Technic Launcher issues?

Discussion in 'Plugins and Coding' started by Maceshank, Mar 15, 2015.

  1. Maceshank

    Maceshank Member

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    Hello everyone, I play on my technic launcher quite a bit and have been having some issues with it.
    So, say I just want to play hexxit, it works perfectly fine! But when I play ANY other game on the launcher, they just dont start and go back to the technic launcher screen. I have searched EVERYWHERE for answers and have found nothing. Anybody else have this happen to you and if so, does anyone know how to fix it?
     
  2. MdsCool

    MdsCool Member

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    Screenshots please :)
     
  3. Elphios

    Elphios Member

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    Yep, send a screen ;)
     
  4. Masouri

    Masouri Member

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    This also happens to me.... On certain modpacks
     
  5. Volkom_

    Volkom_ Member

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    Does the launcher crash or can you physically not launch a modpack? How much memory have you dedicated?
     
  6. MutatedLlama

    MutatedLlama Member

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  7. Maceshank

    Maceshank Member

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    I just cant load them. I don't even have a gig dedicated to it because my computer doesn't allow it but about 2 months ago it was perfectly fine! Now it just does not want to load.
     
  8. StorySays

    StorySays Admin Staff Member Administrator

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    Maybe a list of computer specifications, If you don't have at least a Gigabyte of RAM dedicated I'm surprised that it doesn't start... that's a pretty awful amount to dedicate.
    You normally dedicate half and a 1/10 of your ram, I have 8GB of RAM so I'd go for, 4.80GB of RAM.
     
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  9. Maceshank

    Maceshank Member

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    Well, the computer is my entire family's and is 3 years old so um...
     
  10. Volkom_

    Volkom_ Member

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    Upgrade time!
     
  11. StorySays

    StorySays Admin Staff Member Administrator

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    Press start, right Click "my computer" and click properties.
    Name everything under "system".
     
  12. alyphen

    alyphen Member

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    That's so weird - I have no idea where the +10% came from, just check the recommended requirements for the pack/game and run with maybe a little more than that (4GB should be plenty)
    Also, I have 32GB RAM. That wouldn't mean that I would need to dedicate 16GB+ RAM to Tekkit if I desired to run it.
     
  13. StorySays

    StorySays Admin Staff Member Administrator

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    More RAM = better
    There's never a direct amount that's set in stone. You should dedicate as much as you can always and half 1/10 is about right. Anything higher will start to make things worse rather than better.
     
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  14. alyphen

    alyphen Member

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    Anything too high and the biggest bottleneck is no longer memory, but something else like your graphics card.
    The JVM used to have trouble when you didn't use 2^n amounts of megabytes, so I got into the habit of doing that. I think that's fixed recently though, so I usually reccommend just to specify a -Xmx*G flag and setting the amount of gigabytes to something sensible. The 10% isn't going to make a noticeable difference in most cases, and 10% is an arbitrary number where everything in computing is base 2 anyway.
     
  15. alyphen

    alyphen Member

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    Forgot to mention, it's never going to make it slower, though - no idea where you got that idea.
     
  16. StorySays

    StorySays Admin Staff Member Administrator

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    Neither do I, because I didn't say that it got slower. lawl.