. (not saying you're wrong, I'm confused.)
Allstarninja, the problem points to DNS resolution because the problem is intermittent based in network stability. I mean, when you do a ping not always you will receive all the packets. In this case yeah, I had any problem (0 packets lost), but when I did a request from minecraft's client there were moments where play.cubecraftgames.net was not found. If I do several pings in a hour, it will fail.

By my site, I have resetted every device in the local network. Today the problem stills there.
 

astrochango

Well-Known Member
Aug 3, 2014
48
4
83
Update:
  • dns services restarted: fail
  • dns cache flush: fail
  • dns reinstalled: fail
  • using google dns: fail
There is not way to connect to CubeCraft. Good bye skywars
 

Marta

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Team CubeCraft
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Oct 19, 2013
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How did the DNS lookup fail? he received the packets. (not saying you're wrong, I'm confused.)

DNS is a name resolution protocol, it turns play.cubecraftgames.net into an IP address. Wether you can connect to that IP address does not matter.

When he pinged play.cubecraftgames.net the ping command looked up the DNS record (A For IPv4) of play.cubecraftgames.net and got the IP, which then got pinged. DNS resolution happens automatically, and the system usually does it for you.

In this case it seems, however, that his minecraft client has issues resolving our domain name into an IP address, iirc, minecraft looks up DNS names in its own code, and not via the system its on.

To fix this, try replacing "play.cubecraftgames.net" as the address, with "136.243.11.112". (Without quotes, of course.)

See if that fixes the issue @astrochango .
 

astrochango

Well-Known Member
Aug 3, 2014
48
4
83
hello @halothe23,
yeah! but play.cubecraftgames.net's ip change so often, s, in the meanwhile gameplay you will be disconnected abruptly:
Code:
$ nslookup play.cubecraftgames.net
Server:     192.168.1.1
Address:   192.168.1.1#53

Non-authoritative answer:
Name:   play.cubecraftgames.net
Address: 5.9.24.91

$ nslookup play.cubecraftgames.net
Server:     192.168.1.1
Address:   192.168.1.1#53

Non-authoritative answer:
Name:   play.cubecraftgames.net
Address: 136.243.24.15
 

astrochango

Well-Known Member
Aug 3, 2014
48
4
83
Few minutes ago I made it works. I can not tell you whether it is a definitive solution.

At first place, I tried to find another name resolution to connect:
Code:
$ dig play.cubecraftgames.net
;; Warning: Message parser reports malformed message packet.

; <<>> DiG 9.9.4-P2-RedHat-9.9.4-18.P2.fc20 <<>> play.cubecraftgames.net
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 43849
;; flags: qr rd ra; QUERY: 1, ANSWER: 26, AUTHORITY: 2, ADDITIONAL: 5
;; WARNING: Message has 4 extra bytes at end

;; QUESTION SECTION:
;play.cubecraftgames.net.    IN    A

;; ANSWER SECTION:
play.cubecraftgames.net. 300    IN    CNAME    play.ccgn.co.
play.ccgn.co.        44    IN    CNAME    main.ccgn.co.
main.ccgn.co.        300    IN    A    5.9.24.91
main.ccgn.co.        300    IN    A    5.9.133.70
main.ccgn.co.        300    IN    A    136.243.20.119
main.ccgn.co.        300    IN    A    136.243.24.60

As you can see above, a warning message was printed from the responses about its format. (I will ignore it for a while just to follow my initial plan, but it is important to keep an eye on this.)
;; WARNING: Message has 4 extra bytes at end

Instead keep digging about, I just tried to connect using play.ccgn.co as server. This works ok for 15-20 minutes and then... Error! Time Out. So, I finally decided to use Google DNS editing resolv.conf file and set nameservers values. I wanted to avoid this option because it could carry on some other conflicts with my router and some other web services. I will be searching for another solution, for now, I will enjoy my free time tonigh
 

Checksum

Well-Known Member
Jun 17, 2015
6
2
78
36
Run command prompt as administrator
type ipconfig /flushdns

Then re-ping the server.
 

astrochango

Well-Known Member
Aug 3, 2014
48
4
83
Hello @Checksum, I have restarted the deamon in my machine running fedora 20. That is enough to flush the cache. The problem persist. The only way to get it works is to alternate bewteen removing Google DNSs and set them again every 45 minutes (average time the connection is alive with CubeCraft)
 
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