I like the idea of /trade but you could’ve maybe give us some examples on what kinda trade system you were thinking of. Like, how would it work, do you lose your item, just give it a nice twist. As it is now, I don't think /trade is necessary, I just overall already think that the system is good as it is.
I don't think the trade option would have any negative impact on CubeCraft.
However, I find it unnecessary. In case this suggestion gets developed in detail, I might change my opinion.
It's so annoying for the server to suddenly start lagging after playing a few games when you are transferring to a new game or lobby, hate having to relog repeatedly for it. I'm on ethernet btw.
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