Minecraft PC IP: play.cubecraft.net
Jun 20, 2025
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It would be interesting if console players such as switch and Xbox players could have an option to only play with other console players or to play with everyone on PC. I'm saying this because I'm playing on switch and I'm pretty decent at bedwars and skywars, but I'm honestly getting sick of players that literally sweat with the drag clicking and the autoclickers and people that are just really sweaty on PC in general.
 
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wwxx

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Jul 11, 2025
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I respect your opinion, but personally I don’t think separating console players from PC players is the right solution. Challenge is part of what makes the game fun. If each platform only played with its own, the experience would get boring and players wouldn’t grow. Instead of separation, maybe the better option is improving balance or cracking down on unfair tools like auto-clickers.
It would be interesting if console players such as switch and Xbox players could have an option to only play with other console players or to play with everyone on PC. I'm saying this because I'm playing on switch and I'm pretty decent at bedwars and skywars, but I'm honestly getting sick of players that literally sweat with the drag clicking and the autoclickers and people that are just really sweaty on PC in general.
 
Jun 20, 2025
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I agree with that. Part of the game is challenge. But we do really need to crack down on the autoclickers and drag clicking tho. It's at the point that I can beat most of them in a 1v1, but I can't say the same for other players. You bring up a fair point.
 
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wwxx

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Jul 11, 2025
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I agree with that. Part of the game is challenge. But we do really need to crack down on the autoclickers and drag clicking tho. It's at the point that I can beat most of them in a 1v1, but I can't say the same for other players. You bring up a fair point.
I totally understand where you're coming from. Tools like auto-clickers and drag clicking can definitely create an unfair playing field, especially for console players. Instead of splitting platforms, I think the better approach is to improve detection and punishment for unfair advantages. That way, everyone—regardless of device—gets a fair and competitive experience.
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Just a reminder: CubeCraft's anti-cheat kicks players who consistently click over 15 CPS. So even if you're not using an autoclicker, sustained drag clicking can still get you kicked.
 
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It would be interesting if console players such as switch and Xbox players could have an option to only play with other console players or to play with everyone on PC. I'm saying this because I'm playing on switch and I'm pretty decent at bedwars and skywars, but I'm honestly getting sick of players that literally sweat with the drag clicking and the autoclickers and people that are just really sweaty on PC in general.
I don't know your skills, but I disagree with that opinion.
The reason is that matching will be slower and it will lead to depopulation.
 

emptypandora

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Jul 21, 2023
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I totally understand where you're coming from. Tools like auto-clickers and drag clicking can definitely create an unfair playing field, especially for console players. Instead of splitting platforms, I think the better approach is to improve detection and punishment for unfair advantages. That way, everyone—regardless of device—gets a fair and competitive experience.
--
Just a reminder: CubeCraft's anti-cheat kicks players who consistently click over 15 CPS. So even if you're not using an autoclicker, sustained drag clicking can still get you kicked.
Important edit. 1. Drag click isn't a tool. 2. CC allows drag click. 3. Anti Cheat doesn't kick anyone clicking over 15 cps. It says it does but it doesn't 4. Cheaters don't get punished, or if they do, they appeal and mods agree. 5. If Cheaters do get banned and appeal denied, they set up alts and continue. So in summary, accept the server for what it is
 
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Jun 20, 2025
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Important edit. 1. Drag click isn't a tool. 2. CC allows drag click. 3. Anti Cheat doesn't kick anyone clicking over 15 cps. It says it does but it doesn't 4. Cheaters don't get punished, or if they do, they appeal and mods agree. 5. If Cheaters do get banned and appeal denied, they set up alts and continue. So in summary, accept the server for what it is
Unfortunately, that is true
 

wwxx

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Important edit. 1. Drag click isn't a tool. 2. CC allows drag click. 3. Anti Cheat doesn't kick anyone clicking over 15 cps. It says it does but it doesn't 4. Cheaters don't get punished, or if they do, they appeal and mods agree. 5. If Cheaters do get banned and appeal denied, they set up alts and continue. So in summary, accept the server for what it is
Honestly, CPS isn't that important. You can hit 20+ CPS and still be completely legit, and at the same time, you can be cheating with 10 CPS. The number alone doesn't prove anything
Using CPS as a measure to detect cheaters is outdated and unreliable. What actually matters is how the player behaves and plays not how fast they click. The game evolved, players adapted, and the anti-cheat system needs to catch up instead of focusing on a number that means nothing without context.
 

emptypandora

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Jul 21, 2023
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Honestly, CPS isn't that important. You can hit 20+ CPS and still be completely legit, and at the same time, you can be cheating with 10 CPS. The number alone doesn't prove anything
Using CPS as a measure to detect cheaters is outdated and unreliable. What actually matters is how the player behaves and plays not how fast they click. The game evolved, players adapted, and the anti-cheat system needs to catch up instead of focusing on a number that means nothing without context.
So have a hard and enforced cps limit then. Job done. Nobody can argue
 
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It would be interesting if console players such as switch and Xbox players could have an option to only play with other console players or to play with everyone on PC. I'm saying this because I'm playing on switch and I'm pretty decent at bedwars and skywars, but I'm honestly getting sick of players that literally sweat with the drag clicking and the autoclickers and people that are just really sweaty on PC in general.
When i was on controller i could destroy pc players so its doable + rip fast queue times for the console players
 

wwxx

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Jul 11, 2025
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So have a hard and enforced cps limit then. Job done. Nobody can argue
The issue isn’t about just setting a limit. It’s how it’s enforced. You can cap CPS all you want, but how do you tell the difference between a legit 15 CPS player and someone using a macro? The number alone proves nothing like was already said. The system needs to track playstyle, not just clicks per second. If you just slap a limit without context, you’re punishing legit players while cheaters just adjust their macros to stay under it.
 

tCombo

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Oct 30, 2024
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The issue isn’t about just setting a limit. It’s how it’s enforced. You can cap CPS all you want, but how do you tell the difference between a legit 15 CPS player and someone using a macro? The number alone proves nothing like was already said. The system needs to track playstyle, not just clicks per second. If you just slap a limit without context, you’re punishing legit players while cheaters just adjust their macros to stay under it.
You can tell the difference between a human clicking and a macro as humans will not click perfectly unlike a macro. The cps of a human would fluctuate compared to the 1 consistent value of an autoclicker. I think this is how the cps capper works by banning those who have cps always above the limit without a pause.
 
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